Player Matchup

Cerberus
Cerberus
MaximumBinkie64
Cerberus
Level 125
God Stats
5W - 8L
1,500 SR
Queue Stats
436W - 409L
1,459 Elo+
Party 2
Janus
Janus
SquizySensei
Janus
Level 102
God Stats
5W - 5L
1,547 SR
Queue Stats
252W - 303L
1,432 Elo+
Solo
Surtr
Surtr
Uziburr
Surtr
Level 26
God Stats
24W - 25L
1,328 SR
Queue Stats
143W - 134L
1,324 Elo+
Party 2
Apollo
Apollo
infernoed30
Apollo
Level 119
God Stats
2W - 3L
1,179 SR
Queue Stats
139W - 142L
1,435 Elo+
Solo
Loki
Loki
thepanmann24
Loki
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 33L
1,160 Elo+
Party 2
Team Averages
Level 99
1,411 SR
1,362 Elo+

VS

Team Averages
Level 73
1,593 SR
1,385 Elo+
Persephone
Persephone
 
Persephone
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Dannllex
Danzaburou
Level 124
God Stats
6W - 10L
1,360 SR
Queue Stats
23W - 28L
1,338 Elo+
Solo
Da Ji
Da Ji
NeedBackSurgery
Da Ji
Level 38
God Stats
0W - 1L
1,751 SR
Queue Stats
9W - 11L
1,329 Elo+
Party 1
Artio
Artio
PritheeBeCareful
Artio
Level 46
God Stats
2W - 1L
1,798 SR
Queue Stats
10W - 20L
1,214 Elo+
Party 1
Nemesis
Nemesis
calpete12
Nemesis
Level 68
God Stats
8W - 3L
1,554 SR
Queue Stats
34W - 27L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
0 / 0 / 4
5,340
890
4,034
6,591
4,317
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 0 / 2
6,242
1,040
6,434
1,921
696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
Uziburr
Surtr
10
1 / 3 / 2
5,367
895
3,257
6,943
4,219
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
9
0 / 2 / 2
4,871
812
4,245
7,101
2,135
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

12
4 / 1 / 1
5,904
984
5,566
5,544
1,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
9
1 / 0 / 2
5,141
857
5,145
3,790
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Dannllex
Danzaburou
9
0 / 1 / 4
4,813
802
2,983
5,460
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 2 / 4
5,292
882
4,468
5,049
1,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
1 / 3 / 4
5,016
836
5,379
9,939
5,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nemesis
calpete12
Nemesis
9
2 / 2 / 2
5,289
882
2,665
5,885
1,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
7
Kills
5
6
Deaths
8
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
0
2
2
L
Danzaburou
Dannllex
Danzaburou
0
1
4
2
W
Cerberus
0
0
4
2
L
1
2
4
1.5
L
1
3
4
1
W
2
0
2
3
W
Surtr
Uziburr
Surtr
1
3
2
0.67
L
Nemesis
calpete12
Nemesis
2
2
2
1.5
W
Apollo
0
2
2
0.5
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,536
Damage
20,640
28,100
Taken
30,123
13,349
Mitigated
11,893
6,204
Healing
9,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
5,145
348
0
1,014
3,790
996
0
1,658
1,869
14,586
0
L
Danzaburou
Dannllex
Danzaburou
2,983
1,196
0
1,161
5,460
1,676
0
1,610
3,640
0
8,765
W
Cerberus
4,034
313
0
2,556
6,591
4,317
502
2,893
3,590
10,434
169
L
4,468
1,034
0
514
5,049
1,896
0
1,414
3,521
0
14,023
L
5,379
323
1,294
3,963
9,939
5,440
0
2,643
6,802
10,248
0
W
6,434
479
0
574
1,921
696
584
591
1,330
23,001
0
W
Surtr
Uziburr
Surtr
3,257
716
0
1,174
6,943
4,219
1,044
2,977
3,804
368
10,154
L
Nemesis
calpete12
Nemesis
2,665
1,116
0
1,101
5,885
1,885
0
2,200
3,498
0
9,695
W
Apollo
4,245
2,386
0
1,150
7,101
2,135
1,216
2,939
3,916
0
7,245
W
5,566
1,214
0
750
5,544
1,982
1,281
608
4,936
0
16,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,724
Gold Earned
25,551
137
Minions Killed
99
0
Camps Cleared
0
701,315
Distance Traveled
582,503
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,141
857
27
5
0
102,928
0
L
Danzaburou
4,813
802
17
3
0
111,800
0
W
Cerberus
5,340
890
30
5
0
144,884
0
L
Da Ji
5,292
882
29
5
0
118,901
0
L
Artio
5,016
836
12
2
0
126,922
0
W
Janus
6,242
1,040
50
8
0
145,544
0
W
Surtr
5,367
895
21
4
0
130,101
0
L
Nemesis
5,289
882
14
2
0
121,952
0
W
Apollo
4,871
812
7
1
0
121,894
0
W
Loki
5,904
984
29
5
0
158,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role