Player Matchup

Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
UrbanSipder
Vulcan
Level 28
God Stats
1W - 0L
1,750 SR
Queue Stats
16W - 16L
1,309 Elo+
Party 3
Odin
Odin
cabooselemoose
Odin
Level 119
God Stats
7W - 4L
1,836 SR
Queue Stats
357W - 360L
1,563 Elo+
Solo
Zeus
Zeus
xOSAx VICI0US
Zeus
Level 156
God Stats
4W - 4L
1,486 SR
Queue Stats
278W - 273L
1,478 Elo+
Solo
Chang'e
Chang'e
じゃyばll
Chang'e
Level 78
God Stats
1W - 0L
1,701 SR
Queue Stats
20W - 16L
1,375 Elo+
Party 3
Team Averages
Level 107
1,655 SR
1,445 Elo+

VS

Team Averages
Level 128
1,493 SR
1,444 Elo+
Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BULLETHEAD8900
Terra
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,277 Elo+
Party 1
Hades
Hades
Franckitoo094
Hades
Level 140
God Stats
12W - 9L
1,592 SR
Queue Stats
484W - 494L
1,523 Elo+
Party 2
Medusa
Medusa
MikasaUuU
Medusa
Level 84
God Stats
5W - 5L
1,372 SR
Queue Stats
309W - 323L
1,422 Elo+
Party 2
Pele
Pele
THEFoolagoon
Pele
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 2 / 6
5,838
1,168
2,454
2,916
1,028
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
13
3 / 1 / 5
6,674
1,335
8,895
5,613
2,465
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
2 / 2 / 8
6,527
1,305
3,665
7,597
6,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
6 / 1 / 5
7,174
1,435
8,753
2,412
888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 4
5,759
1,152
4,016
6,781
2,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
1
0 / 0 / 0
1,356
271
0
0
0
9
0 / 2 / 3
5,002
1,000
2,015
7,303
5,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
6 / 2 / 1
7,552
1,510
9,807
7,478
4,695
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
MikasaUuU
Medusa
11
0 / 4 / 4
5,408
1,082
3,360
6,918
3,135
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 5 / 4
6,190
1,238
7,346
8,402
3,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
13
Kills
8
8
Deaths
13
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
2
6
2
L
Fenrir
 
Fenrir
0
0
0
0
L
0
2
3
0.75
L
6
2
1
3.25
L
Medusa
MikasaUuU
Medusa
0
4
4
0.5
L
2
5
4
0.8
W
Vulcan
3
1
5
5.5
W
2
2
8
3
W
6
1
5
8.5
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,783
Damage
22,528
25,319
Taken
30,101
12,714
Mitigated
17,361
9,766
Healing
8,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,454
347
0
217
2,916
1,028
339
1,011
1,866
6,605
0
L
Fenrir
 
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
2,015
142
657
1,992
7,303
5,680
0
6,106
1,197
3,080
0
L
9,807
96
41
2,968
7,478
4,695
0
5,997
1,481
20,526
0
L
Medusa
MikasaUuU
Medusa
3,360
1,144
672
1,126
6,918
3,135
0
5,164
1,754
0
12,029
L
7,346
1,407
0
903
8,402
3,851
0
6,851
1,551
0
12,555
W
Vulcan
8,895
4,536
1,074
1,682
5,613
2,465
216
3,116
2,497
17,288
0
W
3,665
1,541
195
1,262
7,597
6,099
60
3,128
4,231
0
7,724
W
8,753
1,069
825
530
2,412
888
622
1,338
1,074
13,376
0
W
4,016
1,011
1,821
2,160
6,781
2,234
0
2,952
3,829
6,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,972
Gold Earned
25,508
61
Minions Killed
54
0
Camps Cleared
0
560,422
Distance Traveled
432,741
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,838
1,168
10
2
0
104,223
0
L
Fenrir
1,356
271
0
0
0
0
0
L
Terra
5,002
1,000
0
0
0
106,944
0
L
Hades
7,552
1,510
26
5
0
121,574
0
L
Medusa
5,408
1,082
16
3
0
98,745
0
L
Pele
6,190
1,238
12
2
0
105,478
0
W
Vulcan
6,674
1,335
16
3
0
133,496
0
W
Odin
6,527
1,305
13
3
0
99,839
0
W
Zeus
7,174
1,435
19
4
0
105,717
0
W
Chang'e
5,759
1,152
3
1
0
117,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role