Player Matchup

Set
Set
Countryy Mac
Set
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,494 Elo+
Party 2
Thoth
Thoth
DreadLoris
Thoth
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,538 Elo+
Party 2
Jormungandr
Jormungandr
DreadOkapi
Jormungandr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,483 Elo+
Party 2
Guan Yu
Guan Yu
HenriqueDutra026
Guan Yu
Level 151
God Stats
4W - 7L
1,197 SR
Queue Stats
379W - 379L
1,445 Elo+
Solo
Baba Yaga
Baba Yaga
IntricateLotus
Baba Yaga
Level 109
God Stats
4W - 2L
1,715 SR
Queue Stats
257W - 240L
1,509 Elo+
Solo
Team Averages
Level 109
1,483 SR
1,494 Elo+

VS

Team Averages
Level 126
1,298 SR
1,464 Elo+
Xbalanque
Xbalanque
JAYYOGI
Xbalanque
Level 149
God Stats
2W - 3L
1,167 SR
Queue Stats
239W - 209L
1,551 Elo+
Solo
Yu Huang
Yu Huang
R0D3NG1Z3RBUNNY
Yu Huang
Level 108
God Stats
1W - 1L
1,266 SR
Queue Stats
56W - 74L
1,427 Elo+
Party 1
Scylla
Scylla
SMorison
Scylla
Level 105
God Stats
5W - 4L
1,500 SR
Queue Stats
239W - 258L
1,401 Elo+
Solo
Ymir
Ymir
SuperestNova
Ymir
Level 147
God Stats
3W - 2L
1,274 SR
Queue Stats
107W - 114L
1,498 Elo+
Solo
Chang'e
Chang'e
This1guybrandon
Chang'e
Level 122
God Stats
1W - 1L
1,282 SR
Queue Stats
125W - 148L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 1
9,679
745
9,955
15,461
15,179
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
15
0 / 3 / 3
8,553
658
13,886
10,528
4,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
DreadOkapi
Jormungandr
16
1 / 4 / 5
9,395
723
14,173
15,343
18,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 5 / 1
8,381
645
4,662
22,693
23,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baba Yaga
IntricateLotus
Baba Yaga
18
3 / 2 / 1
10,177
783
27,788
11,755
6,977
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
JAYYOGI
Xbalanque
17
2 / 1 / 14
9,887
761
25,160
13,394
7,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
15
1 / 3 / 10
9,447
727
10,247
15,538
7,665
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
SMorison
Scylla
18
4 / 2 / 11
10,373
798
17,269
16,393
8,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 1 / 8
10,976
844
7,824
22,334
21,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 1 / 9
9,762
751
6,073
17,348
10,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
69
8
Kills
17
17
Deaths
8
11
Assists
52
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
L
Thoth
0
3
3
0.5
L
Jormungandr
DreadOkapi
Jormungandr
1
4
5
0.88
L
0
5
1
0.1
L
Baba Yaga
IntricateLotus
Baba Yaga
3
2
1
1.75
W
Xbalanque
JAYYOGI
Xbalanque
2
1
14
9
W
Yu Huang
1
3
10
2
W
Scylla
SMorison
Scylla
4
2
11
4.75
W
5
1
8
9
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,464
Damage
66,573
75,780
Taken
85,007
69,662
Mitigated
55,710
33,221
Healing
44,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,955
3,629
1,686
1,667
15,461
15,179
160
10,564
4,897
0
18,370
L
Thoth
13,886
559
2,644
2,618
10,528
4,841
707
6,073
4,455
25,685
0
L
Jormungandr
DreadOkapi
Jormungandr
14,173
2,510
1,293
1,542
15,343
18,917
132
6,029
9,314
27,286
0
L
4,662
433
9,063
8,505
22,693
23,748
144
11,950
10,743
0
6,587
L
Baba Yaga
IntricateLotus
Baba Yaga
27,788
1,665
0
4,203
11,755
6,977
764
6,797
4,958
51,783
0
W
Xbalanque
JAYYOGI
Xbalanque
25,160
13,686
4,539
2,181
13,394
7,529
1,617
7,796
5,459
0
46,393
W
Yu Huang
10,247
1,849
617
1,719
15,538
7,665
514
10,785
4,573
20,705
0
W
Scylla
SMorison
Scylla
17,269
1,850
1,441
3,209
16,393
8,378
1,552
11,782
4,390
40,183
0
W
7,824
1,457
4,712
5,854
22,334
21,656
181
12,500
9,273
12,147
0
W
6,073
1,153
12,808
6,996
17,348
10,482
986
11,707
5,465
10,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,185
Gold Earned
50,445
127
Minions Killed
153
0
Camps Cleared
0
1,278,399
Distance Traveled
1,249,033
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,679
745
19
1
0
278,824
0
L
Thoth
8,553
658
20
2
0
250,664
0
L
Jormungandr
9,395
723
25
2
0
218,311
0
L
Guan Yu
8,381
645
3
0
0
259,752
0
L
Baba Yaga
10,177
783
60
5
0
270,848
0
W
Xbalanque
9,887
761
48
4
0
277,369
0
W
Yu Huang
9,447
727
33
3
0
219,016
0
W
Scylla
10,373
798
55
4
0
227,609
0
W
Ymir
10,976
844
6
0
0
261,228
0
W
Chang'e
9,762
751
11
1
0
263,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role