Player Matchup

Heimdallr
Heimdallr
DanDsOne
Heimdallr
Level 153
God Stats
2W - 0L
1,193 SR
Queue Stats
109W - 87L
1,577 Elo+
Solo
Merlin
Merlin
ELSWAGER911
Merlin
Level 145
God Stats
8W - 4L
1,796 SR
Queue Stats
241W - 236L
1,455 Elo+
Party 2
Nu Wa
Nu Wa
FamishedSloth91
Nu Wa
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 107L
1,468 Elo+
Party 2
Ganesha
Ganesha
ToMa713
Ganesha
Level 148
God Stats
3W - 5L
1,334 SR
Queue Stats
151W - 139L
1,517 Elo+
Solo
Erlang Shen
Erlang Shen
dh17
Erlang Shen
Level 125
God Stats
15W - 9L
1,654 SR
Queue Stats
429W - 436L
1,503 Elo+
Solo
Team Averages
Level 130
1,495 SR
1,504 Elo+

VS

Team Averages
Level 125
1,538 SR
1,467 Elo+
Khepri
Khepri
 
Khepri
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Fat6Cat
Gilgamesh
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,291 Elo+
Party 1
Artemis
Artemis
Nelthrin
Artemis
Level 146
God Stats
7W - 10L
1,691 SR
Queue Stats
248W - 240L
1,537 Elo+
Party 1
Scylla
Scylla
Saeraneth
Scylla
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
142W - 118L
1,542 Elo+
Party 1
Set
Set
TRogue554
Set
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DanDsOne
Heimdallr
18
6 / 2 / 10
10,607
884
15,980
8,573
5,612
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
17
4 / 2 / 14
10,046
837
17,023
9,911
5,634
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 5 / 14
9,329
777
11,640
11,060
4,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
ToMa713
Ganesha
15
0 / 5 / 17
8,841
737
5,822
19,117
25,405
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Erlang Shen
dh17
Erlang Shen
16
6 / 2 / 12
11,071
923
8,185
15,090
18,820
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
2 / 4 / 8
9,572
798
4,652
19,724
23,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilgamesh
Fat6Cat
Gilgamesh
15
3 / 3 / 7
8,705
725
10,678
12,167
13,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Nelthrin
Artemis
16
4 / 3 / 8
9,006
751
16,337
12,752
7,683
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
Saeraneth
Scylla
13
2 / 4 / 5
8,075
673
5,884
9,725
4,075
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 5 / 4
8,321
693
5,379
11,710
8,559
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
45
19
Kills
13
16
Deaths
19
67
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
4
8
1.5
W
Heimdallr
DanDsOne
Heimdallr
6
2
10
5.5
W
Merlin
4
2
14
5.5
W
3
5
14
2
L
Gilgamesh
Fat6Cat
Gilgamesh
3
3
7
2.17
L
Artemis
Nelthrin
Artemis
4
3
8
2.67
L
Scylla
Saeraneth
Scylla
2
4
5
1.13
L
2
5
4
0.8
W
Ganesha
ToMa713
Ganesha
0
5
17
1.7
W
Erlang Shen
dh17
Erlang Shen
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,650
Damage
42,930
63,751
Taken
66,078
60,466
Mitigated
57,168
18,975
Healing
17,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,652
215
982
3,541
19,724
23,830
0
7,407
12,317
8,096
0
W
Heimdallr
DanDsOne
Heimdallr
15,980
6,657
1,121
539
8,573
5,612
3,819
1,557
7,016
0
43,031
W
Merlin
17,023
1,039
422
1,368
9,911
5,634
2,695
1,863
7,710
33,301
0
W
11,640
4,430
832
1,400
11,060
4,995
507
1,399
9,561
21,332
0
L
Gilgamesh
Fat6Cat
Gilgamesh
10,678
1,209
464
1,096
12,167
13,021
329
6,122
6,045
3,156
20,711
L
Artemis
Nelthrin
Artemis
16,337
3,915
2,022
5,141
12,752
7,683
630
8,628
4,124
0
33,416
L
Scylla
Saeraneth
Scylla
5,884
767
748
1,431
9,725
4,075
585
6,384
3,341
16,209
0
L
5,379
2,651
1,142
1,160
11,710
8,559
0
6,014
5,696
0
11,542
W
Ganesha
ToMa713
Ganesha
5,822
133
1,225
2,903
19,117
25,405
323
4,245
14,574
12,048
0
W
Erlang Shen
dh17
Erlang Shen
8,185
4,001
3,671
5,494
15,090
18,820
1,046
3,565
11,097
89
15,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,894
Gold Earned
43,679
137
Minions Killed
97
0
Camps Cleared
0
1,013,033
Distance Traveled
946,836
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,572
798
4
0
0
198,107
0
W
Heimdallr
10,607
884
62
5
0
193,221
0
W
Merlin
10,046
837
41
3
0
215,940
0
W
Nu Wa
9,329
777
21
2
0
184,976
0
L
Gilgamesh
8,705
725
19
2
0
239,488
0
L
Artemis
9,006
751
33
3
0
195,616
0
L
Scylla
8,075
673
32
3
0
127,466
0
L
Set
8,321
693
9
1
0
186,159
0
W
Ganesha
8,841
737
0
0
0
210,694
0
W
Erlang Shen
11,071
923
13
1
0
208,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role