Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Deep_Voice_64
Ares
Level 28
God Stats
1W - 3L
1,415 SR
Queue Stats
6W - 7L
1,435 Elo+
Party 1
Maui
Maui
KeYBlaDeR_C22
Maui
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,374 Elo+
Party 1
Aphrodite
Aphrodite
Mediciner
Aphrodite
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,425 Elo+
Party 1
Da Ji
Da Ji
SenorStrumpet
Da Ji
Level 104
God Stats
4W - 3L
1,647 SR
Queue Stats
14W - 14L
1,503 Elo+
Party 1
Team Averages
Level 91
1,512 SR
1,447 Elo+

VS

Team Averages
Level 93
1,509 SR
1,509 Elo+
Atlas
Atlas
Balsohard56
Atlas
Level 51
God Stats
27W - 38L
1,352 SR
Queue Stats
58W - 80L
1,350 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nbc27
Tsukuyomi
Level 103
God Stats
14W - 7L
1,876 SR
Queue Stats
24W - 15L
1,879 Elo+
Solo
Cupid
Cupid
Saltleaf
Cupid
Level 112
God Stats
1W - 5L
1,500 SR
Queue Stats
50W - 58L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
rpgpimp10
Baron Samedi
Level 88
God Stats
2W - 3L
1,201 SR
Queue Stats
25W - 34L
1,393 Elo+
Solo
Hel
Hel
Θεία
Hel
Level 109
God Stats
25W - 25L
1,617 SR
Queue Stats
75W - 76L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
2 / 0 / 4
12,325
1,027
22,640
13,845
6,996
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 4 / 4
11,360
947
9,571
33,850
34,558
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
0 / 0 / 4
12,292
1,024
4,761
14,785
20,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
Mediciner
Aphrodite
17
0 / 1 / 4
11,072
923
7,885
11,424
7,436
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 7 / 1
12,052
1,004
14,021
18,546
8,614
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

159

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 6
11,470
956
11,699
17,122
14,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
Nbc27
Tsukuyomi
18
5 / 1 / 3
12,830
1,069
16,591
6,230
2,749
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cupid
Saltleaf
Cupid
18
5 / 2 / 5
12,671
1,056
28,539
23,256
12,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
rpgpimp10
Baron Samedi
17
0 / 2 / 9
11,423
952
15,990
11,905
6,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
1 / 0 / 7
11,856
988
11,807
5,815
3,989
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
6
Kills
12
12
Deaths
6
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
0
4
4
W
1
1
6
4
L
0
4
4
0.5
L
0
0
4
2
L
Aphrodite
Mediciner
Aphrodite
0
1
4
2
W
Tsukuyomi
Nbc27
Tsukuyomi
5
1
3
6.5
W
Cupid
Saltleaf
Cupid
5
2
5
3.75
L
4
7
1
0.64
W
Baron Samedi
rpgpimp10
Baron Samedi
0
2
9
2.25
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,878
Damage
84,626
92,450
Taken
64,328
78,486
Mitigated
41,095
26,230
Healing
37,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
22,640
16,157
0
6,790
13,845
6,996
0
6,320
7,342
0
72,035
W
11,699
3,163
0
0
17,122
14,998
0
7,347
9,775
31,125
0
L
9,571
360
2,257
3,516
33,850
34,558
0
16,700
16,737
35,217
0
L
4,761
733
88
2,275
14,785
20,882
0
6,685
7,946
12,797
0
L
Aphrodite
Mediciner
Aphrodite
7,885
351
6,184
4,627
11,424
7,436
0
5,107
6,248
23,926
0
W
Tsukuyomi
Nbc27
Tsukuyomi
16,591
3,185
0
180
6,230
2,749
0
1,170
5,060
0
39,265
W
Cupid
Saltleaf
Cupid
28,539
13,561
1,167
8,805
23,256
12,404
0
6,470
16,786
0
56,360
L
14,021
3,470
0
493
18,546
8,614
0
3,707
14,681
0
26,493
W
Baron Samedi
rpgpimp10
Baron Samedi
15,990
754
4,912
3,168
11,905
6,955
0
4,968
5,702
36,496
0
W
11,807
394
15,415
4,246
5,815
3,989
0
2,262
3,553
27,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,101
Gold Earned
60,250
262
Minions Killed
256
7
Camps Cleared
10
1,179,426
Distance Traveled
1,270,019
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
12,325
1,027
123
10
4
239,413
0
W
Atlas
11,470
956
45
4
0
219,094
0
L
Ares
11,360
947
40
3
0
239,684
0
L
Maui
12,292
1,024
20
2
0
211,793
0
L
Aphrodite
11,072
923
49
4
0
234,017
0
W
Tsukuyomi
12,830
1,069
39
3
6
267,739
0
W
Cupid
12,671
1,056
66
6
2
241,181
0
L
Da Ji
12,052
1,004
30
3
3
254,519
0
W
Baron Samedi
11,423
952
54
5
0
223,375
0
W
Hel
11,856
988
52
4
2
318,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role