Player Matchup

Thor
Thor
I HolyGenesis I
Thor
Level 106
God Stats
12W - 10L
1,808 SR
Queue Stats
436W - 417L
1,477 Elo+
Party 1
Surtr
Surtr
Innergie23
Surtr
Level 129
God Stats
5W - 7L
1,569 SR
Queue Stats
69W - 67L
1,545 Elo+
Party 1
Jing Wei
Jing Wei
SKRAZIE831
Jing Wei
Level 129
God Stats
2W - 0L
1,409 SR
Queue Stats
7W - 5L
1,614 Elo+
Party 2
Fenrir
Fenrir
SnozZ1337
Fenrir
Level 49
God Stats
2W - 2L
1,306 SR
Queue Stats
27W - 22L
1,520 Elo+
Party 2
Vulcan
Vulcan
WinBig2021
Vulcan
Level 129
God Stats
4W - 3L
1,531 SR
Queue Stats
58W - 38L
1,434 Elo+
Party 1
Team Averages
Level 108
1,525 SR
1,518 Elo+

VS

Team Averages
Level 136
1,521 SR
1,525 Elo+
Artio
Artio
 
Artio
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sol
Sol
BurnedThomas
Sol
Level 106
God Stats
60W - 50L
1,550 SR
Queue Stats
497W - 492L
1,494 Elo+
Party 4
King Arthur
King Arthur
GirthyHungswell
King Arthur
Level 149
God Stats
1W - 5L
1,318 SR
Queue Stats
451W - 433L
1,543 Elo+
Party 3
Ne Zha
Ne Zha
JoeltheJackal
Ne Zha
Level 156
God Stats
3W - 3L
1,736 SR
Queue Stats
253W - 216L
1,535 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ThunderPepper
Morgan Le Fay
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
262W - 230L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 1
8,278
552
2,687
10,456
3,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
15
0 / 0 / 3
8,839
589
5,510
8,958
8,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
SKRAZIE831
Jing Wei
13
6 / 2 / 6
8,801
587
14,251
11,468
4,385
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
SnozZ1337
Fenrir
12
5 / 3 / 6
7,913
528
6,738
15,248
10,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
WinBig2021
Vulcan
15
3 / 1 / 4
9,040
603
7,786
6,631
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
4 / 4 / 2
7,924
528
4,298
18,067
16,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 7 / 4
6,120
408
6,215
11,819
4,942
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
GirthyHungswell
King Arthur
14
0 / 1 / 0
6,913
461
4,769
10,772
9,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
2 / 3 / 2
7,461
497
5,918
13,868
5,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
ThunderPepper
Morgan Le Fay
13
2 / 3 / 1
7,199
480
3,731
7,491
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
18
Kills
8
8
Deaths
18
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
4
4
2
1.25
L
0
7
4
0.29
L
King Arthur
GirthyHungswell
King Arthur
0
1
0
0
W
4
2
1
2.25
W
Surtr
0
0
3
1.5
L
2
3
2
1
W
Jing Wei
SKRAZIE831
Jing Wei
6
2
6
4.5
W
Fenrir
SnozZ1337
Fenrir
5
3
6
2.67
L
Morgan Le Fay
ThunderPepper
Morgan Le Fay
2
3
1
0.83
W
Vulcan
WinBig2021
Vulcan
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,972
Damage
24,931
52,761
Taken
62,017
29,863
Mitigated
39,761
8,835
Healing
17,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,298
1,510
1,977
6,767
18,067
16,275
0
1,211
16,856
22,725
0
L
6,215
2,212
159
1,948
11,819
4,942
285
311
11,508
35,965
3,954
L
King Arthur
GirthyHungswell
King Arthur
4,769
163
0
2,465
10,772
9,951
0
837
9,935
894
57,102
W
2,687
511
0
670
10,456
3,855
0
924
9,532
0
54,352
W
Surtr
5,510
1,522
0
3,327
8,958
8,614
161
370
8,588
1,003
76,827
L
5,918
910
0
2,404
13,868
5,632
0
2,132
11,736
0
57,065
W
Jing Wei
SKRAZIE831
Jing Wei
14,251
11,836
0
1,857
11,468
4,385
488
6,070
5,398
0
59,856
W
Fenrir
SnozZ1337
Fenrir
6,738
2,145
191
2,540
15,248
10,497
0
5,037
10,211
0
32,887
L
Morgan Le Fay
ThunderPepper
Morgan Le Fay
3,731
184
0
1,760
7,491
2,961
0
3,654
3,837
53,841
0
W
Vulcan
WinBig2021
Vulcan
7,786
1,957
0
250
6,631
2,512
174
1,993
4,638
74,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,871
Gold Earned
35,617
478
Minions Killed
368
0
Camps Cleared
0
1,530,622
Distance Traveled
1,442,546
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,924
528
27
2
0
291,295
0
L
Sol
6,120
408
66
4
0
271,120
0
L
King Arthur
6,913
461
106
7
0
262,613
1
W
Thor
8,278
552
89
6
0
298,034
1
W
Surtr
8,839
589
128
9
0
303,301
0
L
Ne Zha
7,461
497
84
6
0
337,847
2
W
Jing Wei
8,801
587
86
6
0
319,201
2
W
Fenrir
7,913
528
42
3
0
290,335
1
L
Morgan Le Fay
7,199
480
85
6
0
279,671
2
W
Vulcan
9,040
603
133
9
0
319,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role