Player Matchup

Achilles
Achilles
Alf3287448
Achilles
Level 75
God Stats
1W - 7L
1,374 SR
Queue Stats
11W - 22L
1,234 Elo+
Party 2
Sol
Sol
Psych0 Somatic
Sol
Level 33
God Stats
3W - 6L
1,476 SR
Queue Stats
71W - 90L
1,170 Elo+
Solo
Ullr
Ullr
TBomb2016
Ullr
Level 18
God Stats
0W - 2L
1,011 SR
Queue Stats
0W - 4L
917 Elo+
Party 2
Team Averages
Level 42
1,287 SR
1,107 Elo+

VS

Team Averages
Level 48
1,530 SR
1,346 Elo+
Bellona
Bellona
Ginjii-13
Bellona
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,138 Elo+
Party 1
Cthulhu
Cthulhu
HippyOfPeace
Cthulhu
Level 44
God Stats
4W - 2L
1,565 SR
Queue Stats
47W - 52L
1,336 Elo+
Party 1
Artemis
Artemis
ISHAdoobie
Artemis
Level 78
God Stats
1W - 0L
1,526 SR
Queue Stats
8W - 3L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alf3287448
Achilles
17
3 / 5 / 2
10,319
645
12,115
25,951
37,070
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
2 / 10 / 3
10,506
657
16,736
20,327
6,810
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
14
0 / 5 / 3
9,292
581
8,277
15,430
6,775
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ginjii-13
Bellona
17
7 / 0 / 7
12,136
759
12,397
16,957
11,888
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
HippyOfPeace
Cthulhu
18
4 / 4 / 11
12,126
758
17,591
20,520
15,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
ISHAdoobie
Artemis
19
9 / 1 / 10
13,374
836
23,573
15,661
8,576
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
5
Kills
20
20
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Achilles
Alf3287448
Achilles
3
5
2
0.8
W
Bellona
Ginjii-13
Bellona
7
0
7
10.5
W
Cthulhu
HippyOfPeace
Cthulhu
4
4
11
2.38
W
Artemis
ISHAdoobie
Artemis
9
1
10
14
L
2
10
3
0.35
L
Ullr
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,128
Damage
53,561
61,708
Taken
53,138
50,655
Mitigated
35,818
8,024
Healing
13,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Alf3287448
Achilles
12,115
813
171
4,797
25,951
37,070
0
4,450
20,995
1,214
24,081
W
Bellona
Ginjii-13
Bellona
12,397
4,154
0
1,551
16,957
11,888
1,090
5,258
11,397
0
34,483
W
Cthulhu
HippyOfPeace
Cthulhu
17,591
223
947
3,616
20,520
15,354
97
8,831
11,106
57,087
0
W
Artemis
ISHAdoobie
Artemis
23,573
12,272
0
7,144
15,661
8,576
1,221
3,431
12,075
0
63,484
L
16,736
4,425
0
2,899
20,327
6,810
0
8,039
11,822
61,665
0
L
Ullr
8,277
5,162
0
157
15,430
6,775
126
3,811
11,232
0
25,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,117
Gold Earned
37,636
144
Minions Killed
192
0
Camps Cleared
0
726,031
Distance Traveled
832,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,319
645
16
1
0
273,160
0
W
Bellona
12,136
759
31
2
0
294,313
0
W
Cthulhu
12,126
758
81
5
0
280,051
0
W
Artemis
13,374
836
80
5
0
257,745
0
L
Sol
10,506
657
85
5
0
215,558
0
L
Ullr
9,292
581
43
3
0
237,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role