Player Matchup

Merlin
Merlin
 
Merlin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Zaaack-
Atlas
Level 88
God Stats
25W - 14L
1,608 SR
Queue Stats
102W - 102L
1,587 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
valdezvic
Ah Muzen Cab
Level 129
God Stats
18W - 21L
1,371 SR
Queue Stats
186W - 208L
1,409 Elo+
Solo
Team Averages
Level 114
1,493 SR
1,499 Elo+

VS

Team Averages
Level 93
1,511 SR
1,533 Elo+
Thor
Thor
DinOhZ
Thor
Level 107
God Stats
7W - 13L
1,534 SR
Queue Stats
18W - 22L
1,617 Elo+
Solo
Nox
Nox
Geminii_Airr
Nox
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
296W - 323L
1,451 Elo+
Party 2
Medusa
Medusa
Trumbla
Medusa
Level 64
God Stats
20W - 20L
1,500 SR
Queue Stats
68W - 66L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 0 / 6
7,744
774
5,807
1,665
678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Atlas
Zaaack-
Atlas
12
1 / 0 / 6
8,063
806
6,063
7,860
6,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
valdezvic
Ah Muzen Cab
14
5 / 0 / 2
8,499
850
6,246
5,333
2,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DinOhZ
Thor
12
0 / 2 / 0
6,789
679
4,168
7,893
3,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 3 / 0
6,355
636
2,212
7,005
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
Trumbla
Medusa
11
0 / 2 / 0
6,472
647
4,279
6,627
2,615
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
7
Kills
0
0
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
6
4
L
Thor
DinOhZ
Thor
0
2
0
0
L
0
3
0
0
L
Medusa
Trumbla
Medusa
0
2
0
0
W
Atlas
Zaaack-
Atlas
1
0
6
4
W
Ah Muzen Cab
valdezvic
Ah Muzen Cab
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,116
Damage
10,659
14,858
Taken
21,525
9,723
Mitigated
8,371
5,701
Healing
1,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,807
548
0
143
1,665
678
1,002
54
1,611
30,823
0
L
Thor
DinOhZ
Thor
4,168
223
0
250
7,893
3,200
0
4,675
3,218
0
32,975
L
2,212
559
0
360
7,005
2,556
0
4,328
2,677
17,719
0
L
Medusa
Trumbla
Medusa
4,279
1,532
0
930
6,627
2,615
0
2,925
3,702
0
15,889
W
Atlas
Zaaack-
Atlas
6,063
1,414
482
3,010
7,860
6,857
423
1,387
6,473
18,763
0
W
Ah Muzen Cab
valdezvic
Ah Muzen Cab
6,246
1,555
0
2,066
5,333
2,188
1,770
828
4,505
0
32,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,306
Gold Earned
19,616
146
Minions Killed
141
0
Camps Cleared
0
610,743
Distance Traveled
565,677
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,744
774
67
7
0
207,188
0
L
Thor
6,789
679
55
6
0
183,377
0
L
Nox
6,355
636
48
5
0
181,972
3
L
Medusa
6,472
647
38
4
0
200,328
0
W
Atlas
8,063
806
12
1
0
204,156
4
W
Ah Muzen Cab
8,499
850
67
7
0
199,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role