Player Matchup

Hercules
Hercules
Bannsiton
Hercules
Level 129
God Stats
3W - 2L
1,142 SR
Queue Stats
117W - 117L
1,367 Elo+
Party 1
Chiron
Chiron
Lil_WaffleGin
Chiron
Level 96
God Stats
2W - 1L
1,232 SR
Queue Stats
235W - 224L
1,486 Elo+
Party 1
Zhong Kui
Zhong Kui
Njlatin72
Zhong Kui
Level 103
God Stats
1W - 1L
1,264 SR
Queue Stats
67W - 66L
1,425 Elo+
Solo
Hachiman
Hachiman
PenguinGirl2471
Hachiman
Level 136
God Stats
3W - 3L
1,500 SR
Queue Stats
254W - 233L
1,558 Elo+
Party 1
Baba Yaga
Baba Yaga
Syreys
Baba Yaga
Level 127
God Stats
4W - 5L
1,500 SR
Queue Stats
29W - 35L
1,549 Elo+
Solo
Team Averages
Level 118
1,328 SR
1,477 Elo+

VS

Team Averages
Level 114
1,504 SR
1,361 Elo+
Mulan
Mulan
IVly t3am 1oses
Mulan
Level 147
God Stats
2W - 2L
1,518 SR
Queue Stats
86W - 82L
1,372 Elo+
Solo
Amaterasu
Amaterasu
MendicantBravo
Amaterasu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 68L
1,317 Elo+
Party 2
Achilles
Achilles
Momosuki
Achilles
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,430 Elo+
Solo
Nemesis
Nemesis
SenselessKaos
Nemesis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 97L
1,198 Elo+
Party 2
Maui
Maui
Tarzanman94
Maui
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 117L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bannsiton
Hercules
15
0 / 2 / 16
9,144
831
7,850
14,773
17,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
3 / 3 / 12
8,898
809
19,866
11,478
7,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Njlatin72
Zhong Kui
15
6 / 3 / 11
9,765
888
18,358
12,141
11,010
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
16
5 / 2 / 13
9,082
826
13,000
8,989
5,366
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
Syreys
Baba Yaga
16
6 / 2 / 13
9,557
869
17,904
8,272
4,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 4
9,123
829
14,867
24,561
19,521
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
MendicantBravo
Amaterasu
14
1 / 2 / 6
7,216
656
6,888
17,266
13,194
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
Momosuki
Achilles
15
4 / 6 / 5
8,473
770
10,722
17,106
20,168
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
14
1 / 4 / 5
7,353
668
7,759
13,619
8,925
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 5 / 9
7,572
688
5,251
14,580
17,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
41
20
Kills
12
12
Deaths
20
65
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hercules
Bannsiton
Hercules
0
2
16
4
L
6
3
4
2.67
W
3
3
12
3
L
Amaterasu
MendicantBravo
Amaterasu
1
2
6
2
L
Achilles
Momosuki
Achilles
4
6
5
1.08
W
Zhong Kui
Njlatin72
Zhong Kui
6
3
11
3.83
W
Hachiman
5
2
13
5.75
L
Nemesis
1
4
5
0.88
W
Baba Yaga
Syreys
Baba Yaga
6
2
13
6.25
L
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,978
Damage
45,487
55,653
Taken
87,132
46,418
Mitigated
79,011
27,531
Healing
31,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Bannsiton
Hercules
7,850
2,256
1,220
6,104
14,773
17,838
194
1,559
12,968
0
12,021
L
14,867
702
2,548
11,842
24,561
19,521
484
8,991
15,570
0
24,668
W
19,866
7,331
2,260
2,515
11,478
7,448
1,417
1,065
10,187
0
33,100
L
Amaterasu
MendicantBravo
Amaterasu
6,888
400
431
7,682
17,266
13,194
0
7,849
9,417
0
13,432
L
Achilles
Momosuki
Achilles
10,722
2,094
690
1,823
17,106
20,168
0
8,193
8,913
0
17,297
W
Zhong Kui
Njlatin72
Zhong Kui
18,358
2,148
1,383
5,410
12,141
11,010
2,579
985
11,066
29,638
0
W
Hachiman
13,000
9,452
764
3,194
8,989
5,366
3,147
577
8,276
0
19,517
L
Nemesis
7,759
1,019
959
3,777
13,619
8,925
693
4,596
9,023
0
14,399
W
Baba Yaga
Syreys
Baba Yaga
17,904
2,122
2,116
2,565
8,272
4,756
1,055
1,065
6,980
30,921
0
L
5,251
295
117
1,537
14,580
17,203
0
6,633
7,947
11,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,446
Gold Earned
39,737
109
Minions Killed
75
0
Camps Cleared
0
944,937
Distance Traveled
1,022,677
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,144
831
3
0
0
209,596
0
L
Mulan
9,123
829
21
2
0
213,789
0
W
Chiron
8,898
809
31
3
0
189,447
0
L
Amaterasu
7,216
656
3
0
0
195,987
0
L
Achilles
8,473
770
15
1
0
180,955
0
W
Zhong Kui
9,765
888
39
4
0
173,416
0
W
Hachiman
9,082
826
14
1
0
180,626
0
L
Nemesis
7,353
668
19
2
0
223,695
0
W
Baba Yaga
9,557
869
22
2
0
191,852
0
L
Maui
7,572
688
17
2
0
208,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role