Player Matchup

Hera
Hera
A FALL3N ANG3L
Hera
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,438 Elo+
Party 2
Odin
Odin
BwgMischief
Odin
Level 107
God Stats
1W - 2L
1,707 SR
Queue Stats
13W - 15L
1,460 Elo+
Party 2
Atlas
Atlas
MurphysLaw17
Atlas
Level 114
God Stats
1W - 4L
1,278 SR
Queue Stats
9W - 13L
1,388 Elo+
Party 2
Team Averages
Level 123
1,495 SR
1,429 Elo+

VS

Team Averages
Level 120
1,545 SR
1,456 Elo+
Danzaburou
Danzaburou
Firestar0921
Danzaburou
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 126L
1,386 Elo+
Party 1
Ra
Ra
Sin of battle64
Ra
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
72W - 79L
1,525 Elo+
Solo
Kuzenbo
Kuzenbo
liloz2014
Kuzenbo
Level 107
God Stats
3W - 0L
1,636 SR
Queue Stats
58W - 56L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
7,118
712
8,617
4,428
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 1 / 0
6,513
651
3,648
7,030
5,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 0
6,536
654
3,784
9,962
8,543
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Firestar0921
Danzaburou
12
0 / 0 / 4
7,178
718
4,203
6,911
2,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 2
6,919
692
7,059
7,073
6,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
liloz2014
Kuzenbo
11
2 / 0 / 2
7,091
709
4,597
6,130
7,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
3
4
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
1
0
0
W
Danzaburou
Firestar0921
Danzaburou
0
0
4
2
L
0
3
0
0
W
1
0
2
2
W
Kuzenbo
liloz2014
Kuzenbo
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,049
Damage
15,859
21,420
Taken
20,114
15,846
Mitigated
16,431
2,968
Healing
6,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,617
2,003
0
454
4,428
1,858
0
2,371
1,979
38,849
0
L
3,648
834
372
1,307
7,030
5,445
0
4,095
2,731
0
17,555
W
Danzaburou
Firestar0921
Danzaburou
4,203
1,492
0
2,308
6,911
2,973
0
4,888
1,904
0
23,911
L
3,784
737
0
835
9,962
8,543
0
4,484
5,114
13,060
0
W
7,059
712
815
2,316
7,073
6,176
0
3,660
3,171
31,768
0
W
Kuzenbo
liloz2014
Kuzenbo
4,597
1,851
0
1,107
6,130
7,282
0
3,964
2,051
13,820
90

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,167
Gold Earned
21,188
129
Minions Killed
112
0
Camps Cleared
0
604,880
Distance Traveled
595,777
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,118
712
84
8
0
198,366
0
L
Odin
6,513
651
28
3
0
201,377
0
W
Danzaburou
7,178
718
46
5
0
188,485
0
L
Atlas
6,536
654
17
2
0
205,137
0
W
Ra
6,919
692
44
4
0
195,504
3
W
Kuzenbo
7,091
709
22
2
0
211,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role