Player Matchup

Agni
Agni
B9GHS
Agni
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 107L
1,714 Elo+
Solo
Jing Wei
Jing Wei
EmberEmulator
Jing Wei
Level 9
God Stats
5W - 3L
1,496 SR
Queue Stats
5W - 4L
1,516 Elo+
Party 1
Osiris
Osiris
Vretux
Osiris
Level 127
God Stats
3W - 2L
1,578 SR
Queue Stats
200W - 190L
1,598 Elo+
Solo
Cthulhu
Cthulhu
Wolf xJPx
Cthulhu
Level 109
God Stats
1W - 1L
1,597 SR
Queue Stats
28W - 24L
1,822 Elo+
Solo
Cliodhna
Cliodhna
dragon424
Cliodhna
Level 89
God Stats
1W - 2L
1,545 SR
Queue Stats
5W - 3L
1,659 Elo+
Party 1
Team Averages
Level 88
1,543 SR
1,662 Elo+

VS

Team Averages
Level 107
1,556 SR
1,454 Elo+
Martichoras
Martichoras
 
Martichoras
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
GAMERDUDE00012
Hercules
Level 101
God Stats
10W - 9L
1,522 SR
Queue Stats
48W - 41L
1,405 Elo+
Solo
Discordia
Discordia
andreaUwUR
Discordia
Level 155
God Stats
7W - 2L
1,297 SR
Queue Stats
224W - 218L
1,463 Elo+
Solo
Bacchus
Bacchus
jillsandwich1111
Bacchus
Level 18
God Stats
29W - 16L
1,563 SR
Queue Stats
50W - 40L
1,503 Elo+
Solo
Chang'e
Chang'e
vndyxx
Chang'e
Level 125
God Stats
5W - 8L
1,900 SR
Queue Stats
164W - 152L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
B9GHS
Agni
14
0 / 2 / 0
7,152
715
1,362
5,798
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
EmberEmulator
Jing Wei
12
1 / 6 / 0
6,531
653
6,769
10,837
5,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
Vretux
Osiris
12
0 / 2 / 1
6,829
683
8,724
14,076
12,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Wolf xJPx
Cthulhu
12
0 / 3 / 0
6,430
643
8,570
10,842
9,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cliodhna
dragon424
Cliodhna
10
0 / 6 / 0
5,996
600
7,780
10,409
4,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
15
4 / 1 / 7
7,925
793
6,514
6,958
3,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
15
8 / 0 / 5
8,607
861
8,116
11,484
12,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
andreaUwUR
Discordia
15
3 / 0 / 10
8,070
807
11,028
7,387
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 9
7,960
796
5,105
9,559
9,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
vndyxx
Chang'e
14
2 / 0 / 10
7,906
791
12,909
11,595
4,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
60
1
Kills
19
19
Deaths
1
1
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
4
1
7
7.5
L
Agni
B9GHS
Agni
0
2
0
0
L
Jing Wei
EmberEmulator
Jing Wei
1
6
0
0.17
W
Hercules
8
0
5
10.5
L
Osiris
Vretux
Osiris
0
2
1
0.25
L
Cthulhu
Wolf xJPx
Cthulhu
0
3
0
0
W
Discordia
andreaUwUR
Discordia
3
0
10
8
L
Cliodhna
dragon424
Cliodhna
0
6
0
0
W
2
0
9
6.5
W
Chang'e
vndyxx
Chang'e
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,205
Damage
43,672
51,962
Taken
46,983
34,522
Mitigated
33,434
6,744
Healing
18,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
6,514
2,148
0
1,227
6,958
3,288
2,040
1,189
5,693
0
25,945
L
Agni
B9GHS
Agni
1,362
352
0
180
5,798
2,477
0
3,223
2,575
21,159
0
L
Jing Wei
EmberEmulator
Jing Wei
6,769
5,069
0
790
10,837
5,207
0
4,965
5,872
0
14,752
W
Hercules
8,116
3,267
0
5,313
11,484
12,528
1,182
2,028
9,111
0
20,209
L
Osiris
Vretux
Osiris
8,724
3,121
0
2,641
14,076
12,496
0
8,296
5,780
0
26,599
L
Cthulhu
Wolf xJPx
Cthulhu
8,570
402
535
2,321
10,842
9,923
0
6,620
4,222
20,200
0
W
Discordia
andreaUwUR
Discordia
11,028
1,137
77
797
7,387
2,992
1,214
1,856
5,299
23,075
0
L
Cliodhna
dragon424
Cliodhna
7,780
760
0
277
10,409
4,419
109
5,938
4,471
0
13,217
W
5,105
1,076
0
1,612
9,559
9,759
532
1,735
7,646
14,286
0
W
Chang'e
vndyxx
Chang'e
12,909
1,379
3,396
5,636
11,595
4,867
1,177
2,123
9,302
36,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,938
Gold Earned
40,468
161
Minions Killed
187
0
Camps Cleared
0
952,983
Distance Traveled
1,045,207
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
7,925
793
45
5
0
185,457
5
L
Agni
7,152
715
59
6
0
150,995
0
L
Jing Wei
6,531
653
23
2
0
197,301
0
W
Hercules
8,607
861
25
3
0
239,631
0
L
Osiris
6,829
683
41
4
0
212,716
0
L
Cthulhu
6,430
643
26
3
0
195,776
0
W
Discordia
8,070
807
33
3
0
190,812
0
L
Cliodhna
5,996
600
12
1
0
196,195
0
W
Bacchus
7,960
796
17
2
0
212,954
0
W
Chang'e
7,906
791
67
7
0
216,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role