Player Matchup

Ao Kuang
Ao Kuang
Ecstacy619
Ao Kuang
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 166L
1,577 Elo+
Party 3
Cabrakan
Cabrakan
ItsTanner740
Cabrakan
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 147L
1,598 Elo+
Party 1
Tiamat
Tiamat
Kyocak
Tiamat
Level 84
God Stats
2W - 3L
1,723 SR
Queue Stats
186W - 188L
1,425 Elo+
Solo
Fenrir
Fenrir
TutuLavie
Fenrir
Level 49
God Stats
2W - 6L
1,089 SR
Queue Stats
92W - 74L
1,553 Elo+
Party 3
Lancelot
Lancelot
VcThuG740
Lancelot
Level 120
God Stats
0W - 2L
1,225 SR
Queue Stats
59W - 47L
1,580 Elo+
Party 1
Team Averages
Level 97
1,408 SR
1,547 Elo+

VS

Team Averages
Level 108
1,444 SR
1,472 Elo+
Hades
Hades
 
Hades
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Aurora-Faer
Cerberus
Level 34
God Stats
4W - 4L
1,313 SR
Queue Stats
371W - 432L
1,317 Elo+
Solo
Set
Set
Bus69hxc
Set
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 105L
1,562 Elo+
Solo
Ares
Ares
CookeWiZz8
Ares
Level 121
God Stats
3W - 1L
1,442 SR
Queue Stats
30W - 34L
1,479 Elo+
Party 2
King Arthur
King Arthur
KBfromQC
King Arthur
Level 128
God Stats
2W - 2L
1,464 SR
Queue Stats
51W - 46L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ecstacy619
Ao Kuang
16
4 / 6 / 5
8,813
801
10,718
17,307
10,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cabrakan
ItsTanner740
Cabrakan
13
1 / 7 / 7
7,298
663
9,647
16,930
25,202
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Tiamat
Kyocak
Tiamat
15
4 / 4 / 5
8,794
799
13,735
12,976
10,439
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
TutuLavie
Fenrir
13
2 / 7 / 6
7,957
723
5,775
10,958
6,217
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
VcThuG740
Lancelot
12
2 / 8 / 6
7,750
705
11,809
18,294
11,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
3 / 4 / 18
9,569
870
16,744
15,212
9,180
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Aurora-Faer
Cerberus
15
2 / 3 / 22
9,476
861
8,523
11,289
13,026
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 2 / 13
9,834
894
11,113
10,814
9,902
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 2 / 20
10,861
987
15,374
13,570
15,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

King Arthur
KBfromQC
King Arthur
17
14 / 2 / 15
10,549
959
17,374
13,703
16,749
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
120
13
Kills
32
32
Deaths
13
29
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
4
18
3
W
Cerberus
Aurora-Faer
Cerberus
2
3
22
4.33
W
6
2
13
6.25
W
7
2
20
8.5
L
Ao Kuang
Ecstacy619
Ao Kuang
4
6
5
1.08
L
Cabrakan
ItsTanner740
Cabrakan
1
7
7
0.64
W
King Arthur
KBfromQC
King Arthur
14
2
15
10.75
L
Tiamat
Kyocak
Tiamat
4
4
5
1.63
L
Fenrir
TutuLavie
Fenrir
2
7
6
0.71
L
Lancelot
VcThuG740
Lancelot
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,684
Damage
69,128
76,465
Taken
64,588
63,418
Mitigated
64,855
21,862
Healing
22,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
16,744
2,137
1,444
7,080
15,212
9,180
2,466
8,653
6,097
34,589
0
W
Cerberus
Aurora-Faer
Cerberus
8,523
456
1,622
3,467
11,289
13,026
846
6,024
4,996
14,984
0
W
11,113
4,604
326
2,026
10,814
9,902
1,517
5,992
4,695
0
22,290
W
15,374
959
860
3,189
13,570
15,998
1,118
5,974
7,373
24,702
0
L
Ao Kuang
Ecstacy619
Ao Kuang
10,718
2,575
676
7,365
17,307
10,025
0
8,396
8,911
20,315
0
L
Cabrakan
ItsTanner740
Cabrakan
9,647
1,168
615
2,098
16,930
25,202
0
9,329
7,601
14,257
0
W
King Arthur
KBfromQC
King Arthur
17,374
2,132
399
1,906
13,703
16,749
1,065
6,294
7,327
0
28,311
L
Tiamat
Kyocak
Tiamat
13,735
2,537
147
5,270
12,976
10,439
0
7,513
5,463
26,099
0
L
Fenrir
TutuLavie
Fenrir
5,775
1,451
0
685
10,958
6,217
0
5,801
5,157
0
9,025
L
Lancelot
VcThuG740
Lancelot
11,809
2,247
1,410
3,596
18,294
11,535
0
9,602
8,692
0
15,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,612
Gold Earned
50,289
74
Minions Killed
135
0
Camps Cleared
0
932,623
Distance Traveled
1,074,634
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,569
870
40
4
0
176,199
0
W
Cerberus
9,476
861
23
2
0
220,163
0
W
Set
9,834
894
34
3
0
238,056
0
W
Ares
10,861
987
17
2
0
217,168
0
L
Ao Kuang
8,813
801
23
2
0
170,353
0
L
Cabrakan
7,298
663
16
1
0
180,386
0
W
King Arthur
10,549
959
21
2
0
223,048
0
L
Tiamat
8,794
799
22
2
0
166,087
0
L
Fenrir
7,957
723
5
0
0
183,098
0
L
Lancelot
7,750
705
8
1
0
232,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role