Player Matchup

Aphrodite
Aphrodite
Aogail
Aphrodite
Level 129
God Stats
5W - 3L
1,721 SR
Queue Stats
388W - 363L
1,541 Elo+
Party 2
Bellona
Bellona
Hopper2020
Bellona
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,144 Elo+
Party 1
Atlas
Atlas
LTenny
Atlas
Level 76
God Stats
8W - 7L
1,849 SR
Queue Stats
440W - 432L
1,547 Elo+
Party 2
Nox
Nox
Thexubrax
Nox
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 35L
1,485 Elo+
Party 1
Kukulkan
Kukulkan
Wazuki
Kukulkan
Level 102
God Stats
6W - 3L
1,500 SR
Queue Stats
488W - 462L
1,555 Elo+
Party 2
Team Averages
Level 72
1,614 SR
1,454 Elo+

VS

Team Averages
Level 61
1,425 SR
1,445 Elo+
Ratatoskr
Ratatoskr
Dragon_King_50
Ratatoskr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Hercules
Hercules
FearLuBu
Hercules
Level 42
God Stats
5W - 2L
1,495 SR
Queue Stats
238W - 231L
1,413 Elo+
Solo
Hel
Hel
GOLDENBALLZ12
Hel
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,212 Elo+
Solo
Nemesis
Nemesis
KingPinSlayer
Nemesis
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,630 Elo+
Solo
Cabrakan
Cabrakan
kenji0147
Cabrakan
Level 139
God Stats
5W - 8L
1,129 SR
Queue Stats
514W - 519L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aogail
Aphrodite
17
6 / 2 / 19
10,789
899
11,445
17,583
27,554
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bellona
Hopper2020
Bellona
15
4 / 2 / 15
9,231
769
14,276
17,117
19,175
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
LTenny
Atlas
15
2 / 3 / 21
9,990
833
10,258
22,926
32,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
2 / 2 / 18
9,169
764
11,395
10,334
5,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Wazuki
Kukulkan
18
13 / 2 / 13
11,107
926
26,088
12,272
7,749
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Dragon_King_50
Ratatoskr
13
1 / 6 / 6
7,856
655
5,183
11,776
8,565
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
FearLuBu
Hercules
16
5 / 8 / 3
10,255
855
13,708
26,307
42,241
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 4 / 6
8,123
677
7,255
10,742
10,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
16
2 / 3 / 8
8,469
706
10,656
15,616
12,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
kenji0147
Cabrakan
14
1 / 6 / 6
7,873
656
13,168
19,163
23,231
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
39
27
Kills
10
11
Deaths
27
86
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Aogail
Aphrodite
6
2
19
7.75
L
Ratatoskr
Dragon_King_50
Ratatoskr
1
6
6
0.67
L
Hercules
FearLuBu
Hercules
5
8
3
0.81
L
1
4
6
1
W
Bellona
Hopper2020
Bellona
4
2
15
5.75
L
Nemesis
2
3
8
2
W
Atlas
LTenny
Atlas
2
3
21
4.17
W
2
2
18
5.5
W
Kukulkan
Wazuki
Kukulkan
13
2
13
9.75
L
Cabrakan
kenji0147
Cabrakan
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,462
Damage
49,970
80,232
Taken
83,604
92,315
Mitigated
96,771
37,824
Healing
26,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Aogail
Aphrodite
11,445
2,441
11,801
9,846
17,583
27,554
1,388
3,804
13,779
25,128
0
L
Ratatoskr
Dragon_King_50
Ratatoskr
5,183
776
391
2,012
11,776
8,565
0
9,511
1,750
0
10,506
L
Hercules
FearLuBu
Hercules
13,708
3,383
1,549
8,693
26,307
42,241
42
15,480
8,991
0
27,699
L
7,255
1,961
624
940
10,742
10,232
0
7,891
2,097
14,335
0
W
Bellona
Hopper2020
Bellona
14,276
2,212
1,823
3,907
17,117
19,175
901
4,249
11,453
160
20,374
L
Nemesis
10,656
2,260
0
6,192
15,616
12,502
65
10,226
4,834
0
20,568
W
Atlas
LTenny
Atlas
10,258
3,966
1,994
3,406
22,926
32,104
1,156
5,718
17,208
22,462
0
W
11,395
1,897
2,431
1,915
10,334
5,733
338
2,464
7,870
22,284
0
W
Kukulkan
Wazuki
Kukulkan
26,088
4,285
285
416
12,272
7,749
3,334
3,406
8,866
48,275
0
L
Cabrakan
kenji0147
Cabrakan
13,168
1,185
2,394
3,505
19,163
23,231
0
12,744
5,156
18,925
782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,286
Gold Earned
42,576
137
Minions Killed
92
0
Camps Cleared
0
1,065,184
Distance Traveled
1,038,148
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,789
899
21
2
0
205,702
0
L
Ratatoskr
7,856
655
14
1
0
204,451
0
L
Hercules
10,255
855
23
2
0
186,644
0
L
Hel
8,123
677
16
1
0
195,544
0
W
Bellona
9,231
769
15
1
0
235,361
0
L
Nemesis
8,469
706
28
2
0
256,107
0
W
Atlas
9,990
833
20
2
0
217,116
0
W
Nox
9,169
764
18
2
0
222,784
0
W
Kukulkan
11,107
926
63
5
0
184,221
0
L
Cabrakan
7,873
656
11
1
0
195,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role