Player Matchup

Cthulhu
Cthulhu
Silver IV
IsolocooperI
Cthulhu
Silver IV
Level 74
God Stats
9W - 8L
1,792 SR
Queue Stats
62W - 66L
1,089 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
Stevenhunt123
Baron Samedi
Silver III
Level 77
God Stats
6W - 5L
1,509 SR
Queue Stats
95W - 91L
985 MMR
Party 1
Shiva
Shiva
Silver II
Weepyystream
Shiva
Silver II
Level 65
God Stats
10W - 9L
1,504 SR
Queue Stats
53W - 55L
1,230 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 72
1,602 SR
1,101 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 112
1,428 SR
1,060 MMR
Thor
Thor
Silver III
Candy7758
Thor
Silver III
Level 128
God Stats
4W - 10L
1,481 SR
Queue Stats
94W - 134L
1,015 MMR
Solo
Hades
Hades
Bronze I
DETROITHULK
Hades
Bronze I
Level 123
God Stats
1W - 2L
1,518 SR
Queue Stats
30W - 43L
1,056 MMR
Solo
Achilles
Achilles
Bronze I
Naverent
Achilles
Bronze I
Level 86
God Stats
14W - 25L
1,287 SR
Queue Stats
130W - 161L
1,108 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IsolocooperI
Cthulhu
14
7 / 1 / 4
8,492
772
8,986
10,470
9,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
Stevenhunt123
Baron Samedi
13
1 / 2 / 9
7,805
710
8,458
6,624
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 8
8,166
742
9,633
8,833
6,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Ne ZhaSurtrYmirAo KuangIshtar

VS

Bans
AtlasSolScyllaArachneKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
2 / 4 / 0
7,258
660
4,980
10,434
4,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 0
6,823
620
6,097
12,257
5,340
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
Naverent
Achilles
12
1 / 3 / 1
6,987
635
6,293
11,756
12,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
11
Kills
3
3
Deaths
11
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thor
2
4
0
0.5
L
0
4
0
0
W
Cthulhu
IsolocooperI
Cthulhu
7
1
4
9
L
Achilles
Naverent
Achilles
1
3
1
0.5
W
Baron Samedi
Stevenhunt123
Baron Samedi
1
2
9
2.75
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,077
Damage
17,370
25,927
Taken
34,447
19,665
Mitigated
22,280
10,753
Healing
7,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
4,980
241
0
1,342
10,434
4,632
0
5,579
4,117
0
20,573
L
6,097
170
238
4,146
12,257
5,340
0
5,962
5,748
31,528
0
W
Cthulhu
IsolocooperI
Cthulhu
8,986
437
526
1,827
10,470
9,893
0
2,639
7,138
17,483
536
L
Achilles
Naverent
Achilles
6,293
530
0
2,052
11,756
12,308
25
4,547
6,661
0
14,597
W
Baron Samedi
Stevenhunt123
Baron Samedi
8,458
899
1,210
1,971
6,624
3,223
512
713
5,640
42,207
0
W
9,633
1,157
1,112
4,107
8,833
6,549
0
2,777
5,561
0
23,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,463
Gold Earned
21,068
141
Minions Killed
122
0
Camps Cleared
0
621,073
Distance Traveled
566,482
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,258
660
32
3
0
186,801
0
L
Hades
6,823
620
73
7
0
181,446
0
W
Cthulhu
8,492
772
28
3
0
214,969
0
L
Achilles
6,987
635
17
2
0
198,235
0
W
Baron Samedi
7,805
710
71
6
0
184,685
0
W
Shiva
8,166
742
42
4
0
221,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role