Player Matchup

Yu Huang
Yu Huang
Blade king 192
Yu Huang
Level 179
God Stats
19W - 7L
1,485 SR
Queue Stats
694W - 239L
1,546 Elo+
Party 1
Serqet
Serqet
NavyDegree
Serqet
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
870W - 263L
1,612 Elo+
Party 1
Olorun
Olorun
Noctis Kirito
Olorun
Level 159
God Stats
6W - 3L
1,500 SR
Queue Stats
799W - 235L
1,563 Elo+
Party 1
Poseidon
Poseidon
RevanHelloNoob
Poseidon
Level 142
God Stats
18W - 5L
1,147 SR
Queue Stats
1,232W - 399L
1,606 Elo+
Party 1
King Arthur
King Arthur
cinder248
King Arthur
Level 104
God Stats
2W - 2L
1,678 SR
Queue Stats
30W - 21L
1,620 Elo+
Party 1
Team Averages
Level 148
1,462 SR
1,589 Elo+

VS

Team Averages
Level 148
1,618 SR
1,574 Elo+
Bacchus
Bacchus
C3POMASTER
Bacchus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,521 Elo+
Party 2
Vulcan
Vulcan
Cad16
Vulcan
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
287W - 269L
1,546 Elo+
Solo
King Arthur
King Arthur
RKellyOnAMouse
King Arthur
Level 151
God Stats
3W - 3L
1,500 SR
Queue Stats
837W - 791L
1,561 Elo+
Party 2
Kukulkan
Kukulkan
SomeGuy96
Kukulkan
Level 128
God Stats
1W - 0L
1,754 SR
Queue Stats
15W - 12L
1,642 Elo+
Party 2
Olorun
Olorun
Squigglybiggly
Olorun
Level 180
God Stats
5W - 4L
1,836 SR
Queue Stats
380W - 328L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
18
2 / 3 / 7
9,631
642
24,749
14,519
7,912
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
NavyDegree
Serqet
15
1 / 2 / 5
9,458
631
3,418
19,024
19,476
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
0 / 8 / 6
8,148
543
9,818
15,131
7,357
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
17
5 / 4 / 1
9,691
646
8,152
13,277
6,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
cinder248
King Arthur
16
3 / 4 / 4
9,517
634
10,282
23,787
34,461
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
C3POMASTER
Bacchus
16
1 / 3 / 14
9,875
658
12,365
22,176
37,261
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
Cad16
Vulcan
17
5 / 3 / 12
11,101
740
21,355
11,619
6,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
RKellyOnAMouse
King Arthur
19
8 / 2 / 7
11,336
756
17,973
24,207
38,206
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
SomeGuy96
Kukulkan
19
5 / 0 / 10
11,748
783
16,512
6,663
3,898
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
1 / 3 / 12
9,591
639
11,854
15,755
10,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
75
11
Kills
20
21
Deaths
11
23
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
2
3
7
1.83
W
Bacchus
C3POMASTER
Bacchus
1
3
14
2.67
W
Vulcan
Cad16
Vulcan
5
3
12
3.67
L
Serqet
NavyDegree
Serqet
1
2
5
1.75
L
0
8
6
0.38
W
King Arthur
RKellyOnAMouse
King Arthur
8
2
7
5.75
L
Poseidon
5
4
1
1.38
W
Kukulkan
SomeGuy96
Kukulkan
5
0
10
10
W
1
3
12
2.33
L
King Arthur
cinder248
King Arthur
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,419
Damage
80,059
85,738
Taken
80,420
75,643
Mitigated
96,930
35,903
Healing
43,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
24,749
625
3,009
3,279
14,519
7,912
0
10,374
4,070
45,427
0
W
Bacchus
C3POMASTER
Bacchus
12,365
979
1,441
2,325
22,176
37,261
178
10,736
11,296
15,776
0
W
Vulcan
Cad16
Vulcan
21,355
6,274
1,705
2,237
11,619
6,619
1,519
8,611
2,677
37,295
0
L
Serqet
NavyDegree
Serqet
3,418
277
1,535
8,248
19,024
19,476
0
11,861
6,925
0
4,687
L
9,818
3,783
964
1,947
15,131
7,357
0
10,963
4,115
20,176
0
W
King Arthur
RKellyOnAMouse
King Arthur
17,973
1,844
2,632
5,991
24,207
38,206
89
9,701
13,258
0
30,067
L
Poseidon
8,152
393
1,893
3,568
13,277
6,437
0
10,587
2,617
30,449
0
W
Kukulkan
SomeGuy96
Kukulkan
16,512
972
1,847
846
6,663
3,898
2,346
4,121
2,440
54,909
0
W
11,854
3,124
16,636
7,503
15,755
10,946
2,819
9,550
6,170
21,898
0
L
King Arthur
cinder248
King Arthur
10,282
445
1,845
9,615
23,787
34,461
0
17,632
5,776
0
20,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,445
Gold Earned
53,651
137
Minions Killed
171
0
Camps Cleared
0
1,308,187
Distance Traveled
1,429,585
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,631
642
56
4
0
275,375
0
W
Bacchus
9,875
658
10
1
0
304,551
0
W
Vulcan
11,101
740
32
2
0
285,661
0
L
Serqet
9,458
631
6
0
0
273,089
0
L
Olorun
8,148
543
20
1
0
197,251
0
W
King Arthur
11,336
756
25
2
0
287,987
0
L
Poseidon
9,691
646
40
3
0
275,717
0
W
Kukulkan
11,748
783
91
6
0
300,556
0
W
Olorun
9,591
639
13
1
0
250,830
0
L
King Arthur
9,517
634
15
1
0
286,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role