Player Matchup

Martichoras
Martichoras
F7_Warrior_420
Martichoras
Level 36
God Stats
6W - 5L
1,292 SR
Queue Stats
220W - 228L
1,299 Elo+
Solo
Pele
Pele
Graveyard-TTV
Pele
Level 56
God Stats
65W - 56L
1,560 SR
Queue Stats
92W - 89L
1,478 Elo+
Solo
Yemoja
Yemoja
Hammingbird101
Yemoja
Level 86
God Stats
23W - 23L
1,463 SR
Queue Stats
81W - 97L
1,287 Elo+
Solo
Danzaburou
Danzaburou
Marco_Heartilly
Danzaburou
Level 143
God Stats
2W - 2L
1,541 SR
Queue Stats
38W - 51L
1,517 Elo+
Solo
Anubis
Anubis
shin_destoroyah6
Anubis
Level 84
God Stats
39W - 20L
1,799 SR
Queue Stats
127W - 116L
1,452 Elo+
Solo
Team Averages
Level 81
1,531 SR
1,407 Elo+

VS

Team Averages
Level 99
1,469 SR
1,375 Elo+
Cabrakan
Cabrakan
KapitalMurda-
Cabrakan
Level 127
God Stats
2W - 2L
1,396 SR
Queue Stats
3W - 6L
1,420 Elo+
Solo
Ares
Ares
MisterMillaway
Ares
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 147L
1,433 Elo+
Solo
Discordia
Discordia
ZRaptorX99
Discordia
Level 109
God Stats
4W - 7L
1,473 SR
Queue Stats
398W - 374L
1,464 Elo+
Solo
Hou Yi
Hou Yi
peupeldomoon
Hou Yi
Level 67
God Stats
0W - 1L
1,454 SR
Queue Stats
2W - 10L
1,073 Elo+
Solo
Olorun
Olorun
thetreehunter4
Olorun
Level 129
God Stats
399W - 361L
1,524 SR
Queue Stats
400W - 362L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
F7_Warrior_420
Martichoras
15
3 / 2 / 1
9,739
573
8,561
16,865
9,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 2 / 4
9,094
535
7,289
14,639
5,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 1 / 5
8,122
478
3,199
10,682
9,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
Marco_Heartilly
Danzaburou
16
6 / 1 / 4
10,519
619
13,459
13,814
6,406
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 2 / 1
9,482
558
6,895
7,811
4,294
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
KapitalMurda-
Cabrakan
13
7 / 3 / 0
8,872
522
9,259
16,516
11,268
10
0 / 3 / 3
6,798
400
3,691
14,003
11,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
ZRaptorX99
Discordia
14
1 / 3 / 4
8,019
472
12,893
8,488
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
12
0 / 6 / 1
6,848
403
4,247
14,045
5,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
0 / 1 / 3
9,235
543
4,394
10,157
5,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
15
Kills
8
8
Deaths
16
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Martichoras
F7_Warrior_420
Martichoras
3
2
1
1.75
W
3
2
4
2.5
W
0
1
5
2.5
L
Cabrakan
KapitalMurda-
Cabrakan
7
3
0
2.33
W
Danzaburou
Marco_Heartilly
Danzaburou
6
1
4
8
L
0
3
3
0.5
L
Discordia
ZRaptorX99
Discordia
1
3
4
1
L
Hou Yi
0
6
1
0.08
W
3
2
1
1.75
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,403
Damage
34,484
63,811
Taken
63,209
34,742
Mitigated
36,844
21,728
Healing
17,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
F7_Warrior_420
Martichoras
8,561
1,646
0
8,034
16,865
9,092
1,525
8,395
8,346
0
84,498
W
7,289
990
0
2,800
14,639
5,609
0
4,338
10,047
0
64,820
W
3,199
574
901
2,636
10,682
9,341
507
5,167
5,124
23,702
0
L
Cabrakan
KapitalMurda-
Cabrakan
9,259
1,802
0
4,295
16,516
11,268
0
1,852
14,664
55,594
0
W
Danzaburou
Marco_Heartilly
Danzaburou
13,459
6,116
0
5,913
13,814
6,406
701
6,286
7,213
0
81,804
L
3,691
230
387
2,451
14,003
11,876
0
4,854
9,149
24,139
0
L
Discordia
ZRaptorX99
Discordia
12,893
684
0
937
8,488
2,900
0
2,557
5,931
60,439
0
L
Hou Yi
4,247
2,593
236
3,652
14,045
5,770
0
831
13,214
0
40,853
W
6,895
241
39
1,405
7,811
4,294
889
5,621
1,735
78,478
0
L
4,394
1,312
8
5,999
10,157
5,030
1,200
0
10,157
81,510
7,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,956
Gold Earned
39,772
499
Minions Killed
420
0
Camps Cleared
0
1,626,732
Distance Traveled
1,518,191
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
9,739
573
129
8
0
288,783
0
W
Pele
9,094
535
88
5
0
390,117
0
W
Yemoja
8,122
478
34
2
0
324,146
1
L
Cabrakan
8,872
522
80
5
0
275,645
0
W
Danzaburou
10,519
619
111
7
0
323,155
2
L
Ares
6,798
400
26
2
0
320,199
4
L
Discordia
8,019
472
103
6
0
331,271
4
L
Hou Yi
6,848
403
59
3
0
261,122
0
W
Anubis
9,482
558
137
8
0
300,531
0
L
Olorun
9,235
543
152
9
0
329,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role