Player Matchup

Bakasura
Bakasura
Bally698
Bakasura
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 77L
1,504 Elo+
Solo
Ne Zha
Ne Zha
John2102
Ne Zha
Level 95
God Stats
2W - 2L
1,425 SR
Queue Stats
49W - 51L
1,543 Elo+
Solo
Ymir
Ymir
Xykadelic
Ymir
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,506 Elo+
Solo
Vulcan
Vulcan
earth_bender600
Vulcan
Level 128
God Stats
17W - 13L
1,367 SR
Queue Stats
473W - 508L
1,516 Elo+
Party 1
Discordia
Discordia
happyhoagie6
Discordia
Level 108
God Stats
4W - 2L
1,283 SR
Queue Stats
425W - 458L
1,505 Elo+
Party 1
Team Averages
Level 116
1,415 SR
1,515 Elo+

VS

Team Averages
Level 104
1,453 SR
1,404 Elo+
Izanami
Izanami
Dredgen_Lokiir
Izanami
Level 149
God Stats
1W - 3L
1,266 SR
Queue Stats
341W - 346L
1,584 Elo+
Solo
Cliodhna
Cliodhna
KaosCuddles
Cliodhna
Level 156
God Stats
2W - 2L
1,715 SR
Queue Stats
137W - 126L
1,475 Elo+
Solo
Medusa
Medusa
UrbanSipder
Medusa
Level 28
God Stats
1W - 1L
1,208 SR
Queue Stats
16W - 16L
1,339 Elo+
Party 2
Charybdis
Charybdis
じゃyばll
Charybdis
Level 78
God Stats
1W - 1L
1,578 SR
Queue Stats
20W - 16L
1,397 Elo+
Party 2
Cernunnos
Cernunnos
女丑女丑
Cernunnos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 89L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bally698
Bakasura
17
3 / 2 / 11
9,884
760
6,764
13,952
14,401
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
John2102
Ne Zha
17
10 / 3 / 3
10,787
830
13,796
11,618
6,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
15
1 / 1 / 12
10,411
801
4,409
13,841
19,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
4 / 1 / 7
10,150
781
19,794
7,045
5,088
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
happyhoagie6
Discordia
16
1 / 1 / 8
9,563
736
10,292
7,951
4,641
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 2
9,564
736
7,699
10,042
3,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
KaosCuddles
Cliodhna
15
3 / 3 / 4
8,920
686
11,515
13,314
5,215
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
14
0 / 5 / 5
7,718
594
4,257
10,966
3,881
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 7 / 3
7,717
594
4,418
14,198
4,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cernunnos
女丑女丑
Cernunnos
15
1 / 2 / 5
8,200
631
5,759
10,538
3,358
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
19
Kills
8
8
Deaths
20
41
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Bally698
Bakasura
3
2
11
4.25
L
4
3
2
1.67
W
Ne Zha
John2102
Ne Zha
10
3
3
3.83
L
Cliodhna
KaosCuddles
Cliodhna
3
3
4
1.67
L
Medusa
0
5
5
0.5
W
Ymir
1
1
12
7
W
4
1
7
7.5
W
Discordia
happyhoagie6
Discordia
1
1
8
5
L
0
7
3
0.21
L
Cernunnos
女丑女丑
Cernunnos
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,055
Damage
33,648
54,407
Taken
59,058
50,653
Mitigated
20,765
16,444
Healing
18,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Bally698
Bakasura
6,764
3,340
396
3,178
13,952
14,401
642
0
13,952
0
10,291
L
7,699
4,494
2,207
2,108
10,042
3,670
605
4,789
5,220
0
32,478
W
Ne Zha
John2102
Ne Zha
13,796
3,040
1,266
2,233
11,618
6,724
1,313
0
11,618
0
26,727
L
Cliodhna
KaosCuddles
Cliodhna
11,515
639
1,040
4,280
13,314
5,215
0
7,474
5,738
0
27,794
L
Medusa
4,257
1,030
1,978
1,555
10,966
3,881
0
6,967
3,877
0
14,724
W
Ymir
4,409
442
1,086
3,886
13,841
19,799
518
0
13,841
11,638
0
W
19,794
8,191
1,915
1,089
7,045
5,088
4,237
0
7,045
42,239
0
W
Discordia
happyhoagie6
Discordia
10,292
749
534
861
7,951
4,641
1,985
0
7,951
29,517
0
L
4,418
1,779
531
2,301
14,198
4,641
0
9,919
4,104
0
17,277
L
Cernunnos
女丑女丑
Cernunnos
5,759
920
62
2,607
10,538
3,358
0
5,346
5,192
0
12,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,795
Gold Earned
42,119
147
Minions Killed
158
0
Camps Cleared
0
1,183,171
Distance Traveled
1,019,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,884
760
23
2
0
259,906
0
L
Izanami
9,564
736
66
5
0
203,378
0
W
Ne Zha
10,787
830
30
2
0
175,852
0
L
Cliodhna
8,920
686
35
3
0
218,570
0
L
Medusa
7,718
594
19
1
0
230,150
0
W
Ymir
10,411
801
9
1
0
227,953
0
W
Vulcan
10,150
781
49
4
0
266,986
0
W
Discordia
9,563
736
36
3
0
252,474
0
L
Charybdis
7,717
594
25
2
0
162,101
0
L
Cernunnos
8,200
631
13
1
0
205,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role