Player Matchup

Shiva
Shiva
BigFern8516
Shiva
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,754 Elo+
Party 1
Arachne
Arachne
Destinyeet7739
Arachne
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,754 Elo+
Party 1
Raijin
Raijin
GodAmongUs1048
Raijin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,754 Elo+
Party 1
Team Averages
Level 22
1,500 SR
1,754 Elo+

VS

Team Averages
Level 75
1,494 SR
1,417 Elo+
Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DatPeach3432
Agni
Level 39
God Stats
4W - 8L
1,388 SR
Queue Stats
62W - 64L
1,377 Elo+
Solo
Cliodhna
Cliodhna
sillyellie76
Cliodhna
Level 39
God Stats
40W - 39L
1,595 SR
Queue Stats
240W - 247L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 7
7,561
840
8,448
13,071
9,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 1 / 5
7,559
840
3,068
7,973
3,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 2 / 7
7,166
796
5,987
6,127
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 0 / 2
5,295
588
547
1,357
515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
2 / 7 / 1
6,175
686
6,032
10,211
2,894
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
sillyellie76
Cliodhna
11
2 / 6 / 2
6,875
764
4,976
9,648
3,750
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
13
Kills
4
4
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
2
1
W
5
1
7
8.5
L
2
7
1
0.36
W
5
1
5
7.5
W
3
2
7
3.25
L
Cliodhna
sillyellie76
Cliodhna
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,503
Damage
11,555
27,171
Taken
21,216
15,083
Mitigated
7,159
5,683
Healing
177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
547
253
0
164
1,357
515
0
1,035
322
0
3,411
W
8,448
2,248
423
2,096
13,071
9,319
22
3,364
9,707
0
29,180
L
6,032
214
0
0
10,211
2,894
0
2,017
7,778
13,904
0
W
3,068
2,052
0
2,172
7,973
3,818
1,259
1,765
6,208
0
20,363
W
5,987
685
0
992
6,127
1,946
902
1,032
5,095
24,059
0
L
Cliodhna
sillyellie76
Cliodhna
4,976
1,040
0
13
9,648
3,750
0
2,943
6,425
0
23,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,286
Gold Earned
18,345
112
Minions Killed
69
0
Camps Cleared
0
549,040
Distance Traveled
414,658
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,295
588
8
1
0
91,903
0
W
Shiva
7,561
840
36
4
0
194,071
0
L
Agni
6,175
686
28
3
0
152,767
1
W
Arachne
7,559
840
39
4
0
194,334
0
W
Raijin
7,166
796
37
4
0
160,635
0
L
Cliodhna
6,875
764
33
4
0
169,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role