Player Matchup

Bacchus
Bacchus
Licuadofresa
Bacchus
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
148W - 148L
1,250 Elo+
Party 2
Yemoja
Yemoja
Termineter22
Yemoja
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,250 Elo+
Party 2
Cthulhu
Cthulhu
sidverde
Cthulhu
Level 8
God Stats
1W - 1L
1,767 SR
Queue Stats
9W - 21L
1,184 Elo+
Party 2
Team Averages
Level 55
1,589 SR
1,228 Elo+

VS

Team Averages
Level 41
1,518 SR
1,437 Elo+
Danzaburou
Danzaburou
IRETROGAMER558I
Danzaburou
Level 11
God Stats
3W - 2L
1,449 SR
Queue Stats
201W - 207L
1,450 Elo+
Party 1
Poseidon
Poseidon
KILLABUZZ504
Poseidon
Level 85
God Stats
35W - 23L
1,674 SR
Queue Stats
563W - 588L
1,471 Elo+
Party 1
Surtr
Surtr
SetsunaIsThic
Surtr
Level 26
God Stats
9W - 13L
1,430 SR
Queue Stats
85W - 104L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Licuadofresa
Bacchus
15
2 / 1 / 2
8,741
624
7,629
10,053
7,493
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
15
1 / 2 / 2
9,292
664
6,996
14,130
14,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cthulhu
sidverde
Cthulhu
12
0 / 5 / 2
8,027
573
4,006
12,157
11,081
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IRETROGAMER558I
Danzaburou
14
4 / 2 / 4
10,160
726
6,216
14,061
6,135
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
KILLABUZZ504
Poseidon
17
3 / 1 / 4
10,763
769
18,614
8,788
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 1 / 6
10,261
733
6,206
10,534
10,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
3
Kills
8
8
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
IRETROGAMER558I
Danzaburou
4
2
4
3
W
Poseidon
KILLABUZZ504
Poseidon
3
1
4
5
L
Bacchus
Licuadofresa
Bacchus
2
1
2
3
W
1
1
6
4
L
Yemoja
1
2
2
1
L
Cthulhu
sidverde
Cthulhu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,631
Damage
31,036
36,340
Taken
33,383
33,081
Mitigated
20,786
9,538
Healing
7,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
IRETROGAMER558I
Danzaburou
6,216
2,743
0
3,676
14,061
6,135
254
6,036
8,025
0
34,416
W
Poseidon
KILLABUZZ504
Poseidon
18,614
2,125
0
1,241
8,788
3,815
1,278
5,664
3,124
76,855
0
L
Bacchus
Licuadofresa
Bacchus
7,629
264
703
541
10,053
7,493
0
5,633
4,224
28,587
0
W
6,206
1,214
0
2,703
10,534
10,836
460
7,322
3,212
964
16,965
L
Yemoja
6,996
823
3,535
4,248
14,130
14,507
0
6,673
7,138
30,168
0
L
Cthulhu
sidverde
Cthulhu
4,006
170
511
0
12,157
11,081
0
6,315
5,612
17,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,060
Gold Earned
31,184
122
Minions Killed
177
0
Camps Cleared
0
628,704
Distance Traveled
761,008
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,160
726
29
2
0
251,223
0
W
Poseidon
10,763
769
124
9
0
259,324
0
L
Bacchus
8,741
624
37
3
0
243,817
0
W
Surtr
10,261
733
24
2
0
250,461
0
L
Yemoja
9,292
664
45
3
0
205,948
0
L
Cthulhu
8,027
573
40
3
0
178,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role