Player Matchup

Cu Chulainn
Cu Chulainn
Block79
Cu Chulainn
Level 129
God Stats
14W - 5L
1,609 SR
Queue Stats
212W - 199L
1,583 Elo+
Party 2
Rama
Rama
FeelingRim
Rama
Level 118
God Stats
47W - 43L
1,788 SR
Queue Stats
182W - 175L
1,620 Elo+
Party 2
Da Ji
Da Ji
Petros413
Da Ji
Level 123
God Stats
7W - 3L
1,456 SR
Queue Stats
181W - 172L
1,556 Elo+
Party 2
Hera
Hera
Pidgxy
Hera
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 9L
1,357 Elo+
Party 2
Athena
Athena
TheChongus
Athena
Level 59
God Stats
4W - 4L
1,836 SR
Queue Stats
152W - 147L
1,574 Elo+
Party 2
Team Averages
Level 87
1,638 SR
1,538 Elo+

VS

Team Averages
Level 103
1,346 SR
1,078 Elo+
Erlang Shen
Erlang Shen
AnnuitCoepti
Erlang Shen
Level 125
God Stats
2W - 2L
1,608 SR
Queue Stats
75W - 82L
1,487 Elo+
Solo
Thanatos
Thanatos
BurnHerb
Thanatos
Level 149
God Stats
1W - 2L
1,429 SR
Queue Stats
5W - 15L
976 Elo+
Party 1
Ganesha
Ganesha
INFAM0US_G91
Ganesha
Level 67
God Stats
0W - 1L
1,253 SR
Queue Stats
4W - 16L
976 Elo+
Party 1
Danzaburou
Danzaburou
Jewbalee
Danzaburou
Level 89
God Stats
1W - 5L
1,390 SR
Queue Stats
4W - 11L
976 Elo+
Party 1
Sol
Sol
Nemy-
Sol
Level 86
God Stats
0W - 6L
1,048 SR
Queue Stats
2W - 14L
976 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Block79
Cu Chulainn
16
8 / 1 / 6
9,507
864
9,672
9,733
11,644
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
9 / 0 / 5
10,077
916
12,288
6,094
2,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
Petros413
Da Ji
15
4 / 1 / 9
8,684
789
9,951
10,729
5,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hera
Pidgxy
Hera
15
1 / 1 / 7
8,178
743
11,327
6,192
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
TheChongus
Athena
14
0 / 5 / 13
8,357
760
5,737
14,991
15,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AnnuitCoepti
Erlang Shen
14
1 / 1 / 0
7,917
720
4,520
10,935
11,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
BurnHerb
Thanatos
14
3 / 6 / 2
8,063
733
7,170
13,485
5,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
INFAM0US_G91
Ganesha
14
0 / 5 / 6
7,345
668
3,506
13,719
12,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
Jewbalee
Danzaburou
14
2 / 5 / 3
7,850
714
5,590
10,514
4,975
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
Nemy-
Sol
15
2 / 5 / 5
8,453
768
11,318
11,162
5,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
22
Kills
8
8
Deaths
22
40
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AnnuitCoepti
Erlang Shen
1
1
0
1
W
Cu Chulainn
Block79
Cu Chulainn
8
1
6
11
L
Thanatos
BurnHerb
Thanatos
3
6
2
0.67
W
9
0
5
11.5
L
Ganesha
INFAM0US_G91
Ganesha
0
5
6
0.6
L
Danzaburou
Jewbalee
Danzaburou
2
5
3
0.7
L
Sol
Nemy-
Sol
2
5
5
0.9
W
Da Ji
Petros413
Da Ji
4
1
9
8.5
W
Hera
Pidgxy
Hera
1
1
7
4.5
W
Athena
TheChongus
Athena
0
5
13
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,975
Damage
32,104
47,739
Taken
59,815
38,817
Mitigated
40,463
10,922
Healing
13,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AnnuitCoepti
Erlang Shen
4,520
966
0
2,443
10,935
11,548
0
3,195
7,740
0
22,298
W
Cu Chulainn
Block79
Cu Chulainn
9,672
1,642
0
3,046
9,733
11,644
23
2,067
7,548
0
28,224
L
Thanatos
BurnHerb
Thanatos
7,170
1,533
0
5,500
13,485
5,762
0
3,229
10,256
0
30,520
W
12,288
9,958
0
3,904
6,094
2,848
2,093
1,354
4,572
0
47,009
L
Ganesha
INFAM0US_G91
Ganesha
3,506
263
51
945
13,719
12,802
0
3,021
10,698
9,567
0
L
Danzaburou
Jewbalee
Danzaburou
5,590
1,621
0
985
10,514
4,975
0
3,659
6,855
0
17,654
L
Sol
Nemy-
Sol
11,318
3,033
0
3,380
11,162
5,376
0
3,960
7,202
35,692
2,701
W
Da Ji
Petros413
Da Ji
9,951
2,385
0
1,870
10,729
5,635
0
3,139
7,521
0
30,170
W
Hera
Pidgxy
Hera
11,327
2,001
0
80
6,192
2,880
478
2,508
3,684
27,481
0
W
Athena
TheChongus
Athena
5,737
1,137
0
2,022
14,991
15,810
30
4,890
9,935
16,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,803
Gold Earned
39,628
228
Minions Killed
163
0
Camps Cleared
0
1,161,971
Distance Traveled
1,092,705
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,917
720
32
3
0
231,830
2
W
Cu Chulainn
9,507
864
47
4
0
253,622
0
L
Thanatos
8,063
733
50
5
0
238,454
0
W
Rama
10,077
916
74
7
0
201,279
0
L
Ganesha
7,345
668
0
0
0
233,453
1
L
Danzaburou
7,850
714
26
2
0
187,941
0
L
Sol
8,453
768
55
5
0
201,027
3
W
Da Ji
8,684
789
36
3
0
252,777
0
W
Hera
8,178
743
45
4
0
220,967
0
W
Athena
8,357
760
26
2
0
233,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role