Player Matchup

Zeus
Zeus
Dr_badA55-42
Zeus
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 115L
1,481 Elo+
Solo
Heimdallr
Heimdallr
hacks4w
Heimdallr
Level 44
God Stats
2W - 2L
1,527 SR
Queue Stats
6W - 3L
1,622 Elo+
Party 2
Kuzenbo
Kuzenbo
loser205
Kuzenbo
Level 39
God Stats
4W - 1L
1,770 SR
Queue Stats
4W - 1L
1,622 Elo+
Party 2
Team Averages
Level 43
1,599 SR
1,575 Elo+

VS

Team Averages
Level 73
1,395 SR
1,392 Elo+
Chang'e
Chang'e
DAxWVxWOLF
Chang'e
Level 86
God Stats
8W - 4L
1,186 SR
Queue Stats
78W - 100L
1,345 Elo+
Party 1
Cthulhu
Cthulhu
The_UnknownT__
Cthulhu
Level 73
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 70L
1,381 Elo+
Solo
Charybdis
Charybdis
TimeSplash72
Charybdis
Level 60
God Stats
6W - 3L
1,498 SR
Queue Stats
15W - 14L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
6,103
555
4,871
6,360
2,068
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
hacks4w
Heimdallr
11
0 / 6 / 0
6,795
618
9,389
12,819
5,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
loser205
Kuzenbo
11
0 / 3 / 0
6,837
622
4,669
15,649
20,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DAxWVxWOLF
Chang'e
14
5 / 0 / 7
8,526
775
10,513
6,664
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
3 / 0 / 8
8,276
752
7,312
11,781
11,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
TimeSplash72
Charybdis
14
4 / 0 / 5
8,272
752
11,326
8,669
3,725
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
12
12
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DAxWVxWOLF
Chang'e
5
0
7
8.5
L
0
3
0
0
W
3
0
8
7
W
Charybdis
TimeSplash72
Charybdis
4
0
5
6.5
L
Heimdallr
hacks4w
Heimdallr
0
6
0
0
L
Kuzenbo
loser205
Kuzenbo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,929
Damage
29,151
34,828
Taken
27,114
27,697
Mitigated
17,753
5,785
Healing
10,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DAxWVxWOLF
Chang'e
10,513
841
3,459
3,491
6,664
2,752
845
2,398
4,266
29,432
0
L
4,871
1,234
159
808
6,360
2,068
0
3,797
2,563
16,457
0
W
7,312
1,264
432
1,933
11,781
11,276
462
3,324
8,457
26,521
0
W
Charybdis
TimeSplash72
Charybdis
11,326
6,481
237
1,118
8,669
3,725
1,873
3,853
4,816
0
29,530
L
Heimdallr
hacks4w
Heimdallr
9,389
4,137
0
2,280
12,819
5,358
100
7,105
5,714
0
32,310
L
Kuzenbo
loser205
Kuzenbo
4,669
1,526
1,346
1,192
15,649
20,271
89
6,935
8,714
14,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,735
Gold Earned
25,074
84
Minions Killed
127
0
Camps Cleared
0
477,919
Distance Traveled
670,989
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,526
775
50
5
0
224,291
0
L
Zeus
6,103
555
25
2
0
107,772
0
W
Cthulhu
8,276
752
40
4
0
228,807
0
W
Charybdis
8,272
752
37
3
0
217,891
0
L
Heimdallr
6,795
618
44
4
0
169,657
0
L
Kuzenbo
6,837
622
15
1
0
200,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role