Player Matchup

Awilix
Awilix
Bronze III
 
Awilix
Bronze III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Bronze III
BlessedUS
Maui
Bronze III
Level 84
God Stats
0W - 1L
1,306 SR
Queue Stats
7W - 9L
1,500 MMR
Solo
Merlin
Merlin
Bronze III
FlexdaGawd__
Merlin
Bronze III
Level 124
God Stats
0W - 2L
1,318 SR
Queue Stats
22W - 25L
1,500 MMR
Solo
Sol
Sol
Bronze IV
sceper3
Sol
Bronze IV
Level 165
God Stats
3W - 2L
1,542 SR
Queue Stats
155W - 127L
1,499 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
ΙRJΙ
Cu Chulainn
Bronze III
Level 46
God Stats
0W - 1L
1,618 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 115
1,457 SR
1,500 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,474 SR
1,499 MMR
Thor
Thor
Bronze III
GodlyBenji
Thor
Bronze III
Level 126
God Stats
6W - 7L
1,368 SR
Queue Stats
66W - 72L
1,500 MMR
Solo
Mulan
Mulan
Bronze III
J0hnPrest0n
Mulan
Bronze III
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 21L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze III
JCortex
Tsukuyomi
Bronze III
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 30L
1,500 MMR
Solo
Athena
Athena
Bronze III
Patsb0y49
Athena
Bronze III
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 MMR
Party 1
Poseidon
Poseidon
Gold III
Sektr X
Poseidon
Gold III
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 230L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
1 / 3 / 1
5,408
541
2,128
7,300
2,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
8
0 / 1 / 5
5,320
532
1,500
6,663
4,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
10
1 / 2 / 1
5,813
581
4,764
5,181
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
11
4 / 1 / 0
6,709
671
7,968
6,951
2,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
ΙRJΙ
Cu Chulainn
1
0 / 0 / 0
3,351
335
0
0
0
Bans
FreyaAo KuangCliodhnaSusano

VS

Bans
The MorriganHe BoHerculesAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
5,670
567
3,274
7,799
2,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 2 / 1
6,346
635
1,973
7,086
6,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
JCortex
Tsukuyomi
10
3 / 2 / 0
6,042
604
5,641
6,856
2,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Patsb0y49
Athena
8
1 / 1 / 2
5,556
556
1,456
8,261
4,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Sektr X
Poseidon
9
1 / 1 / 3
5,946
595
4,614
4,071
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
6
Kills
7
7
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
3
1
0.5
L
Maui
0
1
5
2.5
L
Merlin
1
2
1
0.75
W
0
0
3
1.5
W
2
2
1
1.25
W
Tsukuyomi
JCortex
Tsukuyomi
3
2
0
1.5
W
Athena
Patsb0y49
Athena
1
1
2
2
W
Poseidon
Sektr X
Poseidon
1
1
3
2.5
L
Sol
4
1
0
4
L
Cu Chulainn
ΙRJΙ
Cu Chulainn
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,360
Damage
16,958
26,095
Taken
34,073
10,483
Mitigated
17,410
6,758
Healing
8,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
2,128
938
0
250
7,300
2,499
0
1,898
5,364
0
32,810
L
Maui
1,500
368
203
1,463
6,663
4,174
54
2,211
4,277
10,922
0
L
Merlin
4,764
189
0
1,310
5,181
1,746
0
1,959
3,222
36,202
0
W
3,274
142
0
1,125
7,799
2,653
610
1,869
5,770
0
34,271
W
1,973
125
0
1,289
7,086
6,212
84
1,207
5,831
1,545
35,924
W
Tsukuyomi
JCortex
Tsukuyomi
5,641
1,664
0
1,668
6,856
2,634
0
4,448
2,382
0
42,456
W
Athena
Patsb0y49
Athena
1,456
203
1,056
2,050
8,261
4,657
0
4,673
3,476
8,169
0
W
Poseidon
Sektr X
Poseidon
4,614
1,262
0
1,242
4,071
1,254
483
2,287
1,618
37,465
0
L
Sol
7,968
3,869
0
3,532
6,951
2,064
0
435
6,516
55,082
0
L
Cu Chulainn
ΙRJΙ
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,601
Gold Earned
29,560
246
Minions Killed
286
0
Camps Cleared
0
810,429
Distance Traveled
1,029,582
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,408
541
57
6
0
231,524
4
L
Maui
5,320
532
22
2
0
205,662
2
L
Merlin
5,813
581
72
7
0
177,487
2
W
Thor
5,670
567
56
6
0
204,493
3
W
Mulan
6,346
635
69
7
0
173,278
0
W
Tsukuyomi
6,042
604
66
7
0
219,700
2
W
Athena
5,556
556
19
2
0
227,993
0
W
Poseidon
5,946
595
76
8
0
204,118
0
L
Sol
6,709
671
95
10
0
195,756
4
L
Cu Chulainn
3,351
335
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role