Player Matchup

Zhong Kui
Zhong Kui
Gardevoix
Zhong Kui
Level 125
God Stats
1W - 1L
1,828 SR
Queue Stats
471W - 414L
1,571 Elo+
Solo
Bellona
Bellona
HolfDolf
Bellona
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 149L
1,537 Elo+
Party 2
Hou Yi
Hou Yi
Liam Geesen
Hou Yi
Level 151
God Stats
7W - 12L
1,532 SR
Queue Stats
150W - 183L
1,544 Elo+
Party 2
Ravana
Ravana
Nero LXV
Ravana
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 41L
1,457 Elo+
Party 2
Kuzenbo
Kuzenbo
SirInkington
Kuzenbo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 62L
1,469 Elo+
Party 2
Team Averages
Level 126
1,572 SR
1,516 Elo+

VS

Team Averages
Level 139
1,569 SR
1,546 Elo+
Rama
Rama
Concur3ntD3ath
Rama
Level 166
God Stats
3W - 7L
1,541 SR
Queue Stats
400W - 434L
1,565 Elo+
Party 1
Yu Huang
Yu Huang
SoFly InUrEyes
Yu Huang
Level 155
God Stats
49W - 25L
1,780 SR
Queue Stats
206W - 216L
1,563 Elo+
Party 1
Maui
Maui
ZOMB13KILL3Rx08
Maui
Level 74
God Stats
3W - 6L
1,463 SR
Queue Stats
345W - 309L
1,528 Elo+
Solo
Nike
Nike
desecho_opcional
Nike
Level 132
God Stats
17W - 9L
1,461 SR
Queue Stats
599W - 556L
1,516 Elo+
Solo
Loki
Loki
kuriakakodo21
Loki
Level 167
God Stats
14W - 12L
1,600 SR
Queue Stats
404W - 432L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gardevoix
Zhong Kui
13
1 / 2 / 0
7,857
491
8,552
12,958
9,454
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
HolfDolf
Bellona
13
0 / 2 / 0
7,467
467
5,605
13,308
12,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
14
0 / 3 / 0
7,574
473
9,838
16,362
6,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
Nero LXV
Ravana
11
1 / 2 / 0
6,980
436
5,110
9,771
3,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kuzenbo
SirInkington
Kuzenbo
10
0 / 3 / 0
6,674
417
4,657
14,305
14,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 4
9,041
565
9,633
13,471
6,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
14
3 / 1 / 2
9,010
563
11,149
8,010
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 0 / 6
7,873
492
5,160
11,624
13,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
1 / 0 / 3
8,448
528
8,461
10,021
10,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
8 / 1 / 2
9,667
604
10,908
13,087
5,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
2
Kills
12
12
Deaths
2
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
L
Zhong Kui
Gardevoix
Zhong Kui
1
2
0
0.5
L
Bellona
HolfDolf
Bellona
0
2
0
0
L
Hou Yi
0
3
0
0
L
Ravana
Nero LXV
Ravana
1
2
0
0.5
L
Kuzenbo
SirInkington
Kuzenbo
0
3
0
0
W
Yu Huang
3
1
2
4
W
0
0
6
3
W
1
0
3
2.5
W
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,762
Damage
45,311
66,704
Taken
56,213
47,490
Mitigated
38,354
26,061
Healing
21,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,633
7,877
0
7,783
13,471
6,135
2,423
1,540
11,931
0
86,457
L
Zhong Kui
Gardevoix
Zhong Kui
8,552
1,187
0
8,959
12,958
9,454
216
7,795
5,163
71,837
0
L
Bellona
HolfDolf
Bellona
5,605
1,884
0
3,201
13,308
12,882
0
1,810
10,346
0
61,796
L
Hou Yi
9,838
5,143
0
7,360
16,362
6,867
0
789
15,573
0
71,373
L
Ravana
Nero LXV
Ravana
5,110
1,496
0
1,788
9,771
3,457
0
1,049
8,579
0
49,742
L
Kuzenbo
SirInkington
Kuzenbo
4,657
2,025
200
4,553
14,305
14,830
21
5,731
8,447
24,064
0
W
Yu Huang
11,149
1,425
0
2,769
8,010
3,385
785
4,405
3,605
85,363
0
W
5,160
1,523
0
3,324
11,624
13,128
148
4,997
6,578
23,431
0
W
8,461
1,038
0
2,788
10,021
10,496
29
120
9,058
1,921
62,468
W
10,908
3,736
0
4,527
13,087
5,210
588
2,147
10,895
0
74,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,552
Gold Earned
44,039
452
Minions Killed
535
0
Camps Cleared
0
1,514,506
Distance Traveled
1,543,966
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,041
565
146
9
0
289,085
0
L
Zhong Kui
7,857
491
142
9
0
295,390
0
L
Bellona
7,467
467
108
7
0
308,587
0
L
Hou Yi
7,574
473
107
7
0
261,200
0
L
Ravana
6,980
436
69
4
0
346,406
0
L
Kuzenbo
6,674
417
26
2
0
302,923
2
W
Yu Huang
9,010
563
162
10
0
307,421
3
W
Maui
7,873
492
34
2
0
303,358
0
W
Nike
8,448
528
95
6
0
293,290
0
W
Loki
9,667
604
98
6
0
350,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role