Player Matchup

Horus
Horus
Brutanis
Horus
Level 8
God Stats
3W - 10L
1,182 SR
Queue Stats
40W - 60L
1,225 Elo+
Party 1
Bastet
Bastet
Marik151
Bastet
Level 45
God Stats
1W - 1L
1,759 SR
Queue Stats
50W - 73L
1,225 Elo+
Party 1
Merlin
Merlin
NottaPhaze
Merlin
Level 3
God Stats
0W - 8L
1,182 SR
Queue Stats
7W - 17L
1,054 Elo+
Party 1
Hachiman
Hachiman
SusWallStain
Hachiman
Level 2
God Stats
0W - 4L
1,285 SR
Queue Stats
21W - 25L
1,054 Elo+
Party 1
Athena
Athena
sleepylunchbox
Athena
Level 3
God Stats
0W - 2L
1,274 SR
Queue Stats
0W - 7L
1,054 Elo+
Party 1
Team Averages
Level 12
1,336 SR
1,122 Elo+

VS

Team Averages
Level 28
1,419 SR
1,324 Elo+
Neith
Neith
GigaRoach
Neith
Level 22
God Stats
4W - 12L
1,398 SR
Queue Stats
21W - 39L
1,235 Elo+
Party 2
Mulan
Mulan
Meleph
Mulan
Level 34
God Stats
11W - 13L
1,285 SR
Queue Stats
278W - 300L
1,701 Elo+
Solo
Olorun
Olorun
ReReRisus
Olorun
Level 23
God Stats
21W - 33L
1,374 SR
Queue Stats
22W - 43L
1,212 Elo+
Party 2
Thanatos
Thanatos
ZigmoThaGod
Thanatos
Level 21
God Stats
3W - 9L
1,500 SR
Queue Stats
19W - 39L
1,235 Elo+
Party 2
Atlas
Atlas
yukagrah
Atlas
Level 39
God Stats
4W - 1L
1,539 SR
Queue Stats
26W - 50L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Brutanis
Horus
13
2 / 5 / 0
8,224
484
8,597
16,561
14,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bastet
Marik151
Bastet
11
0 / 5 / 4
6,828
402
7,635
15,471
6,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
NottaPhaze
Merlin
11
1 / 7 / 1
7,025
413
9,612
13,420
5,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
SusWallStain
Hachiman
13
3 / 5 / 1
8,010
471
7,831
12,619
5,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 4 / 3
7,288
429
3,832
13,976
15,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GigaRoach
Neith
15
7 / 1 / 6
10,019
589
13,744
10,835
4,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
Meleph
Mulan
16
5 / 3 / 3
10,195
600
11,638
17,327
14,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
ReReRisus
Olorun
16
6 / 2 / 4
10,372
610
12,420
14,793
6,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
ZigmoThaGod
Thanatos
15
6 / 0 / 2
9,779
575
3,764
8,888
4,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atlas
yukagrah
Atlas
14
2 / 2 / 14
9,535
561
10,379
15,229
17,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
8
Kills
26
26
Deaths
8
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Horus
Brutanis
Horus
2
5
0
0.4
W
Neith
GigaRoach
Neith
7
1
6
10
L
Bastet
Marik151
Bastet
0
5
4
0.4
W
Mulan
Meleph
Mulan
5
3
3
2.17
L
Merlin
NottaPhaze
Merlin
1
7
1
0.21
W
Olorun
ReReRisus
Olorun
6
2
4
4
L
Hachiman
SusWallStain
Hachiman
3
5
1
0.7
W
Thanatos
ZigmoThaGod
Thanatos
6
0
2
7
L
2
4
3
0.88
W
Atlas
yukagrah
Atlas
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,507
Damage
51,945
72,047
Taken
67,072
47,577
Mitigated
47,350
14,003
Healing
35,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Brutanis
Horus
8,597
3,501
120
5,787
16,561
14,631
641
2,430
14,131
93
56,924
W
Neith
GigaRoach
Neith
13,744
6,927
0
6,231
10,835
4,747
3,275
1,696
9,139
0
74,376
L
Bastet
Marik151
Bastet
7,635
3,038
0
2,392
15,471
6,035
0
5,168
10,303
0
39,972
W
Mulan
Meleph
Mulan
11,638
2,708
0
7,246
17,327
14,076
613
1,184
15,336
556
75,951
L
Merlin
NottaPhaze
Merlin
9,612
988
0
2,701
13,420
5,581
0
6,313
7,107
47,944
0
W
Olorun
ReReRisus
Olorun
12,420
7,388
612
8,153
14,793
6,849
5,612
7,256
7,537
79,893
0
L
Hachiman
SusWallStain
Hachiman
7,831
3,384
0
1,811
12,619
5,495
0
3,685
8,934
0
47,988
W
Thanatos
ZigmoThaGod
Thanatos
3,764
527
0
9,447
8,888
4,635
659
1,404
7,484
0
65,521
L
3,832
1,649
0
1,192
13,976
15,835
0
5,555
8,421
11,818
0
W
Atlas
yukagrah
Atlas
10,379
5,040
0
3,363
15,229
17,043
668
4,004
10,828
33,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,375
Gold Earned
49,900
313
Minions Killed
491
0
Camps Cleared
0
1,632,686
Distance Traveled
1,560,333
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,224
484
95
6
0
324,969
0
W
Neith
10,019
589
107
6
0
295,123
4
L
Bastet
6,828
402
56
3
0
360,427
0
W
Mulan
10,195
600
133
8
0
290,925
4
L
Merlin
7,025
413
63
4
0
296,565
0
W
Olorun
10,372
610
119
7
0
302,382
0
L
Hachiman
8,010
471
85
5
0
267,793
0
W
Thanatos
9,779
575
96
6
0
368,435
0
L
Athena
7,288
429
14
1
0
382,932
0
W
Atlas
9,535
561
36
2
0
303,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role