Player Matchup

Freya
Freya
GioTheGod
Freya
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,430 Elo+
Party 1
Cerberus
Cerberus
Unphasiblephilip
Cerberus
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
751W - 700L
1,524 Elo+
Solo
Mercury
Mercury
hardenspurse
Mercury
Level 124
God Stats
3W - 2L
1,858 SR
Queue Stats
92W - 102L
1,345 Elo+
Party 1
Achilles
Achilles
mbn_paragon
Achilles
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 104L
1,348 Elo+
Party 1
Bastet
Bastet
mbn_roro
Bastet
Level 155
God Stats
10W - 6L
1,508 SR
Queue Stats
258W - 257L
1,366 Elo+
Party 1
Team Averages
Level 127
1,573 SR
1,402 Elo+

VS

Team Averages
Level 129
1,565 SR
1,503 Elo+
Achilles
Achilles
 
Achilles
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
ItsLeikotha
Ao Kuang
Level 155
God Stats
4W - 2L
1,227 SR
Queue Stats
10W - 8L
1,531 Elo+
Party 3
Nu Wa
Nu Wa
QThe-necRomancer
Nu Wa
Level 119
God Stats
46W - 36L
1,716 SR
Queue Stats
136W - 130L
1,462 Elo+
Party 2
Maui
Maui
fluffy_Jazz_
Maui
Level 88
God Stats
4W - 3L
1,558 SR
Queue Stats
55W - 65L
1,476 Elo+
Party 2
Martichoras
Martichoras
fluffy_Samurai_
Martichoras
Level 127
God Stats
10W - 3L
1,826 SR
Queue Stats
171W - 191L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
GioTheGod
Freya
11
0 / 6 / 1
6,564
410
5,720
13,520
5,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 5 / 1
6,150
384
4,484
20,447
13,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
hardenspurse
Mercury
13
1 / 6 / 1
7,695
481
6,789
15,295
5,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
mbn_paragon
Achilles
12
0 / 4 / 1
6,871
429
6,649
17,455
12,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
mbn_roro
Bastet
14
6 / 3 / 1
8,663
541
12,540
15,150
6,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
4 / 0 / 6
9,235
577
10,853
12,807
18,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
ItsLeikotha
Ao Kuang
15
11 / 0 / 5
9,807
613
13,627
13,620
6,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 4 / 5
9,279
580
11,332
12,339
4,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 1 / 12
8,917
557
5,134
10,719
10,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Martichoras
fluffy_Samurai_
Martichoras
14
2 / 2 / 11
8,016
501
15,757
12,523
6,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
7
Kills
23
24
Deaths
7
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
0
6
7
L
Freya
GioTheGod
Freya
0
6
1
0.08
W
Ao Kuang
ItsLeikotha
Ao Kuang
11
0
5
13.5
W
4
4
5
1.63
L
0
5
1
0.1
W
2
1
12
8
W
Martichoras
fluffy_Samurai_
Martichoras
2
2
11
3.75
L
Mercury
hardenspurse
Mercury
1
6
1
0.25
L
Achilles
mbn_paragon
Achilles
0
4
1
0.13
L
Bastet
mbn_roro
Bastet
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,182
Damage
56,703
81,867
Taken
62,008
43,014
Mitigated
46,631
19,689
Healing
23,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,853
1,342
0
5,994
12,807
18,158
114
999
11,808
2,745
56,895
L
Freya
GioTheGod
Freya
5,720
1,674
0
4,281
13,520
5,039
0
3,590
9,881
45,886
0
W
Ao Kuang
ItsLeikotha
Ao Kuang
13,627
5,231
0
7,675
13,620
6,549
1,065
495
13,125
54,617
15,732
W
11,332
3,998
0
3,234
12,339
4,270
1,310
601
11,738
72,081
0
L
4,484
326
201
4,787
20,447
13,465
0
6,866
13,432
23,851
0
W
5,134
1,287
0
2,378
10,719
10,785
114
3,487
7,232
26,767
0
W
Martichoras
fluffy_Samurai_
Martichoras
15,757
5,040
0
4,207
12,523
6,869
517
4,622
7,901
0
77,513
L
Mercury
hardenspurse
Mercury
6,789
2,790
0
700
15,295
5,474
0
7,100
8,099
0
68,855
L
Achilles
mbn_paragon
Achilles
6,649
1,808
0
3,497
17,455
12,722
0
6,911
9,473
0
37,389
L
Bastet
mbn_roro
Bastet
12,540
3,505
0
6,223
15,150
6,314
0
6,107
8,992
0
65,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,943
Gold Earned
45,254
380
Minions Killed
448
0
Camps Cleared
0
1,577,221
Distance Traveled
1,591,061
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,235
577
92
6
0
322,195
5
L
Freya
6,564
410
78
5
0
290,655
0
W
Ao Kuang
9,807
613
84
5
0
379,806
0
W
Nu Wa
9,279
580
124
8
0
295,585
6
L
Cerberus
6,150
384
41
3
0
299,194
0
W
Maui
8,917
557
44
3
0
321,550
0
W
Martichoras
8,016
501
104
7
0
271,925
0
L
Mercury
7,695
481
100
6
0
352,350
0
L
Achilles
6,871
429
54
3
0
277,121
0
L
Bastet
8,663
541
107
7
0
357,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role