Player Matchup

Serqet
Serqet
Aura_Games1
Serqet
Level 64
God Stats
1W - 1L
1,747 SR
Queue Stats
17W - 11L
1,500 Elo+
Party 1
Ishtar
Ishtar
BDIVVV
Ishtar
Level 14
God Stats
1W - 1L
1,431 SR
Queue Stats
2W - 4L
1,267 Elo+
Party 1
Martichoras
Martichoras
Big0rangeNati0n
Martichoras
Level 96
God Stats
0W - 2L
1,270 SR
Queue Stats
41W - 31L
1,493 Elo+
Solo
Erlang Shen
Erlang Shen
BloodyBryan25
Erlang Shen
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,568 Elo+
Party 1
Bacchus
Bacchus
zmankiller1
Bacchus
Level 87
God Stats
11W - 20L
1,426 SR
Queue Stats
358W - 379L
1,356 Elo+
Party 1
Team Averages
Level 63
1,475 SR
1,437 Elo+

VS

Team Averages
Level 105
1,494 SR
1,499 Elo+
Sol
Sol
 
Sol
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
AsianUnit
Hercules
Level 105
God Stats
4W - 3L
1,522 SR
Queue Stats
196W - 168L
1,556 Elo+
Solo
Horus
Horus
CristianJara14
Horus
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 152L
1,547 Elo+
Party 2
Scylla
Scylla
Davidtfer_
Scylla
Level 107
God Stats
11W - 3L
1,500 SR
Queue Stats
159W - 138L
1,567 Elo+
Party 2
Mercury
Mercury
kristheplayer05
Mercury
Level 101
God Stats
20W - 10L
1,448 SR
Queue Stats
29W - 32L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
9
0 / 2 / 0
5,513
459
2,110
8,225
3,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
BDIVVV
Ishtar
10
0 / 2 / 0
5,322
444
1,554
9,186
3,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Martichoras
Big0rangeNati0n
Martichoras
10
0 / 3 / 0
5,902
492
4,350
8,155
2,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
BloodyBryan25
Erlang Shen
10
0 / 2 / 0
5,836
486
4,099
13,968
12,931
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
zmankiller1
Bacchus
8
1 / 3 / 0
5,721
477
3,806
10,022
6,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
4 / 1 / 1
6,954
580
5,873
5,553
1,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
AsianUnit
Hercules
12
2 / 0 / 1
6,722
560
9,090
9,685
10,179
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 7
5,534
461
5,458
6,392
5,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
Davidtfer_
Scylla
12
4 / 0 / 0
6,970
581
7,113
3,252
1,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 0 / 5
6,364
530
2,890
7,192
2,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
12
12
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
1
4.5
W
Hercules
AsianUnit
Hercules
2
0
1
2.5
L
Serqet
0
2
0
0
L
Ishtar
BDIVVV
Ishtar
0
2
0
0
L
Martichoras
Big0rangeNati0n
Martichoras
0
3
0
0
L
Erlang Shen
BloodyBryan25
Erlang Shen
0
2
0
0
W
1
0
7
4.5
W
Scylla
Davidtfer_
Scylla
4
0
0
4
W
1
0
5
3.5
L
Bacchus
zmankiller1
Bacchus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,919
Damage
30,424
49,556
Taken
32,074
29,697
Mitigated
20,574
15,510
Healing
13,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,873
1,800
0
2,851
5,553
1,761
0
1,071
4,362
47,680
0
W
Hercules
AsianUnit
Hercules
9,090
3,902
0
5,083
9,685
10,179
0
0
9,523
0
36,876
L
Serqet
2,110
211
0
3,064
8,225
3,472
0
1,195
6,880
0
32,789
L
Ishtar
BDIVVV
Ishtar
1,554
420
0
3,375
9,186
3,478
0
5,110
4,032
0
25,169
L
Martichoras
Big0rangeNati0n
Martichoras
4,350
1,196
0
1,946
8,155
2,982
0
3,639
4,335
0
43,785
L
Erlang Shen
BloodyBryan25
Erlang Shen
4,099
1,804
0
4,743
13,968
12,931
0
0
12,988
0
32,844
W
5,458
2,219
669
2,785
6,392
5,084
234
1,682
4,458
636
13,993
W
Scylla
Davidtfer_
Scylla
7,113
0
78
1,668
3,252
1,122
560
1,014
2,238
46,927
0
W
2,890
1,526
0
750
7,192
2,428
184
39
7,153
0
48,996
L
Bacchus
zmankiller1
Bacchus
3,806
762
0
2,382
10,022
6,834
0
3,658
5,951
24,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,294
Gold Earned
32,544
276
Minions Killed
294
0
Camps Cleared
0
1,213,991
Distance Traveled
1,223,633
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,954
580
78
7
0
234,160
0
W
Hercules
6,722
560
57
5
0
238,209
1
L
Serqet
5,513
459
60
5
0
289,794
2
L
Ishtar
5,322
444
36
3
0
205,389
0
L
Martichoras
5,902
492
88
7
0
228,808
4
L
Erlang Shen
5,836
486
59
5
0
238,320
0
W
Horus
5,534
461
20
2
0
245,384
2
W
Scylla
6,970
581
66
6
0
207,228
0
W
Mercury
6,364
530
73
6
0
298,652
0
L
Bacchus
5,721
477
33
3
0
251,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role