Player Matchup

Sobek
Sobek
SinatoGames
Sobek
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,308 Elo+
Party 2
Ra
Ra
SonderAmbition0
Ra
Level 125
God Stats
3W - 0L
1,765 SR
Queue Stats
52W - 45L
1,554 Elo+
Party 2
Ymir
Ymir
Stardust836
Ymir
Level 27
God Stats
1W - 2L
1,697 SR
Queue Stats
1W - 4L
1,218 Elo+
Party 2
Cupid
Cupid
Teeps Jr
Cupid
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,374 Elo+
Party 2
Odin
Odin
penguingoboom
Odin
Level 124
God Stats
3W - 3L
1,552 SR
Queue Stats
55W - 50L
1,611 Elo+
Party 2
Team Averages
Level 102
1,603 SR
1,413 Elo+

VS

Team Averages
Level 94
1,642 SR
1,507 Elo+
Anhur
Anhur
PeteLaKock
Anhur
Level 63
God Stats
4W - 5L
1,453 SR
Queue Stats
72W - 62L
1,514 Elo+
Solo
Maui
Maui
SenpaiiReapeR
Maui
Level 160
God Stats
13W - 17L
1,595 SR
Queue Stats
244W - 263L
1,494 Elo+
Party 1
Anubis
Anubis
XThyKingdomX
Anubis
Level 84
God Stats
5W - 4L
1,765 SR
Queue Stats
32W - 30L
1,563 Elo+
Solo
Cu Chulainn
Cu Chulainn
adipdyedboar
Cu Chulainn
Level 41
God Stats
6W - 9L
1,516 SR
Queue Stats
128W - 112L
1,510 Elo+
Party 1
Xing Tian
Xing Tian
escorpion14
Xing Tian
Level 123
God Stats
3W - 3L
1,879 SR
Queue Stats
172W - 160L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
4,451
890
1,531
4,231
2,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 1 / 1
4,308
862
3,840
1,995
661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 0 / 0
5,094
1,019
1,419
3,581
2,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cupid
Teeps Jr
Cupid
9
1 / 0 / 0
4,224
845
2,413
1,988
689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 1
4,057
811
2,353
3,064
1,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
8
0 / 2 / 0
3,876
775
1,647
3,748
1,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 1
4,324
865
2,316
4,540
2,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
9
1 / 1 / 0
4,232
846
2,823
2,885
1,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
adipdyedboar
Cu Chulainn
9
0 / 0 / 1
4,009
802
2,190
3,463
2,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xing Tian
escorpion14
Xing Tian
7
0 / 0 / 0
3,692
738
172
858
471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
1
1
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
0
2
0
0
L
0
1
1
0.5
W
0
0
2
1
W
0
1
1
0.5
W
3
0
0
3
W
Cupid
Teeps Jr
Cupid
1
0
0
1
L
Anubis
1
1
0
1
L
Cu Chulainn
adipdyedboar
Cu Chulainn
0
0
1
0.5
L
Xing Tian
escorpion14
Xing Tian
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,556
Damage
9,148
14,859
Taken
15,494
7,551
Mitigated
7,982
6,188
Healing
3,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
1,647
668
0
292
3,748
1,291
0
1,659
1,970
0
4,626
L
2,316
465
291
778
4,540
2,678
0
1,794
2,669
8,414
0
W
1,531
130
0
1,934
4,231
2,016
0
1,898
2,223
4,696
0
W
3,840
378
463
457
1,995
661
0
779
1,216
19,574
0
W
1,419
805
0
1,265
3,581
2,506
0
698
2,842
7,458
0
W
Cupid
Teeps Jr
Cupid
2,413
1,266
56
1,036
1,988
689
165
1,257
731
0
12,261
L
Anubis
2,823
42
0
966
2,885
1,344
0
1,365
1,405
14,314
0
L
Cu Chulainn
adipdyedboar
Cu Chulainn
2,190
563
0
1,208
3,463
2,198
0
1,576
1,849
0
8,828
L
Xing Tian
escorpion14
Xing Tian
172
29
0
381
858
471
0
396
427
1,255
0
W
2,353
345
0
977
3,064
1,679
0
679
2,312
0
3,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,134
Gold Earned
20,133
84
Minions Killed
71
0
Camps Cleared
0
536,964
Distance Traveled
409,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,876
775
8
2
0
81,875
0
L
Maui
4,324
865
16
3
0
84,442
0
W
Sobek
4,451
890
4
1
0
117,194
0
W
Ra
4,308
862
39
8
0
117,555
0
W
Ymir
5,094
1,019
13
3
0
83,856
0
W
Cupid
4,224
845
24
5
0
93,843
0
L
Anubis
4,232
846
22
4
0
94,719
0
L
Cu Chulainn
4,009
802
22
4
0
113,986
0
L
Xing Tian
3,692
738
3
1
0
34,862
0
W
Odin
4,057
811
4
1
0
124,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role