Player Matchup

Ymir
Ymir
Mizzzymike
Ymir
Level 16
God Stats
27W - 20L
1,587 SR
Queue Stats
34W - 27L
1,575 Elo+
Party 1
Kukulkan
Kukulkan
MuricaTeacup
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,526 Elo+
Party 1
Bellona
Bellona
SosaDropEmOff_
Bellona
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
125W - 136L
1,449 Elo+
Solo
Ne Zha
Ne Zha
bluefaceyaight
Ne Zha
Level 126
God Stats
14W - 9L
1,553 SR
Queue Stats
99W - 76L
1,542 Elo+
Party 1
Ishtar
Ishtar
prewee
Ishtar
Level 17
God Stats
3W - 5L
1,477 SR
Queue Stats
45W - 45L
1,595 Elo+
Party 1
Team Averages
Level 59
1,523 SR
1,537 Elo+

VS

Team Averages
Level 128
1,532 SR
1,539 Elo+
Merlin
Merlin
JammyDavisJr
Merlin
Level 76
God Stats
6W - 3L
1,296 SR
Queue Stats
24W - 17L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
MrMcKizzle_
Ao Kuang
Level 85
God Stats
14W - 7L
1,709 SR
Queue Stats
277W - 257L
1,487 Elo+
Solo
Heimdallr
Heimdallr
TheeHamburger
Heimdallr
Level 289
God Stats
13W - 3L
1,566 SR
Queue Stats
285W - 186L
1,681 Elo+
Party 2
Gilgamesh
Gilgamesh
hawk4560
Gilgamesh
Level 102
God Stats
8W - 9L
1,587 SR
Queue Stats
342W - 315L
1,526 Elo+
Solo
Cabrakan
Cabrakan
zavieraxy
Cabrakan
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
114W - 108L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,412
441
1,279
3,717
2,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
MuricaTeacup
Kukulkan
10
0 / 2 / 1
5,325
533
1,789
4,093
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 3 / 0
4,982
498
4,469
9,835
7,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 1 / 0
5,637
564
3,606
6,724
2,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
prewee
Ishtar
8
0 / 2 / 0
4,340
434
2,261
4,652
1,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 0 / 1
6,441
644
1,835
3,468
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
MrMcKizzle_
Ao Kuang
9
3 / 0 / 0
5,405
541
3,968
6,035
1,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
TheeHamburger
Heimdallr
10
2 / 0 / 1
6,181
618
2,858
4,534
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilgamesh
hawk4560
Gilgamesh
10
2 / 0 / 1
6,423
642
4,533
7,929
7,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
zavieraxy
Cabrakan
8
1 / 1 / 4
5,361
536
1,291
6,417
4,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
9
9
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
0
1
1.5
L
0
1
0
0
W
Ao Kuang
MrMcKizzle_
Ao Kuang
3
0
0
3
L
Kukulkan
MuricaTeacup
Kukulkan
0
2
1
0.25
L
0
3
0
0
W
Heimdallr
TheeHamburger
Heimdallr
2
0
1
2.5
L
1
1
0
1
W
Gilgamesh
hawk4560
Gilgamesh
2
0
1
2.5
L
Ishtar
prewee
Ishtar
0
2
0
0
W
Cabrakan
zavieraxy
Cabrakan
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,404
Damage
14,485
29,021
Taken
28,383
15,735
Mitigated
16,980
8,440
Healing
11,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
1,835
73
0
1,000
3,468
1,181
0
747
2,721
56,400
0
L
1,279
525
128
1,490
3,717
2,327
0
843
2,867
9,038
0
W
Ao Kuang
MrMcKizzle_
Ao Kuang
3,968
1,017
0
2,071
6,035
1,714
0
160
5,875
28,620
0
L
Kukulkan
MuricaTeacup
Kukulkan
1,789
0
0
750
4,093
1,658
0
2,583
1,465
35,136
0
L
4,469
1,474
0
3,221
9,835
7,799
0
1,753
8,082
0
33,763
W
Heimdallr
TheeHamburger
Heimdallr
2,858
1,684
0
3,296
4,534
1,950
0
132
4,402
0
47,142
L
3,606
663
0
1,512
6,724
2,446
0
916
5,792
0
43,441
W
Gilgamesh
hawk4560
Gilgamesh
4,533
1,350
0
2,117
7,929
7,195
0
0
7,929
1,367
41,975
L
Ishtar
prewee
Ishtar
2,261
1,353
0
1,339
4,652
1,505
0
1,414
3,238
0
26,125
W
Cabrakan
zavieraxy
Cabrakan
1,291
295
0
2,520
6,417
4,940
0
2,029
4,388
7,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,696
Gold Earned
29,811
265
Minions Killed
331
0
Camps Cleared
0
994,629
Distance Traveled
941,619
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,441
644
113
11
0
190,610
3
L
Ymir
4,412
441
15
2
0
194,465
4
W
Ao Kuang
5,405
541
48
5
0
207,938
2
L
Kukulkan
5,325
533
80
8
0
170,010
3
L
Bellona
4,982
498
54
5
0
192,897
1
W
Heimdallr
6,181
618
84
8
0
168,556
0
L
Ne Zha
5,637
564
71
7
0
250,122
0
W
Gilgamesh
6,423
642
73
7
0
183,160
0
L
Ishtar
4,340
434
45
5
0
187,135
0
W
Cabrakan
5,361
536
13
1
0
191,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role