Player Matchup

Surtr
Surtr
 
Surtr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
BIazingLight
Hel
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 103L
1,440 Elo+
Party 2
Cliodhna
Cliodhna
XApprasionGiftX
Cliodhna
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 6L
1,923 Elo+
Solo
Izanami
Izanami
devestation09
Izanami
Level 131
God Stats
10W - 8L
1,500 SR
Queue Stats
294W - 280L
1,414 Elo+
Solo
Vulcan
Vulcan
jukkapalacios
Vulcan
Level 149
God Stats
6W - 2L
1,500 SR
Queue Stats
178W - 171L
1,436 Elo+
Solo
Team Averages
Level 94
1,500 SR
1,543 Elo+

VS

Team Averages
Level 67
1,457 SR
1,421 Elo+
Merlin
Merlin
 
Merlin
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Dwoppin
Cernunnos
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
182W - 172L
1,436 Elo+
Solo
Ganesha
Ganesha
EspadaEnchilada
Ganesha
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 137L
1,450 Elo+
Party 1
Horus
Horus
Woobums
Horus
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,251 Elo+
Solo
Awilix
Awilix
rlsxjay
Awilix
Level 42
God Stats
3W - 4L
1,285 SR
Queue Stats
164W - 173L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
2 / 0 / 0
5,416
774
2,476
3,766
1,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 1 / 3
4,147
592
4,104
4,671
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cliodhna
8
1 / 1 / 0
4,632
662
2,154
6,028
1,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
7
3 / 2 / 2
4,826
689
5,696
7,335
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 1 / 0
4,656
665
2,803
3,059
936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 0 / 1
4,312
616
1,583
4,431
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cernunnos
Dwoppin
Cernunnos
7
2 / 2 / 0
4,216
602
4,201
5,867
2,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 3 / 2
3,999
571
1,980
7,615
3,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
Woobums
Horus
6
0 / 2 / 0
3,479
497
1,143
4,738
1,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Awilix
rlsxjay
Awilix
8
2 / 0 / 1
4,768
681
1,773
4,672
1,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
7
Kills
4
5
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
0
0
2
L
Merlin
 
Merlin
0
0
1
0.5
W
1
1
3
2.5
L
Cernunnos
Dwoppin
Cernunnos
2
2
0
1
L
0
3
2
0.33
L
Horus
Woobums
Horus
0
2
0
0
W
Cliodhna
1
1
0
1
W
Izanami
3
2
2
2
W
0
1
0
0
L
Awilix
rlsxjay
Awilix
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,233
Damage
10,680
24,859
Taken
27,323
7,331
Mitigated
10,843
10,999
Healing
7,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
2,476
924
0
1,411
3,766
1,678
202
0
3,766
214
36,139
L
Merlin
 
Merlin
1,583
44
0
1,260
4,431
1,379
0
2,660
1,771
27,628
0
W
4,104
955
1,134
1,524
4,671
1,130
238
1,162
3,509
11,074
0
L
Cernunnos
Dwoppin
Cernunnos
4,201
2,153
0
1,518
5,867
2,238
0
1,358
4,509
0
24,399
L
1,980
514
0
1,725
7,615
3,809
0
2,671
4,944
6,500
0
L
Horus
Woobums
Horus
1,143
605
0
2,127
4,738
1,879
0
108
4,630
0
12,523
W
Cliodhna
2,154
119
0
2,630
6,028
1,768
0
400
5,627
0
26,060
W
Izanami
5,696
4,908
0
3,490
7,335
1,819
872
818
6,517
0
30,065
W
2,803
749
0
810
3,059
936
0
1,182
1,877
27,262
0
L
Awilix
rlsxjay
Awilix
1,773
1,253
0
410
4,672
1,538
0
218
4,454
0
22,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,677
Gold Earned
20,774
230
Minions Killed
143
0
Camps Cleared
0
767,019
Distance Traveled
692,183
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,416
774
70
10
0
165,215
0
L
Merlin
4,312
616
44
6
0
145,041
2
W
Hel
4,147
592
14
2
0
153,911
0
L
Cernunnos
4,216
602
44
6
0
129,235
0
L
Ganesha
3,999
571
0
0
0
145,575
2
L
Horus
3,479
497
14
2
0
100,302
0
W
Cliodhna
4,632
662
48
7
0
170,587
0
W
Izanami
4,826
689
49
7
0
122,137
0
W
Vulcan
4,656
665
49
7
0
155,169
0
L
Awilix
4,768
681
41
6
0
172,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role