Player Matchup

He Bo
He Bo
DePr0digy17
He Bo
Level 127
God Stats
3W - 5L
1,685 SR
Queue Stats
244W - 216L
1,456 Elo+
Party 3
Mercury
Mercury
FacedDrop503
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 260L
1,320 Elo+
Party 3
Vulcan
Vulcan
Merciless_Goose
Vulcan
Level 108
God Stats
0W - 1L
1,285 SR
Queue Stats
4W - 5L
1,521 Elo+
Solo
Horus
Horus
RogueFurball42
Horus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,175 Elo+
Solo
Ullr
Ullr
xestzy_
Ullr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 74L
1,358 Elo+
Solo
Team Averages
Level 61
1,494 SR
1,366 Elo+

VS

Team Averages
Level 68
1,381 SR
1,436 Elo+
Sylvanus
Sylvanus
YT_cronic8787
Sylvanus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
crazykitten420
Hou Yi
Level 22
God Stats
7W - 8L
1,285 SR
Queue Stats
212W - 225L
1,430 Elo+
Party 2
Artemis
Artemis
gotyouwet
Artemis
Level 88
God Stats
4W - 4L
1,472 SR
Queue Stats
241W - 289L
1,404 Elo+
Party 1
Sun Wukong
Sun Wukong
gotyouwetter
Sun Wukong
Level 126
God Stats
4W - 4L
1,363 SR
Queue Stats
288W - 335L
1,410 Elo+
Party 1
Nemesis
Nemesis
perplexed98
Nemesis
Level 87
God Stats
7W - 4L
1,285 SR
Queue Stats
857W - 870L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 2
8,393
839
13,690
11,498
4,660
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
FacedDrop503
Mercury
13
1 / 7 / 4
7,266
727
4,371
10,581
4,341
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 3
8,021
802
12,973
8,728
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 5
7,376
738
3,273
13,728
11,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ullr
xestzy_
Ullr
13
1 / 6 / 3
7,330
733
6,916
11,516
5,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
YT_cronic8787
Sylvanus
13
2 / 3 / 15
8,631
863
4,491
12,277
12,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
3 / 1 / 10
8,397
840
7,817
8,666
3,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
gotyouwet
Artemis
16
4 / 0 / 11
8,723
872
5,251
3,035
1,207
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
gotyouwetter
Sun Wukong
15
5 / 3 / 10
8,735
874
14,528
14,342
15,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
perplexed98
Nemesis
17
14 / 2 / 7
10,668
1,067
15,850
10,521
5,153
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
81
9
Kills
28
28
Deaths
9
17
Assists
53
Player
Kills
Deaths
Assists
KDA
L
5
7
2
0.86
L
Mercury
FacedDrop503
Mercury
1
7
4
0.43
L
2
3
3
1.17
L
0
5
5
0.5
W
Sylvanus
YT_cronic8787
Sylvanus
2
3
15
3.17
W
3
1
10
8
W
Artemis
gotyouwet
Artemis
4
0
11
9.5
W
Sun Wukong
gotyouwetter
Sun Wukong
5
3
10
3.33
W
Nemesis
perplexed98
Nemesis
14
2
7
8.75
L
Ullr
xestzy_
Ullr
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,223
Damage
47,937
56,051
Taken
48,841
30,069
Mitigated
37,824
10,259
Healing
21,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,690
1,387
220
1,134
11,498
4,660
0
1,101
10,397
24,165
0
L
Mercury
FacedDrop503
Mercury
4,371
2,476
273
848
10,581
4,341
0
1,070
9,511
0
7,802
L
12,973
6,718
667
3,067
8,728
4,085
406
473
8,255
30,511
0
L
3,273
1,953
650
2,446
13,728
11,907
0
707
13,021
0
5,514
W
Sylvanus
YT_cronic8787
Sylvanus
4,491
99
2,001
2,595
12,277
12,063
189
7,049
5,113
5,108
0
W
7,817
3,508
1,815
3,088
8,666
3,847
1,520
6,420
2,207
0
22,049
W
Artemis
gotyouwet
Artemis
5,251
1,352
1,203
1,442
3,035
1,207
434
2,241
794
0
16,095
W
Sun Wukong
gotyouwetter
Sun Wukong
14,528
1,466
793
1,524
14,342
15,554
270
7,274
6,902
0
25,518
W
Nemesis
perplexed98
Nemesis
15,850
9,532
2,042
5,116
10,521
5,153
1,159
3,679
6,739
0
26,214
L
Ullr
xestzy_
Ullr
6,916
2,935
515
439
11,516
5,076
0
1,140
10,376
0
13,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,386
Gold Earned
45,154
108
Minions Killed
108
0
Camps Cleared
0
879,588
Distance Traveled
971,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,393
839
31
3
0
146,164
0
L
Mercury
7,266
727
10
1
0
204,094
0
L
Vulcan
8,021
802
44
4
0
184,220
0
L
Horus
7,376
738
3
0
0
179,636
0
W
Sylvanus
8,631
863
0
0
0
199,039
0
W
Hou Yi
8,397
840
38
4
0
176,034
0
W
Artemis
8,723
872
28
3
0
196,181
0
W
Sun Wukong
8,735
874
22
2
0
190,676
0
W
Nemesis
10,668
1,067
20
2
0
209,954
0
L
Ullr
7,330
733
20
2
0
165,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role