Player Matchup

Surtr
Surtr
Gold V
 
Surtr
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Silver I
Buwiz
Sol
Silver I
Level 149
God Stats
2W - 2L
1,560 SR
Queue Stats
13W - 11L
1,448 MMR
Party 1
Skadi
Skadi
Silver II
juanport
Skadi
Silver II
Level 62
God Stats
1W - 0L
1,453 SR
Queue Stats
13W - 13L
1,348 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,504 SR
1,432 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 138
1,600 SR
1,433 MMR
Ne Zha
Ne Zha
Gold IV
 
Ne Zha
Gold IV
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Bronze III
XxShMeXyBaCoNxX
Khepri
Bronze III
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,380 MMR
Solo
Poseidon
Poseidon
Gold V
colemangus
Poseidon
Gold V
Level 117
God Stats
7W - 4L
1,801 SR
Queue Stats
181W - 221L
1,419 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
2 / 1 / 6
8,049
732
7,167
10,418
8,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sol
Buwiz
Sol
15
6 / 2 / 4
9,217
838
11,182
9,096
4,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
juanport
Skadi
13
2 / 1 / 4
8,321
756
8,703
7,106
2,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
Baron SamediAtlasYu HuangAo KuangHorus

VS

Bans
AchillesGaneshaFenrirKumbhakarnaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
2 / 2 / 2
7,714
701
6,901
8,773
4,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 1
7,292
663
2,757
16,542
12,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
colemangus
Poseidon
12
1 / 4 / 3
7,905
719
8,777
7,051
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
10
Kills
4
4
Deaths
10
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
1
6
5
L
Ne Zha
 
Ne Zha
2
2
2
1.5
W
Sol
Buwiz
Sol
6
2
4
4
L
1
4
1
0.38
L
Poseidon
colemangus
Poseidon
1
4
3
0.63
W
Skadi
juanport
Skadi
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,052
Damage
18,435
26,620
Taken
32,366
15,258
Mitigated
20,106
7,898
Healing
6,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,167
2,147
0
2,577
10,418
8,528
590
4,030
6,388
669
18,692
L
Ne Zha
 
Ne Zha
6,901
1,121
0
2,605
8,773
4,474
812
2,762
6,011
0
29,038
W
Sol
Buwiz
Sol
11,182
4,527
0
4,298
9,096
4,179
1,902
4,114
4,982
35,762
1,849
L
2,757
272
0
3,518
16,542
12,897
144
6,035
10,507
8,475
0
L
Poseidon
colemangus
Poseidon
8,777
698
0
738
7,051
2,735
0
2,130
4,921
38,138
0
W
Skadi
juanport
Skadi
8,703
4,629
0
1,023
7,106
2,551
1,081
3,444
3,662
0
41,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,587
Gold Earned
22,911
140
Minions Killed
134
0
Camps Cleared
0
574,569
Distance Traveled
597,858
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,049
732
19
2
0
196,962
0
L
Ne Zha
7,714
701
41
4
0
205,838
0
W
Sol
9,217
838
58
5
0
191,047
0
L
Khepri
7,292
663
14
1
0
203,996
4
L
Poseidon
7,905
719
79
7
0
188,024
0
W
Skadi
8,321
756
63
6
0
186,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role