Player Matchup

Sylvanus
Sylvanus
M_Shade13
Sylvanus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 32L
1,896 Elo+
Party 2
Jormungandr
Jormungandr
Nigrum_Caetus
Jormungandr
Level 155
God Stats
5W - 1L
1,500 SR
Queue Stats
56W - 69L
1,684 Elo+
Party 2
Martichoras
Martichoras
Sonotanu
Martichoras
Level 109
God Stats
3W - 3L
1,617 SR
Queue Stats
102W - 108L
1,668 Elo+
Party 2
Team Averages
Level 131
1,539 SR
1,749 Elo+

VS

Team Averages
Level 104
1,547 SR
1,606 Elo+
Martichoras
Martichoras
BlueKidPlug
Martichoras
Level 159
God Stats
19W - 18L
1,385 SR
Queue Stats
228W - 231L
1,557 Elo+
Solo
Xing Tian
Xing Tian
MinnogenX
Xing Tian
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 105L
1,660 Elo+
Party 1
Discordia
Discordia
SirWheatie
Discordia
Level 28
God Stats
15W - 6L
1,755 SR
Queue Stats
27W - 19L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
M_Shade13
Sylvanus
14
0 / 4 / 3
9,465
631
8,817
16,749
17,399
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jormungandr
Nigrum_Caetus
Jormungandr
18
5 / 0 / 4
11,252
750
13,160
16,249
21,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Martichoras
Sonotanu
Martichoras
18
4 / 0 / 4
11,444
763
17,614
16,699
9,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BlueKidPlug
Martichoras
15
1 / 4 / 3
9,536
636
9,508
16,482
9,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
MinnogenX
Xing Tian
14
2 / 2 / 1
8,970
598
9,926
18,999
23,975
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
SirWheatie
Discordia
14
1 / 3 / 3
9,114
608
13,035
7,050
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
9
Kills
4
4
Deaths
9
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Martichoras
BlueKidPlug
Martichoras
1
4
3
0.63
W
Sylvanus
M_Shade13
Sylvanus
0
4
3
0.38
L
Xing Tian
MinnogenX
Xing Tian
2
2
1
1.25
W
Jormungandr
Nigrum_Caetus
Jormungandr
5
0
4
7
L
Discordia
SirWheatie
Discordia
1
3
3
0.83
W
Martichoras
Sonotanu
Martichoras
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,591
Damage
32,469
49,697
Taken
42,531
48,233
Mitigated
37,291
22,135
Healing
5,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
BlueKidPlug
Martichoras
9,508
4,881
0
4,222
16,482
9,546
0
9,417
7,065
0
50,743
W
Sylvanus
M_Shade13
Sylvanus
8,817
1,375
4,720
5,638
16,749
17,399
138
9,749
7,000
16,460
0
L
Xing Tian
MinnogenX
Xing Tian
9,926
804
0
1,456
18,999
23,975
0
7,390
11,609
16,904
0
W
Jormungandr
Nigrum_Caetus
Jormungandr
13,160
2,506
723
2,062
16,249
21,344
741
4,953
11,296
46,278
2,027
L
Discordia
SirWheatie
Discordia
13,035
669
0
245
7,050
3,770
0
3,194
3,856
40,611
0
W
Martichoras
Sonotanu
Martichoras
17,614
6,895
0
8,992
16,699
9,490
1,271
8,298
8,401
0
88,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,161
Gold Earned
27,620
203
Minions Killed
182
0
Camps Cleared
0
769,744
Distance Traveled
767,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
9,536
636
78
5
0
241,231
0
W
Sylvanus
9,465
631
19
1
0
254,485
0
L
Xing Tian
8,970
598
20
1
0
272,063
0
W
Jormungandr
11,252
750
72
5
0
267,735
0
L
Discordia
9,114
608
84
6
0
253,885
0
W
Martichoras
11,444
763
112
7
0
247,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role