Player Matchup

Aphrodite
Aphrodite
BigGing
Aphrodite
Level 104
God Stats
1W - 1L
1,297 SR
Queue Stats
130W - 127L
1,539 Elo+
Solo
Thoth
Thoth
Hopper2020
Thoth
Level 26
God Stats
1W - 2L
1,270 SR
Queue Stats
2W - 8L
1,292 Elo+
Party 2
Ganesha
Ganesha
Thexubrax
Ganesha
Level 27
God Stats
1W - 3L
1,285 SR
Queue Stats
32W - 35L
1,503 Elo+
Party 2
Odin
Odin
UpriverHellboy5
Odin
Level 29
God Stats
1W - 0L
1,280 SR
Queue Stats
82W - 96L
1,473 Elo+
Party 3
Sol
Sol
XxMcSwagStickxX
Sol
Level 98
God Stats
12W - 11L
1,630 SR
Queue Stats
244W - 256L
1,501 Elo+
Party 3
Team Averages
Level 57
1,352 SR
1,462 Elo+

VS

Team Averages
Level 75
1,481 SR
1,486 Elo+
Anubis
Anubis
AlexS1171697
Anubis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 61L
1,416 Elo+
Solo
Pele
Pele
CTS Venom
Pele
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
208W - 197L
1,589 Elo+
Party 1
Yemoja
Yemoja
FaulknerFam1187
Yemoja
Level 66
God Stats
2W - 6L
1,403 SR
Queue Stats
99W - 105L
1,466 Elo+
Solo
Ratatoskr
Ratatoskr
Gavtric12
Ratatoskr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 80L
1,540 Elo+
Party 1
King Arthur
King Arthur
NOOBKINS3
King Arthur
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 20L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BigGing
Aphrodite
18
1 / 1 / 10
10,305
644
7,714
14,719
9,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
16
3 / 4 / 8
9,893
618
12,048
21,368
9,722
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Thexubrax
Ganesha
19
0 / 1 / 15
11,769
736
8,402
20,917
20,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 5 / 7
9,647
603
6,690
17,456
8,629
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
8 / 1 / 6
11,848
741
29,232
17,242
8,971
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
2 / 3 / 8
10,622
664
25,531
14,279
7,944
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
16
4 / 5 / 3
9,401
588
15,356
14,575
6,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 1 / 6
10,365
648
17,294
15,230
17,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Gavtric12
Ratatoskr
16
1 / 4 / 5
8,792
550
10,311
11,885
5,325
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
NOOBKINS3
King Arthur
16
3 / 4 / 6
9,652
603
8,390
15,889
14,743
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
40
15
Kills
12
12
Deaths
17
46
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
3
8
2
W
Aphrodite
BigGing
Aphrodite
1
1
10
6
L
Pele
4
5
3
1.1
L
2
1
6
5
L
Ratatoskr
Gavtric12
Ratatoskr
1
4
5
0.88
W
Thoth
3
4
8
1.75
L
King Arthur
NOOBKINS3
King Arthur
3
4
6
1.5
W
Ganesha
Thexubrax
Ganesha
0
1
15
7.5
W
3
5
7
1.3
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,086
Damage
76,882
91,702
Taken
71,858
57,306
Mitigated
52,495
47,097
Healing
27,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
25,531
351
1,671
4,359
14,279
7,944
492
12,124
2,155
65,309
0
W
Aphrodite
BigGing
Aphrodite
7,714
1,369
16,346
9,016
14,719
9,432
421
7,954
6,765
29,858
0
L
Pele
15,356
2,995
2,514
2,770
14,575
6,909
0
10,947
3,628
0
27,812
L
17,294
1,158
7,824
4,952
15,230
17,574
215
11,659
3,571
24,758
0
L
Ratatoskr
Gavtric12
Ratatoskr
10,311
1,025
190
908
11,885
5,325
0
9,525
2,360
0
14,390
W
Thoth
12,048
1,162
1,689
3,837
21,368
9,722
16
11,120
10,248
20,301
0
L
King Arthur
NOOBKINS3
King Arthur
8,390
703
1,544
770
15,889
14,743
132
13,141
2,748
3,252
8,726
W
Ganesha
Thexubrax
Ganesha
8,402
764
1,374
4,033
20,917
20,552
28
13,685
7,232
18,956
0
W
6,690
1,630
1,319
684
17,456
8,629
0
6,739
10,717
0
11,081
W
29,232
7,827
2,674
6,125
17,242
8,971
1,158
5,857
11,385
62,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,462
Gold Earned
48,832
186
Minions Killed
134
0
Camps Cleared
0
1,394,561
Distance Traveled
1,390,862
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,622
664
70
4
0
273,229
0
W
Aphrodite
10,305
644
63
4
0
300,601
0
L
Pele
9,401
588
35
2
0
278,888
0
L
Yemoja
10,365
648
17
1
0
274,894
0
L
Ratatoskr
8,792
550
10
1
0
266,208
0
W
Thoth
9,893
618
24
2
0
237,538
0
L
King Arthur
9,652
603
2
0
0
297,643
0
W
Ganesha
11,769
736
0
0
0
312,872
0
W
Odin
9,647
603
12
1
0
242,004
0
W
Sol
11,848
741
87
5
0
301,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role