Player Matchup

Ravana
Ravana
Diamond V
 
Ravana
Diamond V
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
Almost OpTic
Kuzenbo
Platinum I
Level 170
God Stats
27W - 18L
1,940 SR
Queue Stats
237W - 230L
2,103 MMR
Solo
Tiamat
Tiamat
Diamond V
BATMΛN
Tiamat
Diamond V
Level 204
God Stats
3W - 9L
1,520 SR
Queue Stats
660W - 624L
2,063 MMR
Party 1
Odin
Odin
Platinum I
PKS Beyond
Odin
Platinum I
Level 129
God Stats
1W - 1L
1,599 SR
Queue Stats
65W - 57L
2,109 MMR
Solo
Rama
Rama
Diamond III
RemarkableWolf
Rama
Diamond III
Level 140
God Stats
118W - 99L
1,715 SR
Queue Stats
297W - 290L
2,184 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 165
1,655 SR
1,992 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 127
1,516 SR
2,000 MMR
Agni
Agni
Masters
 
Agni
Masters
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Diamond III
DiveLoop
Xing Tian
Diamond III
Level 128
God Stats
4W - 1L
1,739 SR
Queue Stats
171W - 146L
2,077 MMR
Solo
Medusa
Medusa
Diamond V
FearDa4Skin
Medusa
Diamond V
Level 63
God Stats
13W - 13L
1,477 SR
Queue Stats
705W - 726L
2,134 MMR
Solo
Thanatos
Thanatos
Diamond IV
SIoppy
Thanatos
Diamond IV
Level 199
God Stats
3W - 0L
1,647 SR
Queue Stats
379W - 352L
2,183 MMR
Solo
Maui
Maui
Diamond III
starcruiser64
Maui
Diamond III
Level 144
God Stats
4W - 2L
1,216 SR
Queue Stats
546W - 517L
2,107 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
7
0 / 3 / 0
5,358
383
1,619
5,191
1,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Almost OpTic
Kuzenbo
11
0 / 2 / 1
6,469
462
4,327
11,060
11,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
BATMΛN
Tiamat
12
0 / 5 / 0
6,565
469
3,472
9,987
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
0 / 2 / 0
7,217
516
4,575
9,998
7,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 1 / 0
7,525
538
4,745
10,438
5,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Da JiAo KuangOlorunSusano

VS

Bans
He BoFreyaMercuryLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
4 / 0 / 5
9,403
672
9,844
5,669
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
DiveLoop
Xing Tian
12
1 / 0 / 4
7,329
524
4,591
11,150
9,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
14
0 / 2 / 2
8,154
582
6,532
7,622
3,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
SIoppy
Thanatos
15
8 / 0 / 4
9,299
664
7,757
13,079
5,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 0 / 2
8,315
594
5,166
9,372
6,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
13
13
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
3
0
0
W
Agni
 
Agni
4
0
5
6.5
L
Kuzenbo
Almost OpTic
Kuzenbo
0
2
1
0.25
L
Tiamat
BATMΛN
Tiamat
0
5
0
0
W
Xing Tian
DiveLoop
Xing Tian
1
0
4
3
W
Medusa
0
2
2
0.5
L
0
2
0
0
L
2
1
0
2
W
Thanatos
SIoppy
Thanatos
8
0
4
10
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,738
Damage
33,890
46,674
Taken
46,892
29,814
Mitigated
27,946
15,596
Healing
23,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
1,619
233
0
1,646
5,191
1,613
0
2,042
3,087
0
19,165
W
Agni
 
Agni
9,844
952
0
734
5,669
2,201
416
2,386
3,166
90,941
0
L
Kuzenbo
Almost OpTic
Kuzenbo
4,327
1,565
1,771
2,648
11,060
11,280
42
4,075
6,793
22,764
0
L
Tiamat
BATMΛN
Tiamat
3,472
122
0
1,170
9,987
4,674
0
5,080
4,283
55,089
0
W
Xing Tian
DiveLoop
Xing Tian
4,591
546
0
2,337
11,150
9,389
0
2,758
8,374
25,332
0
W
Medusa
6,532
1,905
0
1,646
7,622
3,743
0
1,270
6,352
0
84,425
L
4,575
478
0
3,358
9,998
7,242
0
4,100
4,937
0
54,292
L
4,745
3,541
0
5,003
10,438
5,005
0
2,341
8,078
0
64,956
W
Thanatos
SIoppy
Thanatos
7,757
2,108
0
15,763
13,079
5,646
0
1,924
11,151
0
80,096
W
5,166
2,044
0
3,060
9,372
6,967
0
0
8,492
62,346
105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,134
Gold Earned
42,500
381
Minions Killed
558
0
Camps Cleared
0
1,213,361
Distance Traveled
1,481,936
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,358
383
39
3
0
186,252
0
W
Agni
9,403
672
158
11
0
303,354
0
L
Kuzenbo
6,469
462
35
3
0
276,404
0
L
Tiamat
6,565
469
106
8
0
284,452
1
W
Xing Tian
7,329
524
21
2
0
310,740
8
W
Medusa
8,154
582
158
11
0
271,273
0
L
Odin
7,217
516
86
6
0
249,874
4
L
Rama
7,525
538
115
8
0
216,379
2
W
Thanatos
9,299
664
112
8
0
327,640
0
W
Maui
8,315
594
109
8
0
268,929
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role