Player Matchup

Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Animosity1
Camazotz
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 157L
1,566 Elo+
Solo
Merlin
Merlin
Luft32
Merlin
Level 157
God Stats
5W - 3L
1,989 SR
Queue Stats
246W - 184L
1,642 Elo+
Party 1
Thanatos
Thanatos
vF7Authentic
Thanatos
Level 159
God Stats
6W - 2L
1,630 SR
Queue Stats
92W - 35L
1,725 Elo+
Solo
Team Averages
Level 152
1,624 SR
1,587 Elo+

VS

Team Averages
Level 134
1,608 SR
1,518 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
DirtyRon
Chronos
Level 146
God Stats
0W - 1L
1,587 SR
Queue Stats
12W - 15L
1,379 Elo+
Solo
Ao Kuang
Ao Kuang
Pheenin
Ao Kuang
Level 145
God Stats
4W - 3L
1,765 SR
Queue Stats
221W - 219L
1,574 Elo+
Party 3
Horus
Horus
ThatViper
Horus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,557 Elo+
Party 2
Cliodhna
Cliodhna
WiIISand
Cliodhna
Level 128
God Stats
2W - 1L
1,690 SR
Queue Stats
69W - 77L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 3 / 3
6,833
569
6,655
9,001
2,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
 
Hercules
11
5 / 0 / 3
6,666
556
5,851
10,012
8,898
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
Animosity1
Camazotz
12
1 / 3 / 5
6,980
582
6,211
13,282
4,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Luft32
Merlin
13
3 / 0 / 1
7,629
636
10,517
4,421
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
vF7Authentic
Thanatos
13
9 / 0 / 4
8,077
673
11,762
12,067
4,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
2 / 6 / 1
6,585
549
8,448
13,121
6,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
DirtyRon
Chronos
10
0 / 3 / 0
5,588
466
1,414
8,321
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Pheenin
Ao Kuang
10
4 / 4 / 1
6,195
516
10,248
13,145
4,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
ThatViper
Horus
9
0 / 3 / 1
5,598
467
2,277
10,080
7,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cliodhna
WiIISand
Cliodhna
11
0 / 3 / 3
6,072
506
6,598
10,498
3,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
19
Kills
6
6
Deaths
19
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
3
3
0.83
W
Hercules
 
Hercules
5
0
3
6.5
L
Ne Zha
 
Ne Zha
2
6
1
0.42
W
Camazotz
Animosity1
Camazotz
1
3
5
1.17
L
Chronos
DirtyRon
Chronos
0
3
0
0
W
Merlin
Luft32
Merlin
3
0
1
3.5
L
Ao Kuang
Pheenin
Ao Kuang
4
4
1
1.13
L
Horus
ThatViper
Horus
0
3
1
0.17
L
Cliodhna
WiIISand
Cliodhna
0
3
3
0.5
W
Thanatos
vF7Authentic
Thanatos
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,996
Damage
28,985
48,783
Taken
55,165
22,984
Mitigated
24,933
28,043
Healing
14,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,655
2,912
0
2,728
9,001
2,918
1,280
1,930
7,071
53,494
0
W
Hercules
 
Hercules
5,851
1,784
0
4,210
10,012
8,898
0
3,643
6,369
0
16,067
L
Ne Zha
 
Ne Zha
8,448
1,559
0
3,205
13,121
6,403
0
0
13,121
0
47,429
W
Camazotz
Animosity1
Camazotz
6,211
1,676
0
6,126
13,282
4,897
0
1,345
11,937
0
46,882
L
Chronos
DirtyRon
Chronos
1,414
535
0
1,143
8,321
2,916
0
4,189
3,902
46,922
0
W
Merlin
Luft32
Merlin
10,517
471
0
1,355
4,421
1,624
123
1,121
3,300
67,635
0
L
Ao Kuang
Pheenin
Ao Kuang
10,248
2,409
0
2,113
13,145
4,079
0
3,023
9,992
43,310
0
L
Horus
ThatViper
Horus
2,277
1,097
1,174
3,896
10,080
7,827
0
4,869
4,831
0
11,398
L
Cliodhna
WiIISand
Cliodhna
6,598
1,532
0
2,551
10,498
3,708
0
4,351
6,147
0
48,427
W
Thanatos
vF7Authentic
Thanatos
11,762
2,899
0
13,624
12,067
4,647
27
3,623
8,444
0
45,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,185
Gold Earned
30,038
369
Minions Killed
318
0
Camps Cleared
0
1,199,770
Distance Traveled
1,213,683
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,833
569
87
7
0
227,463
2
W
Hercules
6,666
556
18
2
0
230,393
0
L
Ne Zha
6,585
549
71
6
0
208,541
2
W
Camazotz
6,980
582
80
7
0
222,113
0
L
Chronos
5,588
466
90
8
0
230,079
2
W
Merlin
7,629
636
124
10
0
212,549
4
L
Ao Kuang
6,195
516
58
5
0
246,055
0
L
Horus
5,598
467
16
1
0
250,161
0
L
Cliodhna
6,072
506
83
7
0
278,847
2
W
Thanatos
8,077
673
60
5
0
307,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role