Player Matchup

Ah Puch
Ah Puch
Christian CCP
Ah Puch
Level 156
God Stats
33W - 26L
1,556 SR
Queue Stats
103W - 86L
1,504 Elo+
Solo
Cthulhu
Cthulhu
GmoUno
Cthulhu
Level 103
God Stats
159W - 149L
1,605 SR
Queue Stats
965W - 1,022L
1,468 Elo+
Solo
Yu Huang
Yu Huang
Rangedkarma6666
Yu Huang
Level 105
God Stats
10W - 9L
1,668 SR
Queue Stats
30W - 33L
1,590 Elo+
Party 2
Neith
Neith
SOULXXREAPER609
Neith
Level 124
God Stats
2W - 0L
1,719 SR
Queue Stats
11W - 6L
1,652 Elo+
Party 2
Pele
Pele
kxngfinesse
Pele
Level 135
God Stats
2W - 2L
1,736 SR
Queue Stats
20W - 24L
1,604 Elo+
Party 2
Team Averages
Level 125
1,657 SR
1,564 Elo+

VS

Team Averages
Level 103
1,472 SR
1,459 Elo+
Sol
Sol
 
Sol
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
COI iJUGGERNAUT
Surtr
Level 55
God Stats
10W - 9L
1,568 SR
Queue Stats
18W - 18L
1,497 Elo+
Party 1
Martichoras
Martichoras
GentleGiantVexx
Martichoras
Level 87
God Stats
1W - 5L
1,294 SR
Queue Stats
9W - 13L
1,444 Elo+
Solo
Da Ji
Da Ji
XOBEY JOSHX
Da Ji
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
101W - 98L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
13
0 / 2 / 6
7,646
1,092
7,618
3,823
1,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
GmoUno
Cthulhu
13
2 / 1 / 5
8,804
1,258
5,788
8,754
5,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yu Huang
14
3 / 1 / 7
8,619
1,231
9,407
7,669
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 0 / 8
7,920
1,131
5,776
3,946
1,686
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
7 / 0 / 4
9,079
1,297
10,779
5,993
2,517
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

341

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 1 / 2
7,643
1,092
5,470
6,140
1,999
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Freya
 
Freya
13
1 / 4 / 2
7,621
1,089
9,035
9,940
3,755
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 6 / 3
7,517
1,074
5,756
15,135
11,208
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Martichoras
GentleGiantVexx
Martichoras
13
1 / 0 / 2
7,733
1,105
5,287
7,418
2,664
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 1 / 0
7,062
1,009
2,629
4,388
1,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
12
Kills
4
4
Deaths
12
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
2
1
L
Freya
 
Freya
1
4
2
0.5
L
1
6
3
0.42
W
Ah Puch
0
2
6
1.5
L
Martichoras
GentleGiantVexx
Martichoras
1
0
2
2
W
Cthulhu
GmoUno
Cthulhu
2
1
5
4.5
W
Yu Huang
3
1
7
6.5
W
0
0
8
4
L
1
1
0
1
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,368
Damage
28,177
30,185
Taken
43,021
14,140
Mitigated
21,441
3,290
Healing
7,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,470
660
886
1,479
6,140
1,999
0
3,934
2,206
27,776
0
L
Freya
 
Freya
9,035
2,357
0
1,411
9,940
3,755
0
5,125
4,815
17,895
0
L
5,756
1,462
603
1,916
15,135
11,208
0
6,385
8,750
311
13,381
W
Ah Puch
7,618
99
0
204
3,823
1,620
0
2,102
1,721
23,727
0
L
Martichoras
GentleGiantVexx
Martichoras
5,287
2,248
0
347
7,418
2,664
0
5,548
1,870
0
20,933
W
Cthulhu
GmoUno
Cthulhu
5,788
44
0
1,898
8,754
5,210
0
4,089
4,665
15,662
0
W
Yu Huang
9,407
809
110
461
7,669
3,107
0
4,643
3,026
17,590
0
W
5,776
1,701
0
452
3,946
1,686
0
1,251
2,695
0
24,526
L
2,629
533
0
402
4,388
1,815
0
1,821
2,567
0
3,688
W
10,779
2,952
0
165
5,993
2,517
0
2,646
3,347
0
22,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,068
Gold Earned
37,576
166
Minions Killed
151
7
Camps Cleared
4
727,760
Distance Traveled
568,757
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,643
1,092
67
10
1
138,873
0
L
Freya
7,621
1,089
22
3
1
120,160
0
L
Surtr
7,517
1,074
16
2
0
115,684
0
W
Ah Puch
7,646
1,092
41
6
2
132,435
0
L
Martichoras
7,733
1,105
43
6
2
131,556
0
W
Cthulhu
8,804
1,258
30
4
0
182,457
0
W
Yu Huang
8,619
1,231
18
3
3
149,336
0
W
Neith
7,920
1,131
45
6
1
127,639
0
L
Da Ji
7,062
1,009
3
0
0
62,484
0
W
Pele
9,079
1,297
32
5
1
135,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role