Player Matchup

King Arthur
King Arthur
Admiral Vityaz
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,276 Elo+
Solo
Chaac
Chaac
Bozo_2004
Chaac
Level 82
God Stats
1W - 1L
1,493 SR
Queue Stats
11W - 19L
1,082 Elo+
Solo
Terra
Terra
Chaidezter
Terra
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,577 Elo+
Solo
Zeus
Zeus
MouthPeace16
Zeus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 44L
1,413 Elo+
Solo
Cliodhna
Cliodhna
VIIVlX
Cliodhna
Level 85
God Stats
1W - 6L
1,268 SR
Queue Stats
463W - 467L
1,477 Elo+
Solo
Team Averages
Level 61
1,452 SR
1,365 Elo+

VS

Team Averages
Level 94
1,472 SR
1,454 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Evanexcent
Guan Yu
Level 42
God Stats
5W - 0L
1,500 SR
Queue Stats
220W - 209L
1,445 Elo+
Solo
Scylla
Scylla
PurpleTigerStorm
Scylla
Level 146
God Stats
5W - 6L
1,488 SR
Queue Stats
155W - 236L
1,394 Elo+
Solo
Ymir
Ymir
SinfulReii
Ymir
Level 69
God Stats
13W - 8L
1,312 SR
Queue Stats
931W - 937L
1,454 Elo+
Solo
Anubis
Anubis
xGN Fallen
Anubis
Level 103
God Stats
5W - 1L
1,558 SR
Queue Stats
112W - 110L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Admiral Vityaz
King Arthur
7
0 / 3 / 1
5,040
720
240
4,582
3,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Bozo_2004
Chaac
13
1 / 3 / 0
6,052
865
7,734
9,404
7,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Terra
12
0 / 3 / 3
5,939
848
1,716
10,250
10,984
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

8
0 / 2 / 1
5,505
786
2,677
2,170
953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
VIIVlX
Cliodhna
12
1 / 4 / 1
5,967
852
7,526
8,728
3,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
13
4 / 0 / 9
7,468
1,067
6,196
3,548
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Evanexcent
Guan Yu
12
2 / 1 / 11
7,393
1,056
4,623
9,221
4,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 1 / 10
7,222
1,032
5,268
2,696
901
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 14
7,178
1,025
5,787
7,703
4,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
xGN Fallen
Anubis
15
6 / 1 / 7
8,610
1,230
8,792
8,328
4,378
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
66
2
Kills
15
15
Deaths
4
6
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
4
0
9
8.5
L
King Arthur
Admiral Vityaz
King Arthur
0
3
1
0.17
L
Chaac
Bozo_2004
Chaac
1
3
0
0.33
L
Terra
0
3
3
0.5
W
Guan Yu
Evanexcent
Guan Yu
2
1
11
7.5
L
0
2
1
0.25
W
3
1
10
8
W
0
1
14
7
L
Cliodhna
VIIVlX
Cliodhna
1
4
1
0.38
W
Anubis
xGN Fallen
Anubis
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,893
Damage
30,666
35,134
Taken
31,496
26,604
Mitigated
16,407
6,901
Healing
22,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
6,196
757
660
1,363
3,548
1,250
1,167
586
2,962
10,787
0
L
King Arthur
Admiral Vityaz
King Arthur
240
126
165
308
4,582
3,506
0
3,807
775
0
202
L
Chaac
Bozo_2004
Chaac
7,734
650
168
2,572
9,404
7,479
0
6,187
3,217
0
19,305
L
Terra
1,716
233
1,062
1,114
10,250
10,984
0
7,554
2,696
4,223
0
W
Guan Yu
Evanexcent
Guan Yu
4,623
837
4,801
4,078
9,221
4,897
46
1,463
7,758
0
7,228
L
2,677
152
0
0
2,170
953
0
2,151
19
7,643
0
W
5,268
709
2,339
720
2,696
901
1,136
287
2,409
8,581
0
W
5,787
389
955
1,440
7,703
4,981
918
960
6,705
7,564
0
L
Cliodhna
VIIVlX
Cliodhna
7,526
561
0
1,512
8,728
3,682
0
6,344
2,384
0
14,452
W
Anubis
xGN Fallen
Anubis
8,792
323
1,408
4,254
8,328
4,378
1,579
1,097
7,231
31,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,503
Gold Earned
37,871
50
Minions Killed
83
0
Camps Cleared
0
524,984
Distance Traveled
695,885
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
7,468
1,067
13
2
0
143,532
0
L
King Arthur
5,040
720
0
0
0
70,137
0
L
Chaac
6,052
865
12
2
0
130,535
0
L
Terra
5,939
848
3
0
0
141,963
0
W
Guan Yu
7,393
1,056
6
1
0
184,187
0
L
Zeus
5,505
786
12
2
0
53,170
0
W
Scylla
7,222
1,032
16
2
0
127,594
0
W
Ymir
7,178
1,025
5
1
0
115,009
0
L
Cliodhna
5,967
852
23
3
0
129,179
0
W
Anubis
8,610
1,230
43
6
0
125,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role