Player Matchup

Susano
Susano
JWR1569
Susano
Level 110
God Stats
1W - 3L
1,286 SR
Queue Stats
20W - 17L
1,686 Elo+
Party 2
Baron Samedi
Baron Samedi
Lukatomic
Baron Samedi
Level 126
God Stats
3W - 6L
1,390 SR
Queue Stats
21W - 17L
1,637 Elo+
Party 2
Izanami
Izanami
aiyhop8
Izanami
Level 85
God Stats
4W - 0L
1,563 SR
Queue Stats
7W - 12L
1,444 Elo+
Party 2
Ares
Ares
bean187
Ares
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 22L
1,639 Elo+
Party 2
Ra
Ra
light2938
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,458 Elo+
Party 2
Team Averages
Level 91
1,448 SR
1,573 Elo+

VS

Team Averages
Level 90
1,683 SR
1,535 Elo+
Sol
Sol
Kaous
Sol
Level 110
God Stats
2W - 1L
1,769 SR
Queue Stats
163W - 151L
1,568 Elo+
Party 1
Athena
Athena
NoobOnRoids
Athena
Level 45
God Stats
15W - 11L
1,555 SR
Queue Stats
59W - 61L
1,544 Elo+
Party 1
Mercury
Mercury
THEGOAT__H
Mercury
Level 80
God Stats
3W - 3L
1,712 SR
Queue Stats
165W - 157L
1,511 Elo+
Solo
Rama
Rama
Unphasiblephilip
Rama
Level 132
God Stats
15W - 11L
1,838 SR
Queue Stats
751W - 700L
1,514 Elo+
Solo
Surtr
Surtr
YNGQuincy
Surtr
Level 81
God Stats
2W - 3L
1,543 SR
Queue Stats
136W - 121L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
JWR1569
Susano
11
3 / 1 / 2
6,106
611
5,087
6,548
2,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Baron Samedi
Lukatomic
Baron Samedi
11
4 / 0 / 1
6,654
665
6,542
5,592
3,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
aiyhop8
Izanami
10
2 / 0 / 1
5,939
594
3,606
4,654
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
bean187
Ares
8
1 / 0 / 3
5,424
542
3,939
5,316
3,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 2 / 2
5,386
539
1,300
3,975
1,323
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Kaous
Sol
11
1 / 2 / 0
6,088
609
4,106
5,772
1,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
8
0 / 2 / 2
5,167
517
2,026
6,883
4,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
THEGOAT__H
Mercury
10
1 / 1 / 1
5,447
545
2,343
5,513
1,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
1 / 2 / 0
5,369
537
3,236
7,736
2,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
YNGQuincy
Surtr
8
0 / 4 / 0
4,783
478
2,158
8,264
4,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
11
Kills
3
3
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Susano
JWR1569
Susano
3
1
2
4
L
Sol
Kaous
Sol
1
2
0
0.5
W
Baron Samedi
Lukatomic
Baron Samedi
4
0
1
4.5
L
Athena
0
2
2
0.5
L
Mercury
THEGOAT__H
Mercury
1
1
1
1.5
L
1
2
0
0.5
L
Surtr
YNGQuincy
Surtr
0
4
0
0
W
Izanami
aiyhop8
Izanami
2
0
1
2.5
W
Ares
bean187
Ares
1
0
3
2.5
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,474
Damage
13,869
26,085
Taken
34,168
12,680
Mitigated
14,332
7,836
Healing
10,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
JWR1569
Susano
5,087
1,394
0
867
6,548
2,597
0
819
5,729
0
39,253
L
Sol
Kaous
Sol
4,106
2,021
0
2,465
5,772
1,671
0
1,607
4,159
50,914
0
W
Baron Samedi
Lukatomic
Baron Samedi
6,542
462
0
2,810
5,592
3,535
0
1,516
4,076
45,517
0
L
Athena
2,026
559
170
1,744
6,883
4,054
0
2,935
3,948
10,827
0
L
Mercury
THEGOAT__H
Mercury
2,343
754
0
249
5,513
1,765
0
761
4,752
0
36,015
L
3,236
2,839
0
4,190
7,736
2,352
0
739
6,997
0
42,052
L
Surtr
YNGQuincy
Surtr
2,158
834
0
1,556
8,264
4,490
0
5,725
2,531
211
22,873
W
Izanami
aiyhop8
Izanami
3,606
2,958
0
2,450
4,654
1,435
0
420
4,234
0
43,591
W
Ares
bean187
Ares
3,939
547
0
1,427
5,316
3,790
0
1,265
4,051
15,610
0
W
1,300
440
71
211
3,975
1,323
24
2,206
1,769
30,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,509
Gold Earned
26,854
287
Minions Killed
271
0
Camps Cleared
0
1,072,875
Distance Traveled
1,050,251
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,106
611
64
6
0
250,991
0
L
Sol
6,088
609
93
9
0
191,776
0
W
Baron Samedi
6,654
665
80
8
0
196,609
4
L
Athena
5,167
517
23
2
0
213,173
0
L
Mercury
5,447
545
52
5
0
278,533
0
L
Rama
5,369
537
74
7
0
198,329
0
L
Surtr
4,783
478
29
3
0
168,440
0
W
Izanami
5,939
594
76
8
0
207,979
2
W
Ares
5,424
542
20
2
0
246,814
0
W
Ra
5,386
539
47
5
0
170,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role