Player Matchup

Guan Yu
Guan Yu
Wizerr
Guan Yu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,397 Elo+
Party 2
Freya
Freya
drufots
Freya
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 24L
1,397 Elo+
Party 2
Kuzenbo
Kuzenbo
nadador_cat
Kuzenbo
Level 14
God Stats
3W - 6L
1,450 SR
Queue Stats
11W - 24L
1,329 Elo+
Party 2
Team Averages
Level 39
1,483 SR
1,374 Elo+

VS

Team Averages
Level 67
1,546 SR
1,488 Elo+
Ganesha
Ganesha
FuzzWumble
Ganesha
Level 41
God Stats
11W - 10L
1,442 SR
Queue Stats
145W - 165L
1,321 Elo+
Solo
Sol
Sol
PENRAY
Sol
Level 156
God Stats
58W - 31L
1,697 SR
Queue Stats
692W - 652L
1,622 Elo+
Party 1
Anhur
Anhur
Small Spiders
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Wizerr
Guan Yu
11
3 / 3 / 1
7,063
785
5,251
12,059
10,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Freya
drufots
Freya
11
1 / 5 / 2
6,755
751
8,384
10,277
3,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
nadador_cat
Kuzenbo
10
0 / 2 / 0
6,371
708
4,324
9,392
9,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FuzzWumble
Ganesha
13
0 / 1 / 9
7,781
865
3,955
9,507
8,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sol
PENRAY
Sol
12
6 / 3 / 3
8,066
896
12,748
10,715
3,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 0 / 6
7,820
869
9,022
8,701
3,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
10
10
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ganesha
FuzzWumble
Ganesha
0
1
9
4.5
W
Sol
PENRAY
Sol
6
3
3
2.5
W
4
0
6
7
L
Guan Yu
Wizerr
Guan Yu
3
3
1
1.17
L
Freya
drufots
Freya
1
5
2
0.4
L
Kuzenbo
nadador_cat
Kuzenbo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,959
Damage
25,725
31,728
Taken
28,923
23,680
Mitigated
16,265
7,413
Healing
14,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
FuzzWumble
Ganesha
3,955
457
2,050
1,822
9,507
8,966
36
4,890
4,617
11,606
0
W
Sol
PENRAY
Sol
12,748
6,383
650
5,318
10,715
3,537
2,607
3,503
7,212
43,515
0
W
9,022
5,086
0
4,542
8,701
3,762
790
4,388
4,313
0
36,734
L
Guan Yu
Wizerr
Guan Yu
5,251
715
607
1,668
12,059
10,255
0
7,645
4,303
0
16,817
L
Freya
drufots
Freya
8,384
2,930
0
1,705
10,277
3,764
0
5,143
5,134
27,261
0
L
Kuzenbo
nadador_cat
Kuzenbo
4,324
1,996
1,279
2,154
9,392
9,661
0
4,050
5,261
11,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,189
Gold Earned
23,667
81
Minions Killed
131
0
Camps Cleared
0
456,018
Distance Traveled
461,392
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,781
865
4
0
0
172,830
3
W
Sol
8,066
896
76
8
0
127,640
0
W
Anhur
7,820
869
51
6
0
160,922
0
L
Guan Yu
7,063
785
25
3
0
152,766
0
L
Freya
6,755
751
48
5
0
145,083
1
L
Kuzenbo
6,371
708
8
1
0
158,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role