Player Matchup

Khepri
Khepri
 
Khepri
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Abetz75
Merlin
Level 77
God Stats
1W - 2L
1,690 SR
Queue Stats
191W - 169L
1,457 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Hades3579
Cu Chulainn
Level 108
God Stats
8W - 9L
1,811 SR
Queue Stats
186W - 179L
1,562 Elo+
Party 1
Kukulkan
Kukulkan
XxWAGNERxX
Kukulkan
Level 88
God Stats
2W - 3L
1,273 SR
Queue Stats
177W - 150L
1,486 Elo+
Solo
Ishtar
Ishtar
Yourdirtydreams
Ishtar
Level 101
God Stats
1W - 3L
1,551 SR
Queue Stats
186W - 176L
1,424 Elo+
Solo
Team Averages
Level 99
1,565 SR
1,486 Elo+

VS

Team Averages
Level 97
1,454 SR
1,488 Elo+
Vulcan
Vulcan
BESTINTHEFIELD
Vulcan
Level 140
God Stats
5W - 1L
1,715 SR
Queue Stats
275W - 273L
1,478 Elo+
Solo
Ganesha
Ganesha
BluePlate
Ganesha
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,476 Elo+
Party 2
Loki
Loki
PutmInACoffin
Loki
Level 42
God Stats
1W - 0L
1,255 SR
Queue Stats
20W - 29L
1,504 Elo+
Party 2
Amaterasu
Amaterasu
RapBattleGod
Amaterasu
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 86L
1,493 Elo+
Party 2
Gilgamesh
Gilgamesh
STIIIZYMANJAY
Gilgamesh
Level 103
God Stats
2W - 4L
1,298 SR
Queue Stats
63W - 85L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
1
0 / 0 / 0
3,724
248
0
0
0
Merlin
Abetz75
Merlin
19
4 / 6 / 8
10,900
727
20,760
14,761
6,017
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Hades3579
Cu Chulainn
18
5 / 7 / 7
10,498
700
19,452
23,893
29,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
XxWAGNERxX
Kukulkan
18
5 / 6 / 5
10,751
717
12,062
13,142
5,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 6 / 10
9,802
653
14,432
14,061
6,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 11
11,955
797
17,196
10,350
6,364
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ganesha
BluePlate
Ganesha
19
0 / 1 / 22
12,278
819
8,139
21,031
23,533
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
7 / 6 / 10
11,423
762
7,432
12,927
7,578
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
RapBattleGod
Amaterasu
19
8 / 5 / 15
12,008
801
13,029
26,054
32,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
STIIIZYMANJAY
Gilgamesh
19
7 / 3 / 15
12,663
844
17,443
22,608
32,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
98
15
Kills
25
25
Deaths
15
30
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
0
0
0
L
Merlin
Abetz75
Merlin
4
6
8
1.33
W
3
0
11
8.5
W
Ganesha
BluePlate
Ganesha
0
1
22
11
L
Cu Chulainn
Hades3579
Cu Chulainn
5
7
7
1.21
W
7
6
10
2
W
Amaterasu
RapBattleGod
Amaterasu
8
5
15
3.1
W
Gilgamesh
STIIIZYMANJAY
Gilgamesh
7
3
15
4.83
L
Kukulkan
XxWAGNERxX
Kukulkan
5
6
5
1.25
L
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,706
Damage
63,239
65,857
Taken
92,970
46,631
Mitigated
102,308
13,130
Healing
34,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
Abetz75
Merlin
20,760
1,022
1,103
2,543
14,761
6,017
0
5,122
9,231
42,656
0
W
17,196
5,824
2,252
2,594
10,350
6,364
2,903
4,420
5,403
50,803
0
W
Ganesha
BluePlate
Ganesha
8,139
692
4,093
7,658
21,031
23,533
1,038
7,566
12,218
27,175
0
L
Cu Chulainn
Hades3579
Cu Chulainn
19,452
1,702
591
3,596
23,893
29,018
0
9,200
13,876
315
35,833
W
7,432
2,203
201
1,182
12,927
7,578
1,260
2,984
9,248
0
20,881
W
Amaterasu
RapBattleGod
Amaterasu
13,029
3,359
2,226
7,840
26,054
32,684
851
6,419
18,361
141
22,113
W
Gilgamesh
STIIIZYMANJAY
Gilgamesh
17,443
2,237
2,887
3,717
22,608
32,149
739
8,385
13,263
680
23,985
L
Kukulkan
XxWAGNERxX
Kukulkan
12,062
896
0
2,346
13,142
5,097
0
5,933
6,767
29,325
0
L
14,432
8,316
1,510
1,441
14,061
6,499
0
4,820
8,909
0
28,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,675
Gold Earned
60,327
166
Minions Killed
184
0
Camps Cleared
0
936,657
Distance Traveled
1,494,859
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
3,724
248
0
0
0
0
0
L
Merlin
10,900
727
60
4
0
242,662
0
W
Vulcan
11,955
797
94
6
0
318,274
5
W
Ganesha
12,278
819
1
0
0
289,316
0
L
Cu Chulainn
10,498
700
28
2
0
244,246
0
W
Loki
11,423
762
39
3
0
279,994
0
W
Amaterasu
12,008
801
18
1
0
313,108
0
W
Gilgamesh
12,663
844
32
2
0
294,167
0
L
Kukulkan
10,751
717
43
3
0
236,120
0
L
Ishtar
9,802
653
35
2
0
213,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role