Player Matchup

Ah Puch
Ah Puch
BishFudgeSloot
Ah Puch
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 22L
1,246 Elo+
Party 1
Erlang Shen
Erlang Shen
Forkinator44
Erlang Shen
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,241 Elo+
Party 1
Xing Tian
Xing Tian
HateSpeach
Xing Tian
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 32L
1,571 Elo+
Solo
Horus
Horus
samsamsamfork
Horus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,211 Elo+
Party 1
Nu Wa
Nu Wa
sweetttea
Nu Wa
Level 27
God Stats
1W - 0L
1,299 SR
Queue Stats
5W - 12L
1,160 Elo+
Party 1
Team Averages
Level 44
1,460 SR
1,286 Elo+

VS

Team Averages
Level 26
1,500 SR
1,326 Elo+
Rama
Rama
Cocoabuttr
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,343 Elo+
Solo
Loki
Loki
DaFootster
Loki
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 56L
1,309 Elo+
Solo
Eset
Eset
MrFirKRotch
Eset
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 68L
1,348 Elo+
Party 2
Da Ji
Da Ji
MrMaxxWelker
Da Ji
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 64L
1,367 Elo+
Party 2
Terra
Terra
SrTezuka
Terra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 13
9,026
821
16,930
10,051
4,538
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Erlang Shen
Forkinator44
Erlang Shen
16
6 / 2 / 13
9,833
894
15,229
14,935
14,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
HateSpeach
Xing Tian
14
3 / 2 / 10
9,146
831
11,478
17,128
18,043
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 0 / 14
9,195
836
4,153
10,889
10,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
sweetttea
Nu Wa
15
3 / 2 / 8
8,454
769
8,127
6,539
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,092
645
8,780
12,627
7,254
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 6 / 3
7,285
662
6,946
10,471
5,787
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

16
5 / 4 / 0
8,941
813
12,177
12,897
7,614
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 4 / 4
7,162
651
6,415
12,385
7,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Terra
SrTezuka
Terra
14
0 / 3 / 7
7,391
672
4,431
13,566
16,372
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
24
20
Kills
8
8
Deaths
20
58
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
2
13
5.75
L
1
3
2
0.67
L
1
6
3
0.42
W
Erlang Shen
Forkinator44
Erlang Shen
6
2
13
6.25
W
Xing Tian
HateSpeach
Xing Tian
3
2
10
4
L
5
4
0
1.25
L
1
4
4
0.75
L
Terra
SrTezuka
Terra
0
3
7
1.17
W
3
0
14
10
W
Nu Wa
sweetttea
Nu Wa
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,917
Damage
38,749
59,542
Taken
61,946
50,760
Mitigated
44,190
30,483
Healing
24,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,930
1,467
3,158
4,110
10,051
4,538
540
2,761
7,290
31,732
0
L
8,780
6,367
0
3,291
12,627
7,254
0
7,966
4,661
0
20,321
L
6,946
879
1,589
641
10,471
5,787
0
6,990
3,481
0
14,044
W
Erlang Shen
Forkinator44
Erlang Shen
15,229
6,803
3,494
4,924
14,935
14,825
77
4,846
10,089
0
24,409
W
Xing Tian
HateSpeach
Xing Tian
11,478
460
3,790
5,097
17,128
18,043
405
3,938
13,190
21,028
0
L
12,177
1,420
1,831
2,763
12,897
7,614
0
7,877
5,020
30,434
0
L
6,415
1,855
756
2,382
12,385
7,163
0
6,289
6,096
0
12,918
L
Terra
SrTezuka
Terra
4,431
1,114
7,291
3,819
13,566
16,372
0
8,412
5,154
9,949
0
W
4,153
1,304
1,026
3,451
10,889
10,792
574
3,047
7,842
1,341
5,823
W
Nu Wa
sweetttea
Nu Wa
8,127
2,103
372
1,061
6,539
2,562
1,442
2,016
4,523
18,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,654
Gold Earned
37,871
108
Minions Killed
120
0
Camps Cleared
0
1,089,332
Distance Traveled
949,280
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,026
821
39
4
0
225,770
0
L
Rama
7,092
645
34
3
0
162,408
0
L
Loki
7,285
662
17
2
0
201,513
0
W
Erlang Shen
9,833
894
8
1
0
229,913
0
W
Xing Tian
9,146
831
17
2
0
190,374
0
L
Eset
8,941
813
37
3
0
181,973
0
L
Da Ji
7,162
651
21
2
0
196,435
0
L
Terra
7,391
672
11
1
0
206,951
0
W
Horus
9,195
836
11
1
0
231,861
0
W
Nu Wa
8,454
769
33
3
0
211,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role