Player Matchup

Khepri
Khepri
HailKingJohnson
Khepri
Level 141
God Stats
2W - 1L
1,751 SR
Queue Stats
124W - 124L
1,546 Elo+
Solo
Cupid
Cupid
HeeroSetsuna92
Cupid
Level 29
God Stats
0W - 1L
1,729 SR
Queue Stats
5W - 8L
1,519 Elo+
Party 1
Sol
Sol
Scpskd
Sol
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 17L
1,597 Elo+
Solo
The Morrigan
The Morrigan
TlJ_KingMushu
The Morrigan
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,451 Elo+
Party 1
Cliodhna
Cliodhna
dbelingar
Cliodhna
Level 144
God Stats
8W - 16L
1,476 SR
Queue Stats
766W - 804L
1,305 Elo+
Solo
Team Averages
Level 110
1,591 SR
1,484 Elo+

VS

Team Averages
Level 131
1,758 SR
1,455 Elo+
Shiva
Shiva
AnXietyAttack21
Shiva
Level 128
God Stats
2W - 2L
1,712 SR
Queue Stats
256W - 262L
1,419 Elo+
Solo
Ne Zha
Ne Zha
FaeFaeFaed
Ne Zha
Level 128
God Stats
3W - 1L
1,703 SR
Queue Stats
75W - 74L
1,509 Elo+
Solo
Medusa
Medusa
Perfidious_Peace
Medusa
Level 141
God Stats
4W - 9L
1,821 SR
Queue Stats
500W - 510L
1,516 Elo+
Solo
Sobek
Sobek
SKellingtondude
Sobek
Level 152
God Stats
4W - 0L
1,840 SR
Queue Stats
139W - 123L
1,436 Elo+
Party 2
Chronos
Chronos
dankman408
Chronos
Level 106
God Stats
3W - 0L
1,715 SR
Queue Stats
124W - 85L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 10
10,082
776
5,692
20,341
31,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 7 / 7
8,977
691
8,632
15,210
6,714
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
Scpskd
Sol
17
2 / 4 / 8
9,634
741
22,569
14,114
6,381
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
TlJ_KingMushu
The Morrigan
18
4 / 5 / 8
11,050
850
14,432
8,240
3,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
dbelingar
Cliodhna
16
5 / 5 / 4
10,081
775
14,631
14,655
7,710
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 16
9,964
766
9,540
18,121
13,977
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
FaeFaeFaed
Ne Zha
19
12 / 5 / 11
11,689
899
17,193
18,163
10,767
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
4 / 1 / 14
10,306
793
10,795
13,664
6,959
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 3 / 16
10,727
825
7,771
24,757
36,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
dankman408
Chronos
19
6 / 2 / 12
11,084
853
18,531
16,805
8,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
96
16
Kills
27
27
Deaths
17
37
Assists
69
Player
Kills
Deaths
Assists
KDA
W
3
6
16
1.83
W
Ne Zha
FaeFaeFaed
Ne Zha
12
5
11
3.5
L
3
6
10
1.33
L
2
7
7
0.79
W
4
1
14
11
W
2
3
16
3.33
L
Sol
Scpskd
Sol
2
4
8
1.5
L
The Morrigan
TlJ_KingMushu
The Morrigan
4
5
8
1.6
W
Chronos
dankman408
Chronos
6
2
12
6
L
Cliodhna
dbelingar
Cliodhna
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,956
Damage
63,830
72,560
Taken
91,510
55,823
Mitigated
76,826
18,878
Healing
35,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,540
1,598
1,796
3,520
18,121
13,977
971
7,183
10,780
0
23,256
W
Ne Zha
FaeFaeFaed
Ne Zha
17,193
3,649
2,643
5,269
18,163
10,767
466
7,777
10,212
0
40,740
L
5,692
383
806
2,528
20,341
31,088
44
7,385
12,956
9,128
0
L
8,632
4,725
655
3,753
15,210
6,714
1,140
4,752
10,458
0
20,858
W
10,795
4,683
2,719
3,845
13,664
6,959
1,601
7,560
6,002
0
35,907
W
7,771
375
1,944
8,357
24,757
36,397
209
8,146
16,433
21,144
393
L
Sol
Scpskd
Sol
22,569
6,129
522
5,765
14,114
6,381
1,460
5,192
8,922
37,137
0
L
The Morrigan
TlJ_KingMushu
The Morrigan
14,432
1,013
404
1,584
8,240
3,930
134
2,204
6,035
16,646
10,055
W
Chronos
dankman408
Chronos
18,531
6,557
2,025
3,113
16,805
8,726
4,794
5,719
10,914
36,034
0
L
Cliodhna
dbelingar
Cliodhna
14,631
332
0
2,861
14,655
7,710
38
6,447
8,208
0
25,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,824
Gold Earned
53,770
124
Minions Killed
170
0
Camps Cleared
0
1,069,045
Distance Traveled
1,257,431
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,964
766
31
2
0
219,800
0
W
Ne Zha
11,689
899
35
3
0
252,614
0
L
Khepri
10,082
776
5
0
0
201,941
0
L
Cupid
8,977
691
21
2
0
213,041
0
W
Medusa
10,306
793
52
4
0
231,903
0
W
Sobek
10,727
825
13
1
0
267,699
0
L
Sol
9,634
741
43
3
0
212,708
0
L
The Morrigan
11,050
850
31
2
0
218,419
0
W
Chronos
11,084
853
39
3
0
285,415
0
L
Cliodhna
10,081
775
24
2
0
222,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role