Player Matchup

Vamana
Vamana
 
Vamana
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Royalflushhn
Fenrir
Level 25
God Stats
14W - 16L
1,496 SR
Queue Stats
108W - 96L
1,537 Elo+
Party 1
Atlas
Atlas
SimpleAyee
Atlas
Level 101
God Stats
3W - 6L
1,692 SR
Queue Stats
419W - 436L
1,516 Elo+
Party 1
Thor
Thor
kingcolin5
Thor
Level 89
God Stats
6W - 5L
1,465 SR
Queue Stats
108W - 129L
1,561 Elo+
Party 1
Eset
Eset
theunknownbravo
Eset
Level 108
God Stats
1W - 1L
1,623 SR
Queue Stats
17W - 16L
1,654 Elo+
Party 1
Team Averages
Level 89
1,555 SR
1,554 Elo+

VS

Team Averages
Level 121
1,468 SR
1,502 Elo+
Tiamat
Tiamat
FiishHat
Tiamat
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 38L
1,427 Elo+
Party 2
Maui
Maui
Goldskull95
Maui
Level 135
God Stats
3W - 0L
1,817 SR
Queue Stats
19W - 7L
1,695 Elo+
Solo
Martichoras
Martichoras
Mikedeadly
Martichoras
Level 157
God Stats
9W - 9L
1,415 SR
Queue Stats
31W - 32L
1,496 Elo+
Party 3
Artio
Artio
TRKVOLTAGE94
Artio
Level 158
God Stats
2W - 1L
1,315 SR
Queue Stats
196W - 176L
1,478 Elo+
Party 3
Camazotz
Camazotz
urBaggednBoxed
Camazotz
Level 44
God Stats
1W - 0L
1,296 SR
Queue Stats
51W - 50L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
0 / 2 / 2
6,003
500
5,785
11,038
8,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
11
4 / 4 / 4
6,599
550
6,963
12,185
5,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Atlas
9
1 / 2 / 2
5,554
463
6,055
8,391
3,990
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 1 / 4
7,296
608
5,683
7,743
3,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 5 / 3
6,095
508
7,441
8,399
2,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FiishHat
Tiamat
12
0 / 3 / 2
6,830
569
3,100
6,609
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

11
2 / 2 / 2
6,855
571
2,238
11,197
8,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Martichoras
Mikedeadly
Martichoras
13
7 / 1 / 1
7,950
663
10,077
10,847
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 2 / 1
7,495
625
7,720
12,486
13,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
11
2 / 4 / 0
6,745
562
5,146
13,472
4,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
12
Kills
14
14
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
2
2
0.5
W
Tiamat
FiishHat
Tiamat
0
3
2
0.33
W
2
2
2
1.5
W
Martichoras
Mikedeadly
Martichoras
7
1
1
7.5
L
Fenrir
4
4
4
1.5
L
Atlas
1
2
2
1
W
3
2
1
1.75
L
3
1
4
5
L
4
5
3
1.1
W
Camazotz
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,927
Damage
28,281
47,756
Taken
54,611
23,204
Mitigated
32,872
7,752
Healing
20,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,785
2,418
0
1,683
11,038
8,034
0
6,210
4,828
0
37,729
W
Tiamat
FiishHat
Tiamat
3,100
520
0
1,384
6,609
2,548
55
577
6,022
42,550
0
W
2,238
776
0
2,665
11,197
8,400
19
4,316
6,567
17,991
0
W
Martichoras
Mikedeadly
Martichoras
10,077
5,696
0
5,309
10,847
4,297
2,936
5,431
5,210
0
60,773
L
Fenrir
6,963
1,775
0
1,262
12,185
5,315
0
1,537
10,648
0
44,529
L
Atlas
6,055
2,857
0
2,306
8,391
3,990
0
487
7,904
30,560
0
W
7,720
1,493
310
6,579
12,486
13,542
0
957
10,583
56,565
0
L
5,683
1,662
0
296
7,743
3,026
0
2,111
5,632
0
53,868
L
7,441
704
847
1,358
8,399
2,839
0
2,713
5,686
29,373
0
W
Camazotz
5,146
1,914
0
4,183
13,472
4,085
0
1,638
11,766
0
46,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,547
Gold Earned
35,875
322
Minions Killed
357
0
Camps Cleared
0
1,219,898
Distance Traveled
1,227,090
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,003
500
72
6
0
228,519
0
W
Tiamat
6,830
569
86
7
0
249,971
0
W
Maui
6,855
571
23
2
0
255,686
3
W
Martichoras
7,950
663
81
7
0
221,725
0
L
Fenrir
6,599
550
66
6
0
283,432
1
L
Atlas
5,554
463
45
4
0
216,386
0
W
Artio
7,495
625
94
8
0
232,997
0
L
Thor
7,296
608
95
8
0
251,344
2
L
Eset
6,095
508
44
4
0
240,217
0
W
Camazotz
6,745
562
73
6
0
266,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role