Player Matchup

Anhur
Anhur
 
Anhur
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BuckMeow101
Ah Puch
Level 120
God Stats
8W - 3L
1,702 SR
Queue Stats
729W - 790L
1,516 Elo+
Solo
Freya
Freya
bl4kl4b3l
Freya
Level 141
God Stats
3W - 0L
1,790 SR
Queue Stats
21W - 23L
1,591 Elo+
Party 2
Scylla
Scylla
carlosf1995
Scylla
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
251W - 239L
1,609 Elo+
Solo
Erlang Shen
Erlang Shen
incognoodles
Erlang Shen
Level 125
God Stats
2W - 1L
1,509 SR
Queue Stats
34W - 36L
1,536 Elo+
Party 2
Team Averages
Level 116
1,600 SR
1,551 Elo+

VS

Team Averages
Level 121
1,455 SR
1,512 Elo+
Kumbhakarna
Kumbhakarna
Branler
Kumbhakarna
Level 122
God Stats
2W - 3L
1,415 SR
Queue Stats
459W - 455L
1,578 Elo+
Solo
Merlin
Merlin
ImpeccableFacade
Merlin
Level 129
God Stats
15W - 10L
1,573 SR
Queue Stats
290W - 305L
1,463 Elo+
Party 1
Apollo
Apollo
Mphammer
Apollo
Level 120
God Stats
1W - 6L
1,285 SR
Queue Stats
361W - 341L
1,538 Elo+
Solo
Mulan
Mulan
RockItOnTheDais
Mulan
Level 107
God Stats
4W - 6L
1,717 SR
Queue Stats
173W - 162L
1,453 Elo+
Party 1
Baba Yaga
Baba Yaga
moejin
Baba Yaga
Level 128
God Stats
0W - 2L
1,285 SR
Queue Stats
68W - 60L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
5 / 2 / 10
9,645
804
6,096
9,769
4,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
BuckMeow101
Ah Puch
17
2 / 2 / 12
9,318
777
17,642
11,843
4,941
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
bl4kl4b3l
Freya
15
5 / 4 / 7
9,271
773
8,962
12,555
5,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
16
4 / 2 / 9
9,126
761
7,713
6,693
2,743
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
incognoodles
Erlang Shen
16
1 / 1 / 9
8,790
733
8,370
15,282
11,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Branler
Kumbhakarna
16
2 / 3 / 3
8,994
750
3,831
14,094
15,304
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
0 / 3 / 3
7,640
637
10,179
8,389
4,004
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apollo
Mphammer
Apollo
14
3 / 5 / 4
8,624
719
8,726
11,719
5,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 5 / 2
8,443
704
6,669
12,298
12,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
moejin
Baba Yaga
17
3 / 1 / 5
8,728
727
18,349
8,217
4,150
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
17
Kills
10
11
Deaths
17
47
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
2
10
5
L
Kumbhakarna
Branler
Kumbhakarna
2
3
3
1.17
W
Ah Puch
BuckMeow101
Ah Puch
2
2
12
4
L
0
3
3
0.5
L
Apollo
Mphammer
Apollo
3
5
4
1
L
2
5
2
0.6
W
Freya
bl4kl4b3l
Freya
5
4
7
2.13
W
Scylla
4
2
9
4.25
W
Erlang Shen
incognoodles
Erlang Shen
1
1
9
5.5
L
Baba Yaga
moejin
Baba Yaga
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,783
Damage
47,754
56,142
Taken
54,717
29,037
Mitigated
41,468
28,214
Healing
16,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,096
2,665
1,121
3,692
9,769
4,290
2,276
5,267
4,416
0
16,566
L
Kumbhakarna
Branler
Kumbhakarna
3,831
298
2,257
2,714
14,094
15,304
0
8,454
5,079
14,904
0
W
Ah Puch
BuckMeow101
Ah Puch
17,642
1,129
1,375
6,244
11,843
4,941
359
7,235
4,550
32,229
0
L
10,179
94
1,022
724
8,389
4,004
0
5,046
3,254
27,125
0
L
Apollo
Mphammer
Apollo
8,726
2,871
567
1,642
11,719
5,470
69
7,419
4,103
0
14,579
L
6,669
368
851
1,637
12,298
12,540
0
7,343
4,719
0
9,498
W
Freya
bl4kl4b3l
Freya
8,962
2,739
2,227
4,414
12,555
5,146
587
7,298
5,182
21,606
0
W
Scylla
7,713
495
1,605
770
6,693
2,743
1,337
4,294
2,303
14,088
0
W
Erlang Shen
incognoodles
Erlang Shen
8,370
1,144
930
5,836
15,282
11,917
302
7,669
7,332
0
19,066
L
Baba Yaga
moejin
Baba Yaga
18,349
623
1,681
3,233
8,217
4,150
20
4,933
3,245
32,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,150
Gold Earned
42,429
130
Minions Killed
144
0
Camps Cleared
0
1,121,471
Distance Traveled
1,096,336
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,645
804
22
2
0
225,338
0
L
Kumbhakarna
8,994
750
21
2
0
230,000
5
W
Ah Puch
9,318
777
30
3
0
212,436
0
L
Merlin
7,640
637
42
4
0
221,840
4
L
Apollo
8,624
719
38
3
0
201,002
0
L
Mulan
8,443
704
7
1
0
195,676
0
W
Freya
9,271
773
35
3
0
190,585
0
W
Scylla
9,126
761
24
2
0
225,045
0
W
Erlang Shen
8,790
733
19
2
0
268,067
0
L
Baba Yaga
8,728
727
36
3
0
247,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role