Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BLABLAMAN1
Loki
Level 139
God Stats
2W - 7L
1,500 SR
Queue Stats
119W - 140L
1,345 Elo+
Party 1
Guan Yu
Guan Yu
Michelleee1995
Guan Yu
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 95L
1,509 Elo+
Solo
Nu Wa
Nu Wa
asperni
Nu Wa
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,477 Elo+
Party 1
Danzaburou
Danzaburou
konstantin114
Danzaburou
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,569 Elo+
Solo
Team Averages
Level 96
1,500 SR
1,480 Elo+

VS

Team Averages
Level 129
1,459 SR
1,430 Elo+
Zeus
Zeus
Jimmyy29s
Zeus
Level 136
God Stats
1W - 2L
1,294 SR
Queue Stats
45W - 44L
1,513 Elo+
Solo
Terra
Terra
Luisma_esp
Terra
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
385W - 379L
1,409 Elo+
Solo
Hades
Hades
PenniVenni
Hades
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 97L
1,425 Elo+
Solo
Cabrakan
Cabrakan
TheNialdasa
Cabrakan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,412 Elo+
Solo
Xbalanque
Xbalanque
WellzBellz90
Xbalanque
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 132L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
2 / 4 / 7
8,657
787
8,359
11,380
15,918
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 5 / 5
9,053
823
12,250
12,719
6,652
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

1
0 / 0 / 0
3,064
279
0
0
0
Nu Wa
asperni
Nu Wa
14
2 / 4 / 6
8,289
754
16,505
9,774
5,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
konstantin114
Danzaburou
16
2 / 6 / 6
8,697
791
15,535
15,093
8,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
4 / 3 / 10
10,054
914
14,414
10,158
4,875
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
15
0 / 2 / 10
8,407
764
1,196
19,040
18,292
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hades
15
3 / 3 / 11
9,135
830
7,797
13,544
10,539
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
TheNialdasa
Cabrakan
15
4 / 3 / 14
9,377
852
7,487
25,985
31,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
WellzBellz90
Xbalanque
15
8 / 2 / 10
9,755
887
15,736
11,250
5,879
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
74
12
Kills
19
19
Deaths
13
24
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
4
7
1.38
L
6
5
5
1.7
W
Zeus
4
3
10
3
W
Terra
0
2
10
2.5
L
0
0
0
0
W
Hades
3
3
11
2.83
W
Cabrakan
TheNialdasa
Cabrakan
4
3
14
3.67
W
Xbalanque
WellzBellz90
Xbalanque
8
2
10
6.5
L
Nu Wa
asperni
Nu Wa
2
4
6
1.25
L
Danzaburou
konstantin114
Danzaburou
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,649
Damage
46,630
48,966
Taken
79,977
36,744
Mitigated
70,908
15,408
Healing
35,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,359
753
454
1,760
11,380
15,918
428
6,754
4,461
0
13,766
L
12,250
1,060
995
2,952
12,719
6,652
1,312
6,946
5,588
0
23,539
W
Zeus
14,414
1,052
352
578
10,158
4,875
1,345
1,318
8,840
48,305
0
W
Terra
1,196
269
8,625
6,686
19,040
18,292
705
3,475
15,565
6,368
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Hades
7,797
1,093
2,273
3,080
13,544
10,539
1,682
2,223
11,321
22,877
0
W
Cabrakan
TheNialdasa
Cabrakan
7,487
893
2,479
7,681
25,985
31,323
447
7,620
18,365
18,000
0
W
Xbalanque
WellzBellz90
Xbalanque
15,736
5,011
926
2,854
11,250
5,879
3,013
1,869
9,381
0
37,594
L
Nu Wa
asperni
Nu Wa
16,505
6,852
2,056
2,018
9,774
5,573
443
6,273
3,275
27,696
0
L
Danzaburou
konstantin114
Danzaburou
15,535
6,026
1,210
3,963
15,093
8,601
1,645
10,075
4,748
0
27,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,760
Gold Earned
46,728
89
Minions Killed
159
0
Camps Cleared
0
786,857
Distance Traveled
971,344
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,657
787
10
1
0
194,914
0
L
Loki
9,053
823
13
1
0
225,851
0
W
Zeus
10,054
914
62
6
0
200,092
0
W
Terra
8,407
764
11
1
0
213,655
0
L
Guan Yu
3,064
279
0
0
0
0
0
W
Hades
9,135
830
32
3
0
170,132
0
W
Cabrakan
9,377
852
15
1
0
171,246
0
W
Xbalanque
9,755
887
39
4
0
216,219
0
L
Nu Wa
8,289
754
23
2
0
192,424
0
L
Danzaburou
8,697
791
43
4
0
173,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role