Player Matchup

Bakasura
Bakasura
bigpeter69xl
Bakasura
Level 64
God Stats
6W - 6L
1,569 SR
Queue Stats
31W - 42L
1,433 Elo+
Party 2
Cerberus
Cerberus
clownpr1nce420
Cerberus
Level 171
God Stats
14W - 19L
1,422 SR
Queue Stats
293W - 312L
1,458 Elo+
Party 2
Sol
Sol
lifessouleater
Sol
Level 106
God Stats
21W - 28L
1,465 SR
Queue Stats
127W - 138L
1,384 Elo+
Party 2
Artio
Artio
miller_chiller26
Artio
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 52L
1,508 Elo+
Solo
Scylla
Scylla
porbas
Scylla
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,696 Elo+
Solo
Team Averages
Level 102
1,491 SR
1,496 Elo+

VS

Team Averages
Level 44
1,407 SR
1,384 Elo+
Horus
Horus
Devotedlime7
Horus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 52L
1,473 Elo+
Party 1
Anubis
Anubis
KeepContained
Anubis
Level 39
God Stats
18W - 18L
1,392 SR
Queue Stats
216W - 236L
1,328 Elo+
Solo
Baron Samedi
Baron Samedi
Mtullos1992
Baron Samedi
Level 74
God Stats
6W - 3L
1,500 SR
Queue Stats
239W - 228L
1,421 Elo+
Solo
Tsukuyomi
Tsukuyomi
Scr0tie
Tsukuyomi
Level 5
God Stats
0W - 2L
1,377 SR
Queue Stats
24W - 28L
1,376 Elo+
Party 1
Heimdallr
Heimdallr
iStay Jackin
Heimdallr
Level 42
God Stats
5W - 22L
1,265 SR
Queue Stats
78W - 96L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
bigpeter69xl
Bakasura
13
7 / 1 / 0
7,537
685
7,210
8,959
3,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
10
2 / 0 / 3
6,761
615
4,258
5,691
4,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
3 / 1 / 2
6,254
569
9,654
8,798
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 0 / 0
6,109
555
3,165
8,761
7,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
porbas
Scylla
11
0 / 3 / 3
6,326
575
2,180
3,771
722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
6,114
556
5,097
7,665
4,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
2 / 4 / 1
6,619
602
3,524
7,945
2,972
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Mtullos1992
Baron Samedi
8
0 / 2 / 1
5,792
527
3,488
9,278
5,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
Scr0tie
Tsukuyomi
8
3 / 2 / 0
5,890
535
3,793
4,574
1,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
iStay Jackin
Heimdallr
8
0 / 3 / 1
5,091
463
3,889
10,061
3,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
12
Kills
5
5
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
2
4
1
0.63
L
Baron Samedi
Mtullos1992
Baron Samedi
0
2
1
0.25
L
Tsukuyomi
Scr0tie
Tsukuyomi
3
2
0
1.5
W
Bakasura
bigpeter69xl
Bakasura
7
1
0
7
W
Cerberus
2
0
3
3.5
L
Heimdallr
iStay Jackin
Heimdallr
0
3
1
0.17
W
3
1
2
4
W
0
0
0
0
W
Scylla
porbas
Scylla
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,467
Damage
19,791
35,980
Taken
39,523
19,317
Mitigated
18,263
13,821
Healing
10,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,097
2,416
0
3,104
7,665
4,624
0
2,464
4,651
0
34,220
L
3,524
918
0
1,525
7,945
2,972
794
2,190
4,936
51,916
0
L
Baron Samedi
Mtullos1992
Baron Samedi
3,488
575
1,521
2,842
9,278
5,524
0
7,313
1,961
27,001
0
L
Tsukuyomi
Scr0tie
Tsukuyomi
3,793
1,145
0
443
4,574
1,322
0
951
3,277
0
12,847
W
Bakasura
bigpeter69xl
Bakasura
7,210
4,918
0
1,904
8,959
3,262
1,299
1,204
7,711
0
44,974
W
Cerberus
4,258
83
0
2,540
5,691
4,514
0
872
4,819
21,948
0
L
Heimdallr
iStay Jackin
Heimdallr
3,889
1,382
0
1,336
10,061
3,821
0
5,743
4,231
0
27,380
W
9,654
4,298
0
5,490
8,798
2,867
969
2,973
5,825
45,305
0
W
3,165
273
0
3,887
8,761
7,952
156
0
8,053
34,191
0
W
Scylla
porbas
Scylla
2,180
279
0
0
3,771
722
156
1,963
1,808
33,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,987
Gold Earned
29,506
300
Minions Killed
252
0
Camps Cleared
0
1,169,453
Distance Traveled
1,031,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,114
556
71
6
0
209,822
0
L
Anubis
6,619
602
86
8
0
181,326
0
L
Baron Samedi
5,792
527
35
3
0
188,401
0
L
Tsukuyomi
5,890
535
17
2
0
243,249
0
W
Bakasura
7,537
685
84
8
0
299,760
0
W
Cerberus
6,761
615
32
3
0
259,598
0
L
Heimdallr
5,091
463
43
4
0
208,531
0
W
Sol
6,254
569
65
6
0
204,262
0
W
Artio
6,109
555
55
5
0
215,494
0
W
Scylla
6,326
575
64
6
0
190,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role