Player Matchup

Horus
Horus
HeyIamSam
Horus
Level 18
God Stats
2W - 0L
1,597 SR
Queue Stats
8W - 4L
1,668 Elo+
Party 2
Sol
Sol
PigsDragon
Sol
Level 141
God Stats
5W - 1L
1,949 SR
Queue Stats
239W - 247L
1,577 Elo+
Party 2
Mulan
Mulan
SamIsBadAtSmite
Mulan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,741 Elo+
Party 2
Team Averages
Level 60
1,682 SR
1,662 Elo+

VS

Team Averages
Level 44
1,426 SR
1,273 Elo+
Ishtar
Ishtar
LilPenguinMomo
Ishtar
Level 17
God Stats
6W - 12L
1,279 SR
Queue Stats
10W - 21L
1,267 Elo+
Party 1
Eset
Eset
Rubb3rDuckies
Eset
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,267 Elo+
Party 1
Surtr
Surtr
justicedecree
Surtr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
HeyIamSam
Horus
13
6 / 1 / 14
9,629
963
8,903
16,274
21,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
10 / 0 / 11
10,005
1,001
14,966
8,002
4,151
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
7 / 0 / 15
9,930
993
11,752
12,454
12,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 1
6,113
611
4,241
11,910
4,559
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 10 / 1
6,318
632
6,248
12,449
4,214
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
1 / 5 / 0
6,724
672
9,381
16,561
12,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
3
23
Kills
1
1
Deaths
23
40
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
HeyIamSam
Horus
6
1
14
13
L
0
8
1
0.06
W
10
0
11
15.5
L
0
10
1
0.05
W
7
0
15
14.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,621
Damage
19,870
36,730
Taken
40,920
38,172
Mitigated
20,789
21,331
Healing
2,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
HeyIamSam
Horus
8,903
3,739
3,711
6,174
16,274
21,044
25
2,613
13,661
696
17,380
L
4,241
2,138
0
889
11,910
4,559
0
5,054
6,856
0
15,451
W
14,966
5,086
0
3,503
8,002
4,151
2,445
1,377
6,625
65,325
0
L
6,248
823
229
699
12,449
4,214
0
3,753
8,696
24,080
0
W
11,752
1,928
2,771
5,172
12,454
12,977
111
2,531
9,923
0
24,690
L
9,381
3,757
0
1,135
16,561
12,016
0
6,593
9,968
262
18,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,564
Gold Earned
19,155
163
Minions Killed
75
0
Camps Cleared
0
591,764
Distance Traveled
454,734
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,629
963
22
2
0
192,900
0
L
Ishtar
6,113
611
21
2
0
154,466
4
W
Sol
10,005
1,001
125
13
0
190,537
0
L
Eset
6,318
632
41
4
0
134,011
0
W
Mulan
9,930
993
16
2
0
208,327
0
L
Surtr
6,724
672
13
1
0
166,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role