Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
DefSymptoms
Bacchus
Level 66
God Stats
24W - 18L
1,483 SR
Queue Stats
120W - 112L
1,448 Elo+
Party 1
Ao Kuang
Ao Kuang
ItsLeikotha
Ao Kuang
Level 155
God Stats
4W - 2L
1,425 SR
Queue Stats
10W - 8L
1,606 Elo+
Party 3
Chaac
Chaac
SadisticSiren
Chaac
Level 129
God Stats
2W - 4L
1,527 SR
Queue Stats
119W - 104L
1,501 Elo+
Party 1
Chang'e
Chang'e
YussyYopper
Chang'e
Level 129
God Stats
24W - 19L
1,816 SR
Queue Stats
182W - 174L
1,641 Elo+
Solo
Team Averages
Level 127
1,550 SR
1,539 Elo+

VS

Team Averages
Level 99
1,581 SR
1,432 Elo+
Surtr
Surtr
ITZMIGUELL
Surtr
Level 118
God Stats
2W - 1L
1,428 SR
Queue Stats
17W - 20L
1,449 Elo+
Solo
Martichoras
Martichoras
Imm Flo
Martichoras
Level 102
God Stats
1W - 1L
1,719 SR
Queue Stats
38W - 48L
1,483 Elo+
Solo
Pele
Pele
SoulzKross
Pele
Level 28
God Stats
27W - 19L
1,306 SR
Queue Stats
63W - 62L
1,296 Elo+
Party 2
Tiamat
Tiamat
TheCerpico
Tiamat
Level 146
God Stats
7W - 1L
1,950 SR
Queue Stats
249W - 173L
1,635 Elo+
Solo
Artio
Artio
Vinntry
Artio
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 55L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
1 / 0 / 4
5,476
548
7,683
5,766
2,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
DefSymptoms
Bacchus
8
1 / 1 / 3
5,239
524
2,400
7,972
4,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
ItsLeikotha
Ao Kuang
9
5 / 0 / 0
5,805
581
4,095
7,419
3,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 0 / 0
6,038
604
6,272
8,890
7,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
YussyYopper
Chang'e
11
0 / 0 / 1
6,041
604
3,393
5,595
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
9
0 / 3 / 0
5,142
514
5,588
11,733
6,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
Imm Flo
Martichoras
7
0 / 4 / 0
4,320
432
5,178
8,968
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 1 / 1
4,939
494
2,603
5,779
1,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
TheCerpico
Tiamat
10
1 / 0 / 0
5,586
559
3,445
4,121
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Vinntry
Artio
7
0 / 2 / 1
4,559
456
3,409
9,965
5,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
10
Kills
1
1
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
0
4
3
W
Bacchus
DefSymptoms
Bacchus
1
1
3
2.5
L
Surtr
0
3
0
0
L
Martichoras
Imm Flo
Martichoras
0
4
0
0
W
Ao Kuang
ItsLeikotha
Ao Kuang
5
0
0
5
W
3
0
0
3
L
0
1
1
0.5
L
Tiamat
TheCerpico
Tiamat
1
0
0
1
L
Artio
Vinntry
Artio
0
2
1
0.25
W
Chang'e
YussyYopper
Chang'e
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,843
Damage
20,223
35,642
Taken
40,566
19,767
Mitigated
18,810
20,682
Healing
13,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
7,683
5,495
0
3,551
5,766
2,262
714
771
4,995
0
42,223
W
Bacchus
DefSymptoms
Bacchus
2,400
355
1,456
3,237
7,972
4,985
0
1,688
6,284
13,830
0
L
Surtr
5,588
2,514
0
3,706
11,733
6,025
10
0
10,945
236
37,218
L
Martichoras
Imm Flo
Martichoras
5,178
1,929
133
2,586
8,968
3,334
0
1,828
7,140
0
28,705
W
Ao Kuang
ItsLeikotha
Ao Kuang
4,095
1,267
0
3,701
7,419
3,015
0
1,558
5,861
23,737
8,739
W
6,272
546
0
3,975
8,890
7,597
0
144
8,746
0
42,593
L
2,603
1,199
0
334
5,779
1,787
0
1,554
4,187
0
30,916
L
Tiamat
TheCerpico
Tiamat
3,445
391
0
1,944
4,121
2,327
0
2,525
1,596
47,260
0
L
Artio
Vinntry
Artio
3,409
846
568
4,381
9,965
5,337
0
3,772
6,193
12,803
0
W
Chang'e
YussyYopper
Chang'e
3,393
97
812
3,950
5,595
1,908
0
2,837
2,758
52,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,599
Gold Earned
24,546
314
Minions Killed
235
0
Camps Cleared
0
1,009,207
Distance Traveled
984,330
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,476
548
65
7
0
185,450
0
W
Bacchus
5,239
524
16
2
0
212,981
0
L
Surtr
5,142
514
56
6
0
176,228
0
L
Martichoras
4,320
432
34
3
0
161,885
1
W
Ao Kuang
5,805
581
47
5
0
233,016
0
W
Chaac
6,038
604
80
8
0
167,392
0
L
Pele
4,939
494
46
5
0
238,148
0
L
Tiamat
5,586
559
85
9
0
211,412
2
L
Artio
4,559
456
14
1
0
196,657
0
W
Chang'e
6,041
604
106
11
0
210,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role