Player Matchup

Kukulkan
Kukulkan
Bronze III
AnnakinCrylarker
Kukulkan
Bronze III
Level 108
God Stats
0W - 1L
1,610 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Vamana
Vamana
Silver II
Carnegie96
Vamana
Silver II
Level 202
God Stats
15W - 9L
1,648 SR
Queue Stats
26W - 25L
1,553 MMR
Party 1
Athena
Athena
Silver I
shadowdragon4522
Athena
Silver I
Level 127
God Stats
12W - 13L
1,715 SR
Queue Stats
25W - 26L
1,601 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 146
1,657 SR
1,551 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,451 SR
1,544 MMR
Baron Samedi
Baron Samedi
Silver I
ExileTi
Baron Samedi
Silver I
Level 85
God Stats
1W - 0L
1,202 SR
Queue Stats
3W - 4L
1,555 MMR
Solo
Heimdallr
Heimdallr
Gold V
Fineesse God
Heimdallr
Gold V
Level 157
God Stats
2W - 1L
1,562 SR
Queue Stats
9W - 11L
1,579 MMR
Solo
Artio
Artio
Gold III
Re1inqu1sher
Artio
Gold III
Level 142
God Stats
1W - 1L
1,587 SR
Queue Stats
38W - 46L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 4
11,629
727
13,748
6,389
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
Carnegie96
Vamana
17
5 / 3 / 1
11,267
704
15,993
17,251
20,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 3 / 6
10,829
677
5,847
19,564
25,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AtlasSurtrMulanAo KuangVulcan

VS

Bans
Baba YagaHorusMerlinMauiPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ExileTi
Baron Samedi
16
4 / 5 / 3
11,922
745
13,321
14,340
8,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Fineesse God
Heimdallr
18
2 / 1 / 5
11,577
724
14,748
11,045
5,396
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 0 / 6
12,523
783
8,863
20,377
26,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
6
Kills
8
8
Deaths
6
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
L
Vamana
Carnegie96
Vamana
5
3
1
1.83
W
Baron Samedi
ExileTi
Baron Samedi
4
5
3
1.1
W
Heimdallr
Fineesse God
Heimdallr
2
1
5
4.5
W
2
0
6
5
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,588
Damage
36,932
43,204
Taken
45,762
49,112
Mitigated
40,821
6,839
Healing
16,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,748
371
0
373
6,389
3,608
0
2,312
3,994
79,113
0
L
Vamana
Carnegie96
Vamana
15,993
8,221
0
3,629
17,251
20,382
498
8,492
8,292
0
44,632
W
Baron Samedi
ExileTi
Baron Samedi
13,321
865
1,571
2,918
14,340
8,928
73
4,375
9,604
56,424
0
W
Heimdallr
Fineesse God
Heimdallr
14,748
8,868
0
1,413
11,045
5,396
2,224
4,772
5,994
0
63,769
W
8,863
464
1,824
8,356
20,377
26,497
0
10,478
9,400
26,628
0
L
5,847
1,487
0
2,837
19,564
25,122
48
10,381
8,701
22,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,725
Gold Earned
36,022
218
Minions Killed
212
0
Camps Cleared
0
1,045,964
Distance Traveled
909,287
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,629
727
146
9
0
366,218
0
L
Vamana
11,267
704
41
3
0
342,181
0
W
Baron Samedi
11,922
745
90
6
0
274,721
0
W
Heimdallr
11,577
724
91
6
0
286,505
0
W
Artio
12,523
783
31
2
0
348,061
3
L
Athena
10,829
677
31
2
0
337,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role