Player Matchup

Ao Kuang
Ao Kuang
Silver II
 
Ao Kuang
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Silver II
Cupidex
Chiron
Silver II
Level 107
God Stats
1W - 0L
1,258 SR
Queue Stats
7W - 6L
1,479 MMR
Party 1
Ares
Ares
Silver II
I Lil Wayne l
Ares
Silver II
Level 80
God Stats
2W - 0L
1,732 SR
Queue Stats
7W - 5L
1,479 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,497 SR
1,486 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,524 SR
1,452 MMR
Nox
Nox
Gold V
 
Nox
Gold V
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold V
Chaac Norris219
Horus
Gold V
Level 157
God Stats
5W - 9L
1,530 SR
Queue Stats
154W - 183L
1,414 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
NeeGeerk
Cu Chulainn
Silver IV
Level 108
God Stats
10W - 10L
1,542 SR
Queue Stats
38W - 42L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
6 / 1 / 2
11,342
709
16,745
22,690
33,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
Cupidex
Chiron
17
2 / 1 / 6
10,805
675
21,547
14,363
8,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 0 / 8
11,007
688
11,446
14,527
18,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
KuzenboAh Muzen CabAchillesKumbhakarnaLancelot

VS

Bans
Ne ZhaSurtrScyllaOdinPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
1 / 2 / 0
9,992
625
13,067
12,077
6,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 1
10,010
626
7,755
22,080
28,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cu Chulainn
NeeGeerk
Cu Chulainn
16
1 / 3 / 0
9,820
614
13,485
23,258
28,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
8
Kills
2
2
Deaths
8
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
1
2
7
L
Nox
 
Nox
1
2
0
0.5
L
0
3
1
0.17
W
Chiron
Cupidex
Chiron
2
1
6
5
W
0
0
8
4
L
Cu Chulainn
NeeGeerk
Cu Chulainn
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,738
Damage
34,307
51,580
Taken
57,415
60,481
Mitigated
63,394
20,811
Healing
16,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
16,745
3,947
0
9,116
22,690
33,115
662
5,236
16,536
36,857
0
L
Nox
 
Nox
13,067
1,917
0
1,329
12,077
6,575
138
6,496
5,126
54,321
0
L
7,755
2,985
2,963
6,987
22,080
28,528
0
9,312
12,352
274
25,160
W
Chiron
Cupidex
Chiron
21,547
11,590
2,698
4,989
14,363
8,523
2,821
4,338
9,845
0
82,798
W
11,446
408
0
4,008
14,527
18,843
271
3,837
10,006
19,844
0
L
Cu Chulainn
NeeGeerk
Cu Chulainn
13,485
2,170
0
4,774
23,258
28,291
20
10,769
11,683
0
36,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,154
Gold Earned
29,822
183
Minions Killed
165
0
Camps Cleared
0
814,722
Distance Traveled
881,261
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,342
709
42
3
0
269,497
0
L
Nox
9,992
625
99
6
0
287,338
0
L
Horus
10,010
626
34
2
0
285,087
1
W
Chiron
10,805
675
125
8
0
261,244
0
W
Ares
11,007
688
16
1
0
283,981
0
L
Cu Chulainn
9,820
614
32
2
0
308,836
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role